Mankey bridge was always a bit too easy and basic for jump w5 so I'm really happy you upped the ante here, so to speak.
I really enjoyed the reverse control wind section in particular, but the high gravity block + darkness part was super good too!
I feel like 999 time might be a bit too little though, change it to FFF and this level is sure to be a hit!
- Well, hello, Smith ( ´－`)ノ
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Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- obscure jrpg enthusiast
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- First name: David
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The Big Boo boss where you have to key jump your way to hitting it and then try to land on a key generated by the block Mario can't touch before it falls and despawns is just clever, it's really impressive how creative you can get when it comes to using as minimal terrain as possible.
Had to use a lot of savestates. Hoo boy... Almost gave Haimari a run for his money! This is Morsel though, you're the golden boy.
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