A2MT Complete! 1.9.5 Released!
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Then,
@Wyatt
How did you make the last level theme?
Because, I did same thing in another level.
It doesn't work. Also, am4 player, AddmusicK, these tools also don't work. Correctly inserted bnk too but it doesn't work. Only works properly in final level..
@Wyatt
How did you make the last level theme?
Because, I did same thing in another level.
It doesn't work. Also, am4 player, AddmusicK, these tools also don't work. Correctly inserted bnk too but it doesn't work. Only works properly in final level..
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Also keep in mind we had to patch in that song using ASM for 1.8 because we thought we couldn't use AddMusic on the game anymore, why would you use the song for a different level? It's only meant for the last level. :)Jongseok wrote:Then,
@Wyatt
How did you make the last level theme?
Because, I did same thing in another level.
It doesn't work. Also, am4 player, AddmusicK, these tools also don't work. Correctly inserted bnk too but it doesn't work. Only works properly in final level..
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
I used addmusic and inserted bnk on level E9 or esle
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
What? Are you asking what levels the theme should be on? It should have already been configured by me before 1.8 was released, the music for the final level should be working already unless Addmusic screwed something up. I'm confused what's going on XDJongseok wrote:I used addmusic and inserted bnk on level E9 or esle
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Hmm, the problem is..
first, go into the cave overworld, music is slow. So, go back to main overworld, it's slow, and go to cave ow again, it's even slower than past, and then go bach main ow again it's even slower, and go to cave ow again, it's even even slower, and then go back to main ow again, it's even even slower.........
first, go into the cave overworld, music is slow. So, go back to main overworld, it's slow, and go to cave ow again, it's even slower than past, and then go bach main ow again it's even slower, and go to cave ow again, it's even even slower, and then go back to main ow again, it's even even slower.........
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
So it still doesn't work? Such an odd issue, have you tried testing any other OW theme on that submap to make sure it's not the submap that's the issue?Jongseok wrote:Hmm, the problem is..
first, go into the cave overworld, music is slow. So, go back to main overworld, it's slow, and go to cave ow again, it's even slower than past, and then go bach main ow again it's even slower, and go to cave ow again, it's even even slower, and then go back to main ow again, it's even even slower.........
Last edited by Tobi555 6 years ago, edited 1 time in total.
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Yes, when I inserted that cave ow as level music, it works really fine.
video : https://youtu.be/-F-qQKi3xOA
video : https://youtu.be/-F-qQKi3xOA
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Hmmm, something in the txt file must be screwing with the Overworld sound. We might need to use the other song that Wyatt sent us in his last post with code. Try using that one for Cave world :)Jongseok wrote:Yes, when I inserted that cave ow as level music, it works really fine.
video : https://youtu.be/-F-qQKi3xOA
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Another night ow music works fine! But it uses on night ow.
video : https://youtu.be/-uTjnTIHc_4
video : https://youtu.be/-uTjnTIHc_4
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
SWEETNESS! Thanks! All we need now is Mountain OW theme re-ported!Jongseok wrote:Another night ow music works fine! But it uses on night ow.
video : https://youtu.be/-uTjnTIHc_4
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
So, what about original cave ow music?
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
It wasn't overworld music to begin with. Just forget about it I'm sure it'll get used by someone for A2XT. :)Jongseok wrote:So, what about original cave ow music?
EDIT: I just PM'd SNN about someone willing to port the song. I'll ask around more so we can get this wrapped up. BTW, I assume the music for forest tower world, space world, and ice world all went well then? :)
EDIT2: I guess while I'm focusing on finding someone for the port maybe you can check Wyatt's post from a couple pages ago and hex edit those 3 song's? Unless I could somehow see if Wyatt could do it after we get the OW music all done.
EDIT3: Wait a minute...I think we're still missing 2 songs XD That rar file i sent you had the night overworld theme in it all along XD Dangit! It did come with the sky theme though. So we need a new Cave OW theme and a re-port of the other theme Ugh
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
About those two ow songs,
First, songs must be compatible with addmusic 4.05. Not amm or amk. BNK sampled or unsampled.
Second, if we cannot find someone who ports the songs, we'll insert another music.
I'll find another songs which is fit on theme.
If Chrom1um is here, something related music will be more flexble and easier. Don't you think so?
I look forward to listen new ports...
First, songs must be compatible with addmusic 4.05. Not amm or amk. BNK sampled or unsampled.
Second, if we cannot find someone who ports the songs, we'll insert another music.
I'll find another songs which is fit on theme.
If Chrom1um is here, something related music will be more flexble and easier. Don't you think so?
I look forward to listen new ports...
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Chrom1um hasn't been on since october, hmmm insert the rest of the overworld theme's and I can get a frame of view of what's left. Can you do the transition with the music on the main overworld again? Because the sky theme is supposed to start playing as your climbing the vine on the overworld :) Could you put up videos of the other inserted OW themes? Sky, Space, Ice, and outside forest :) a2mtovr2.txt is Sky OW and a2mtovr3.txt is Space OW. We'll use night overworld for the Cave. So looks like we need Ice, Outside Forest, and Mountain. And honestly there was no Ice or Outside Forest theme composed for those overworlds so let's just use other music that fit's with the game.Jongseok wrote:About those two ow songs,
First, songs must be compatible with addmusic 4.05. Not amm or amk. BNK sampled or unsampled.
