[12B] Where No Man Lands
[12B] Where No Man Lands
The level is somewhat easier than the previous version, as aterraformer said that he wants this level as World 2 level, so here we go. Second part was rid of. There is no Midway Point, it's reserved for an optional room.
Last edited by Sugar 7 years ago, edited 1 time in total.
Re: [12B] Where No Man Lands
And here is an update, making a level a bit harder, considering World 1 is much more dangerous than it was in JUMP.
(by the way, the second part of the level mentioned in original post was scrapped)
Thanks Ryrir for playing the old version, by the way. Your feedback was included in a new version.
(by the way, the second part of the level mentioned in original post was scrapped)
Thanks Ryrir for playing the old version, by the way. Your feedback was included in a new version.
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Re: [12B] Where No Man Lands
I don't have time to play right now, but just looking at it in LM I can see that it's a lot more focused on gameplay. I will definitely give it a try sometime soon.
Sorry if I sounded overly harsh before btw, I'll try to be more diplomatic in the future
Sorry if I sounded overly harsh before btw, I'll try to be more diplomatic in the future
this is getting laundromatic
Re: [12B] Where No Man Lands
ft029 pointed out some issues with level design of fixed version, so feel free to wait with retesting the level? Dunno.