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Best New SMBX Character

Kept you waiting HUH
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snoruntpyro
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Re: Best New SMBX Character

Post by snoruntpyro »

8FLIGHT STOP YOU HAVE LIKE HALF THE THREADS HERE

Samus
Jayoshi wrote:butts
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Emral
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Re: Best New SMBX Character

Post by Emral »

Megaman
Jayoshi wrote:SUPER FIGHTING ROBOT
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Sniggerb0bble
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Re: Best New SMBX Character

Post by Sniggerb0bble »

Zelda

Was tempted to go Megaman for accuracy, but I had to go with Zelda for her potential.
Jayoshi wrote:*plays ocarina*
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Pikabread
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Re: Best New SMBX Character

Post by Pikabread »

Ninja Bomberman of course
Jayoshi wrote:ping
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TaviTurnip
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Re: Best New SMBX Character

Post by TaviTurnip »

Because nobody else will vote him, Ninja Bomberman <3 nvm gdi pichu
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Re: Best New SMBX Character

Post by Sturg »

frogsuit mario
jayoshi wrote:...
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Ometeotl
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Re: Best New SMBX Character

Post by Ometeotl »

Waluigi
Jayoshi wrote:.
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FrozenQuills
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Re: Best New SMBX Character

Post by FrozenQuills »

Megaman
Jayoshi wrote:.
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Heraga
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Re: Best New SMBX Character

Post by Heraga »

Horikawa Otane
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Re: Best New SMBX Character

Post by Learning-Timebuster »

Waluigi
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🦆 RedMageSusie
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Re: Best New SMBX Character

Post by RedMageSusie »

Zelda
Jayoshi wrote:Vote
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Whimsical Calamari
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Re: Best New SMBX Character

Post by Whimsical Calamari »

zelda presents the coolest game design opportunities
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blue_kirby
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Re: Best New SMBX Character

Post by blue_kirby »

Megaman
Jayoshi wrote:Who's gonna get it? Who's gonna get it?
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Nathan the Talkmaus
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Re: Best New SMBX Character

Post by Nathan the Talkmaus »

Super fighting robot, Mega Man
blue_kirby wrote:Megaman
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Joseph Staleknight
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Re: Best New SMBX Character

Post by Joseph Staleknight »

Mega Man
Jayoshi wrote:Umbra Noctis "Aim Sure Pro" Tenebrae is a close second, though.
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worldpeace125
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Re: Best New SMBX Character

Post by worldpeace125 »

Zelda
Jayoshi wrote:.
Classic Tails
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Re: Best New SMBX Character

Post by Classic Tails »

Rosalina
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Re: Best New SMBX Character

Post by Sorel »

Snake
Jayoshi wrote:Snaaaaaaaaaaaakeeeeeeeeeeeee
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Re: Best New SMBX Character

Post by Kevsoft »

Megaman
Jayoshi wrote:.
XerX
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Re: Best New SMBX Character

Post by XerX »

Zelda
Jayoshi wrote: The Legend of Zelda games feature a mixture of puzzles, action, adventure/battle gameplay, and exploration. These elements have remained constant throughout the series, but with refinements and additions featured in each new game. Later games in the series also include stealth gameplay, where the player must avoid enemies while proceeding through a level, as well as racing elements. Although the games can be beaten with a minimal amount of exploration and side quests, the player is frequently rewarded with helpful items or increased abilities for solving puzzles or exploring hidden areas. Some items are consistent and appear many times throughout the series (such as bombs and bomb flowers, which can be used both as weapons and to open blocked or hidden doorways; boomerangs, which can kill or paralyze enemies; keys for locked doors; magic swords, shields, and bows and arrows), while others are unique to a single game. Though the games contain many role-playing elements (Zelda II: The Adventure of Link is the only one to include an experience system), they emphasize straightforward hack and slash-style combat over the strategic, turn-based or active time combat of games like Final Fantasy. The game's role-playing elements, however, have led to much debate over whether or not the Zelda games should be classified as action role-playing games, a genre on which the series has had a strong influence.[1]

Every game in the main Zelda series has consisted of three principal areas: an overworld in which movement is multidirectional, allowing the player some degree of freedom of action; areas of interaction with other characters (merely caves or hidden rooms in the first game, but expanding to entire towns and cities in subsequent games) in which the player gains special items or advice; and dungeons, areas of labyrinthine layout, usually underground, comprising a wide range of difficult enemies, bosses, and items. Each dungeon usually has one major item inside, which is usually essential for solving many of the puzzles within that dungeon and often plays a crucial role in defeating that dungeon's boss, as well as progressing through the game. In nearly every Zelda game, navigating a dungeon is aided by locating a map, which reveals its layout, and a magic compass, which reveals the location of significant and smaller items such as keys and equipment. In later games, the series includes a special "big key" that would unlock the door to battle the dungeon's boss enemy and open the item chest.

In most Zelda games, the player's life meter is represented as a line of hearts. The life meter is replenished a number of different ways, including picking up hearts left by some defeated enemies, fairies or springs located in specific locations, or using an item such as a potion. Most games feature "heart containers" as the prize for defeating the final boss of a dungeon and "pieces of heart" for completing certain side quests or found in hidden chests; heart containers extend the life meter by one heart, and receiving a varied number of pieces of heart (On average four pieces) do the same as a heart container. Both will completely replenish your health.

The games pioneered a number of features that were to become industry standards. The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that simplified 3D combat.
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Re: Best New SMBX Character

Post by Willhart »

Megaman
Jayoshi wrote:.
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Re: Best New SMBX Character

Post by Zha Hong Lang »

Link.

What do you mean he's not a new SMBX character? Have you ever even seen him in a mario game?

Samus: 1
Megaman:
7
Zelda:
5
Ninja Bomberman:
3
Frogsuit Mario:
1
Waluigi:
2
Horikawa Otane:
1
Rosalina:
1
Snake:
1 (this would've been my choice)

Megaman is best new SMBX character! Good job on programming him Horikawa. :) (well, all of them really)
(Formerly Jayoshi)
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