Second, if we cannot find someone who ports the songs, we'll insert another music.
I'll find another songs which is fit on theme.
If Chrom1um is here, something related music will be more flexble and easier. Don't you think so?
I look forward to listen new ports...
Last edited by Tobi555 6 years ago, edited 1 time in total.
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Bug report: Sublevel 1C0 (the ghosthouse of "I need a P!") has some extreme spawning problems. Both the red koopa and the chest don't spawn half of the time. I had to scroll the screen back and forth about seven times to get the chest to spawn, and similar issues exist for the red koopa. The only reason I knew they were there was because I looked in lunar magic.
Has anything like that happened to anyone else? One possible solution would be to remove some of the ghosts or the eerie generator in order to free up sprite slots
Has anything like that happened to anyone else? One possible solution would be to remove some of the ghosts or the eerie generator in order to free up sprite slots
this is getting laundromatic
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
I'll have to remove some ghosts because the generator is necessary for the secret exit there. I never had the sprite issues your experiencing when I tested it like a billion times XDRyrir wrote:Bug report: Sublevel 1C0 (the ghosthouse of "I need a P!") has some extreme spawning problems. Both the red koopa and the chest don't spawn half of the time. I had to scroll the screen back and forth about seven times to get the chest to spawn, and similar issues exist for the red koopa. The only reason I knew they were there was because I looked in lunar magic.
Has anything like that happened to anyone else? One possible solution would be to remove some of the ghosts or the eerie generator in order to free up sprite slots
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Well then maybe it's an issue on my end. Maybe wait if the problem comes up for other people before removing anything?Tobi555 wrote:I'll have to remove some ghosts because the generator is necessary for the secret exit there. I never had the sprite issues your experiencing when I tested it like a billion times XDRyrir wrote:Bug report: Sublevel 1C0 (the ghosthouse of "I need a P!") has some extreme spawning problems. Both the red koopa and the chest don't spawn half of the time. I had to scroll the screen back and forth about seven times to get the chest to spawn, and similar issues exist for the red koopa. The only reason I knew they were there was because I looked in lunar magic.
Has anything like that happened to anyone else? One possible solution would be to remove some of the ghosts or the eerie generator in order to free up sprite slots
raocow had the same problem in his playthrough of the level though (both red koopa and chest didn't spawn for him)
this is getting laundromatic
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
True but I don't want sprite issues happening for important areas regardless :) I'll come up with something to fix it C:Ryrir wrote:Well then maybe it's an issue on my end. Maybe wait if the problem comes up for other people before removing anything?Tobi555 wrote:I'll have to remove some ghosts because the generator is necessary for the secret exit there. I never had the sprite issues your experiencing when I tested it like a billion times XDRyrir wrote:Bug report: Sublevel 1C0 (the ghosthouse of "I need a P!") has some extreme spawning problems. Both the red koopa and the chest don't spawn half of the time. I had to scroll the screen back and forth about seven times to get the chest to spawn, and similar issues exist for the red koopa. The only reason I knew they were there was because I looked in lunar magic.
Has anything like that happened to anyone else? One possible solution would be to remove some of the ghosts or the eerie generator in order to free up sprite slots
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Okay, sky ow(ovr2) music comes out when demo goes up the vine. And overworld 3 music comes out on yellow moon map, overworld 5 music (Night) comes out aurora world. That's the best way I think. Cave and forest submap theme, I'll found some songs.
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Okay thanks! I'll still see about that mountain OW song while you find songs for those 2 submaps :)Jongseok wrote:Okay, sky ow(ovr2) music comes out when demo goes up the vine. And overworld 3 music comes out on yellow moon map, overworld 5 music (Night) comes out aurora world. That's the best way I think. Cave and forest submap theme, I'll found some songs.
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Okay, I finished Main OW with Beach and Sky theme, Cave, Forest, Aurora, Lava Eye Zone, Yellow Moon Zone. Only Mountain left.
Video : https://youtu.be/Jis75uGFTHo
Video : https://youtu.be/Jis75uGFTHo
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Wow it's amazing but I have 1 small request. Could we use something different for the Forest Overworld than Geno's forest theme? I feel like that song's used for everything XD If not it's okay but preferably something different :)Jongseok wrote:Okay, I finished Main OW with Beach and Sky theme, Cave, Forest, Aurora, Lava Eye Zone, Yellow Moon Zone. Only Mountain left.
Video : https://youtu.be/Jis75uGFTHo
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Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
I'll second this request. That song is used in basically every Mario hack/fangame ever. It's like some kind of unwritten law or something. As such, yes, it's *very* overused.Tobi555 wrote:Wow it's amazing but I have 1 small request. Could we use something different for the Forest Overworld than Geno's forest theme? I feel like that song's used for everything XD If not it's okay but preferably something different :)Jongseok wrote:Okay, I finished Main OW with Beach and Sky theme, Cave, Forest, Aurora, Lava Eye Zone, Yellow Moon Zone. Only Mountain left.
Video : https://youtu.be/Jis75uGFTHo
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Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
How about FF2 - Main ow theme.
Or tell me your favorite song.
Or tell me your favorite song.
Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!
Doesn't matter to me just something that FEELS A2MT-esque that's a forest theme :)Jongseok wrote:How about FF2 - Main ow theme.
Or tell me your favorite song.




