(shouting)

A2MT Complete! 1.9.5 Released!

wanna make a game, or anything else? seminal bloom!
User avatar
RussianManSMWC
Posts: 20
Joined: 6 years ago
Pronouns: he/him/his
Location: Russia

Re: A2MT Complete! 1.9.4 Released!

Post by RussianManSMWC »

Image
You can glitch screen in "The Deadly Ninja Assassin Squad" in boss room if you'll scroll screen with R button.
Jongseok
Posts: 375
Joined: 7 years ago
Location: Seoul, Korea

Re: A2MT Complete! 1.9.4 Released!

Post by Jongseok »

RussianManSMWC wrote: 6 years ago Image
You can glitch screen in "The Deadly Ninja Assassin Squad" in boss room if you'll scroll screen with R button.
Tobi will fix the problem in next version.
Araragi Marisa's Anime List: MAL List
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.4 Released!

Post by Tobi555 »

Nezumi Farm cutoff and Deadly Ninja scroll issue will be fixed someday but not for now it's a little low on my priorities (thanks for informing me of them :)), I'm gonna try to help the SMWC team finish SMWCP2 if they'll let me.
Jongseok
Posts: 375
Joined: 7 years ago
Location: Seoul, Korea

Re: A2MT Complete! 1.9.4 Released!

Post by Jongseok »

Tobi555 wrote: 6 years ago Nezumi Farm cutoff and Deadly Ninja scroll issue will be fixed someday but not for now it's a little low on my priorities (thanks for informing me of them :)), I'm gonna try to help the SMWC team finish SMWCP2 if they'll let me.
SMWCP2?? You know it stopped working 2 years ago.
Araragi Marisa's Anime List: MAL List
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.4 Released!

Post by Tobi555 »

Jongseok wrote: 6 years ago SMWCP2?? You know it stopped working 2 years ago.
No there's still work being done on it but it's slowed to a crawl and there's lack of communication on it's status. Recently people are divided over if they should just release a zombie version but the devs are saying works being done so I thought I should jump to help if they'll let me. It'll speed up this process and help get it finished, along with communicating to the community about it's progress. :) And hopefully encourage more people to help get it finished the same way I did with A2MT.
Jongseok
Posts: 375
Joined: 7 years ago
Location: Seoul, Korea

Re: A2MT Complete! 1.9.4 Released!

Post by Jongseok »

Tobi555 wrote: No there's still work being done on it but it's slowed to a crawl and there's lack of communication on it's status. Recently people are divided over if they should just release a zombie version but the devs are saying works being done so I thought I should jump to help if they'll let me. It'll speed up this process and help get it finished, along with communicating to the community about it's progress. :) And hopefully encourage more people to help get it finished the same way I did with A2MT.
I hope to play SMWCP2 soon~
Araragi Marisa's Anime List: MAL List
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

1.9.5 is out with 3 fixes. The 2 instances of cutoff as shown above and (hopefully) the random empty text boxes for switch palaces is fixed now.
User avatar
idol
its only scary if its wet
Posts: 298
Joined: 7 years ago
First name: idol
Pronouns: she/her

Re: A2MT Complete! 1.9.5 Released!

Post by idol »

the music in this explodes in snes9x whats that about
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

idol wrote: 6 years ago the music in this explodes in snes9x whats that about
With how old this game is I discourage snes9x being used with this.
Jongseok
Posts: 375
Joined: 7 years ago
Location: Seoul, Korea

Re: A2MT Complete! 1.9.5 Released!

Post by Jongseok »

WOW! This update is Children's Day and Parents' Day Special Update. Thank you!!! Completely unexpected update! I'll wait for 2.0 (My proposal)
Araragi Marisa's Anime List: MAL List
Jongseok
Posts: 375
Joined: 7 years ago
Location: Seoul, Korea

Re: A2MT Complete! 1.9.5 Released!

Post by Jongseok »

idol wrote: 6 years ago the music in this explodes in snes9x whats that about
Well, I should set the songs' echo value less than 3. But most of songs' echo value are above 4. So don't use the accurate emulators like snes9x.
Araragi Marisa's Anime List: MAL List
User avatar
RussianManSMWC
Posts: 20
Joined: 6 years ago
Pronouns: he/him/his
Location: Russia

Re: A2MT Complete! 1.9.5 Released!

