I can give you SAMPLE TOOL. I downloaded the SAMPLE TOOL on my mobile. Hahahahaha Where? On Korean SMW Hacking blog.Tobi555 wrote:
You can do this easily!!
I can give you SAMPLE TOOL. I downloaded the SAMPLE TOOL on my mobile. Hahahahaha Where? On Korean SMW Hacking blog.Tobi555 wrote:
Fine as long as it'll fix the music issue. I saw that happy birthday :) Send me a link to itJongseok wrote:I can give you SAMPLE TOOL. I downloaded the SAMPLE TOOL on my mobile. Hahahahaha Where? On Korean SMW Hacking blog.Tobi555 wrote:
You can do this easily!!
Here we go! Upload the ancient tool.Tobi555 wrote:
Yup :) Also thanks for the download I fixed it :)Jongseok wrote:@Tobi555
Also, thank you. I enjoy my birthday.
Which emulator do you use? And what's your favorite SNES emu?Tobi555 wrote:
This game was made on ZSNES by the peeps before me so that's primarily what I use :)Jongseok wrote:Which emulator do you use? And what's your favorite SNES emu?Tobi555 wrote:
Fortunately, A2MT works fine on SNES9x and snes9x EX+(Android SNES9x) Handy emulator. Also I play PS1 games on my mobile. I LoVe that!!Tobi555 wrote:This game was made on ZSNES by the peeps before me so that's primarily what I use :)Jongseok wrote:Which emulator do you use? And what's your favorite SNES emu?Tobi555 wrote:
A few minor level fix's for the most part aside from the music :)Jongseok wrote:YEEEEESSSS! It's finished!! Now I can play real A2MT. Not a base rom. Any change or fix?
I don't know why music no.2A and 68 exist. They weren't used on a2mt. Also, a2mt didn't use the sample tool. They used ASM patch to insert a bnk sample data. Sample Tool is GUI system.Tobi555 wrote:
Yes, everything is inserted and works, there's even a brand new song that was composed by Kshaard for the final world. If I get a bunch of bug reports then I'll do another update though. I need to update B-Side eventually when Anon get's around to it but yes the entire game is done. :)YelseyKing wrote:Is this the FINAL final release? Like, with all the music in place and everything?
Sweet. I'll give it a try soon-ish. And update the SPC set while I'm at it.Tobi555 wrote:Yes, everything is inserted and works, there's even a brand new song that was composed by Kshaard for the final world. If I get a bunch of bug reports then I'll do another update though. I need to update B-Side eventually when Anon get's around to it but yes the entire game is done. :)YelseyKing wrote:Is this the FINAL final release? Like, with all the music in place and everything?
Sounds good! Thanks for trying it :) I hope you enjoy A2MT and the new track's we've implemented! :DYelseyKing wrote:Sweet. I'll give it a try soon-ish. And update the SPC set while I'm at it.Tobi555 wrote:Yes, everything is inserted and works, there's even a brand new song that was composed by Kshaard for the final world. If I get a bunch of bug reports then I'll do another update though. I need to update B-Side eventually when Anon get's around to it but yes the entire game is done. :)YelseyKing wrote:Is this the FINAL final release? Like, with all the music in place and everything?
the problem is that it's not only the music that breaks on accurate emulators, but a whole bunch of ASM as well (especially bosses for some reason)Wyatt wrote:The music still breaks on accurate emulators
We may need to do the hex editing thing. I'll do it myself if someone can tell me which songs break and give me the txt files for them.
To be clear, this is NOT the songs with wonky pitches, it's the songs with too much echo. The music breaks right when you get onto the overworld for the first time, so that's one offending song.
Side note: The .ips only works on a headered file, is that still the standard? I thought everyone patched unheadered .sfcs these days, maybe I'm out of the loop though
I'm gonna have to agree unfortunately. In order to get it working on more accurate stuff ASM and some bosses would have to be removed or altered to the point where level's aren't even the same anymore. Just like ASMT, A2MT will only ever work for ZSNES, I always knew this to be the case.Ryrir wrote:if you really want to play A2MT on any emulators that aren't ZSNES you'd almost have to create an entirely different version where you bypass various ASM related sections as well as fixing the music.
it would certainly require a lot more effort (and knowledge!) than just hexediting, and I don't really see anyone willing to step up to the task
it's definitely not ideal, but it is what it is
Long time no see.Tobi555 wrote:
Already fixed it, will release a bug fixed version later at some point down the line. Level 10 is already set to 65 but I set 184 and 186 to 65.Jongseok wrote:Long time no see.Tobi555 wrote:
I checked the sample tool once, Here is the problem. level 10, 184 and 186(Demo Kong Country) are set to No.30 I said Forest Interlude song sounds weird on PM. We need to fix and reupload it.