Gaah, I weep at my miserable try at progressing my level today. T~T
I got a room done a week ago, which is a great start for someone who has never handled a SMBX engine or really any engine at all. I tried to make another, and I got an idea of disabling left movement, and using help of a door or two and a slope to progress... And also a secret in the pit. I think I tried to go to Level > Properties... and everything was greyed out except the Level Name bar. How do I make it...
not do that?
I also somehow forgot how to apply a background. I know there are those seperate tiles o' 'em in the Backgrounds section, but I meant like the whole, big picture on the paper. I already did it once, how did I happen to forget it now? I searched pretty much everywhere, but I was afraid I would accidentally press something I shouldn't've. In the end I did happen to accidentally close the taskbar in the left that lets you choose enemies and background elements and such.
Also, I seem to be unable to test my level. That could help the progression a lot, to see what's missing/wrong/broken and so on. It says I'm missing "pge.engine", but I don't know where to get that.
I wouldn't want to spoil much from my level ideas, but I decided to go with the ol' forest maze thing, with a tiny twist. I was thinking of having one section have that you'd be walking
inside the walls, and everything would be kinda reversed. I know you can do that in SMW, but dunno if it works here. I don't feel excited about it really, so I might forget that idea completely.
Then the other section idea was a bit more custom, but it'd be mainly just a midpoint/power-up room. I would put custom tiles and maybe custom BG too, but with what colors?... Purple and yellow stripes? That'd be neat I guess. It reminds me of Dimentio, from SPM.
That annoying guy who always misses everything important and doesn't know what's going on most of the time. (also occasionally freaks out about minor things)