Post by RussianManSMWC »

Image
Um... I'm stuck here without any reason!
Jongseok
Posts: 375
Joined: 7 years ago
Location: Seoul, Korea

Re: A2MT Complete! 1.9.5 Released!

Post by Jongseok »

RussianManSMWC wrote: 6 years ago Image
Um... I'm stuck here without any reason!
That'll be an another known bug..
Heh. It's really annoying stuck glitch..
Araragi Marisa's Anime List: MAL List
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

If anyone playing the game could notify me if any switch palace messages are blank still after 1.9.5 it would be a big help. Such an unpredictable thing :P
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 9 years ago
First name: Tom
Location: The North

Re: A2MT Complete! 1.9.5 Released!

Post by QubicTom »

Tobi555 wrote: 6 years ago If anyone playing the game could notify me if any switch palace messages are blank still after 1.9.5 it would be a big help. Such an unpredictable thing :P
I can confirm that the Green Switch palace message still doesn't show. I re-beat the level in v1.9.5, but I loaded an old save state. Not sure if that affected the ram where the message is written.
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

QubicTom wrote: 6 years ago I can confirm that the Green Switch palace message still doesn't show. I re-beat the level in v1.9.5, but I loaded an old save state. Not sure if that affected the ram where the message is written.
This is the worst kind of bug because it's not consistent...this has NEVER happened to me for any palace in any of my test runs.
User avatar
RussianManSMWC
Posts: 20
Joined: 6 years ago
Pronouns: he/him/his
Location: Russia

Re: A2MT Complete! 1.9.5 Released!

Post by RussianManSMWC »

IDK, Message don't show up to me too, I used V1.9.5.
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

RussianManSMWC wrote: 6 years ago IDK, Message don't show up to me too, I used V1.9.5.
For green switch palace? I'll have to do more looking into it then.
User avatar
RussianManSMWC
Posts: 20
Joined: 6 years ago
Pronouns: he/him/his
Location: Russia

Re: A2MT Complete! 1.9.5 Released!

Post by RussianManSMWC »

Another Cutoff report:
Image
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

Thanks I appreciate that :) I forgot about that one, that cutoff, along with the switch palace hub oversight, will be fixed when I figure out how to fix the switch palace messages.
User avatar
Sugar
Posts: 1143
Joined: 14 years ago
Pronouns: fae, she

Re: A2MT Complete! 1.9.5 Released!

Post by Sugar »

Tobi555 wrote: 6 years ago
QubicTom wrote: 6 years ago I can confirm that the Green Switch palace message still doesn't show. I re-beat the level in v1.9.5, but I loaded an old save state. Not sure if that affected the ram where the message is written.
This is the worst kind of bug because it's not consistent...this has NEVER happened to me for any palace in any of my test runs.
Enable new GFX engine. The issue is that essentially transparency (level mode 0x1E/0x1F) is incompatible with message boxes.
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

GlitchMr wrote: 6 years ago Enable new GFX engine. The issue is that essentially transparency (level mode 0x1E/0x1F) is incompatible with message boxes.
Wow I never knew that thank's XD Hopefully that helps peeps play without this issue :)
User avatar
Sugar
Posts: 1143
Joined: 14 years ago
Pronouns: fae, she

Re: A2MT Complete! 1.9.5 Released!

Post by Sugar »

I mean, you may want to fix the room to not use transparency. Or something, dunno?
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 7 years ago

Re: A2MT Complete! 1.9.5 Released!

Post by Tobi555 »

GlitchMr wrote: 6 years ago I mean, you may want to fix the room to not use transparency. Or something, dunno?
Probs will sometime in the future but for now enabling new gfx engine for players will suffice. :)
User avatar
575Yoshi
Who is this nerd?
Posts: 10
Joined: 6 years ago
First name: Samuel
Pronouns: he/him/his

Re: A2MT Complete! 1.9.5 Released!

Post by 575Yoshi »

Will a resource pack for the hack be released like there was with the original ASMT? Personally I'd like to get my hands on some of the music used.
Post Reply