Playtesters wanted!
Posted: 23 Nov 2016, 18:37
Hey all,
I am going to be leading a year-long project at my university developing a kaizo-inspired FPS game. I made a quick prototype over the past week, and was wondering if anyone would be interested in playing around with it.
https://www.youtube.com/watch?v=OsSw9rUB1vM
The goal is to make a game that mimics the feeling of playing panga-like kaizo levels without requiring as steep of a learning curve. There are analogs of shelljumps, keyjumps, etc embedded directly into the controls. The movement system is just as deep as smm/smw, but the tech is a lot more simple to execute.
https://www.youtube.com/watch?v=Qhhnj_3Wqhk
Anyway, if anyone would be willing to try it out, I'd really appreciate it. Any and all feedback is appreciated. If you can record your playthrough, that would be even better.
Here's the link to the demo (large filesize warning)
Controls:
wasd : move
left mouse button : fire
right mouse button : launch
middle mouse button : swap weapon
space : jump
1 : go to tutorial level
2 : go to free roam level
3 : go to silly challenge level
R : retry current level
3 is normally much easier because the dilation volumes sync up the bullets to player position. Unfortunately the version I have uploaded doesn't allow for that, and I can't go modify it until after the thanksgiving break. Its still possible though, but don't invest too much time in it.
Thanks for play!
I am going to be leading a year-long project at my university developing a kaizo-inspired FPS game. I made a quick prototype over the past week, and was wondering if anyone would be interested in playing around with it.
https://www.youtube.com/watch?v=OsSw9rUB1vM
The goal is to make a game that mimics the feeling of playing panga-like kaizo levels without requiring as steep of a learning curve. There are analogs of shelljumps, keyjumps, etc embedded directly into the controls. The movement system is just as deep as smm/smw, but the tech is a lot more simple to execute.
https://www.youtube.com/watch?v=Qhhnj_3Wqhk
Anyway, if anyone would be willing to try it out, I'd really appreciate it. Any and all feedback is appreciated. If you can record your playthrough, that would be even better.
Here's the link to the demo (large filesize warning)
Controls:
wasd : move
left mouse button : fire
right mouse button : launch
middle mouse button : swap weapon
space : jump
1 : go to tutorial level
2 : go to free roam level
3 : go to silly challenge level
R : retry current level
3 is normally much easier because the dilation volumes sync up the bullets to player position. Unfortunately the version I have uploaded doesn't allow for that, and I can't go modify it until after the thanksgiving break. Its still possible though, but don't invest too much time in it.
Thanks for play!