I got to the other part by using the tanooki glide starting from up where the NPC stands.dr_kraid wrote:I wouldn't consider most of those to be an issue because the player would have to be going out of their way to glitch through them. The one at the midpoint is enough of a problem for me to fix. And the wrong block. The Galoomba one is fine because it can't get you stuck and again it's fiddly enough for you to have to know what you're doing.S1eth wrote:Mata Hari - A Calm Cave in Vast Space (1.4)
Yeah, that's a little weird. I don't like that section much anyway so I think I'll just change it entirely (getting rid of the glitchy niche too!).S1eth wrote:
You're not supposed to get up there without a powerup. You are given a leaf in the first half. The fact someone else also had trouble finding it seems to indicate it's too obscure, so I'll have to put some kind of indicator there. I want it to be more subtle than coins though.
I didn't expect anyone to be able to get up that far, but I guess they can, so I'll fix that.S1eth wrote:
That is what you do. You slide from the top and the momentum throws you off at the bottom. Actually jumping would kill you because it kills your momentum. What were you doing?
I didn't make it from sliding alone, are you supposed to slide, and then glide all the way once you're in the air?