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super cat planet! (1.3d)

wanna make a game, or anything else? seminal bloom!
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Giik
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Re: super cat planet! (1.0)

Post by Giik »

ok whoops apparently puush isn't a very good hosting site for stuff like that so i rehosted it to mega.co.nz and seeing how that works!!!!!!


yayaaaaaaaayyyyyayaayyay!!
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Grounder
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Re: super cat planet! (1.0)

Post by Grounder »

Is there supposed to be an executable in the executable?
Why don't you eat me?

I am perfectly tasty...

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Giik
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Re: super cat planet! (1.0)

Post by Giik »

Grounder wrote:Is there supposed to be an executable in the executable?
Yeah, that's just how GameMaker Studio compiles it. I tried opening a completely new test project with 7-zip and it's the same case there.

There's also the option to just compile it into a folder, but I just use the Single Runtime Executable because reasons.

EDIT: Imma recompile it into a folder just cause people are telling me that's better. :P
Download link should be changed in a minute.
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Re: super cat planet! (1.0)

Post by momo »

how many black cats are there?
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Willhart
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Re: super cat planet! (1.0)

Post by Willhart »

I'll start downloading this soon. :D
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Re: super cat planet! (1.0)

Post by Giik »

Rusbojis wrote:how many black cats are there?
Saying how many there are would spoil it! There's a hidden thing in-game that tells you how many are left uncollected, though.
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Re: super cat planet! (1.0)

Post by Friendly Dictator »

oh man this is great so far
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sedron
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Re: super cat planet! (1.0)

Post by sedron »

Loving this so far! Just a note though, I've managed to get myself stuck by running into a switch instead of pressing it.
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Re: super cat planet! (1.0)

Post by ohmato »

sedron wrote:Loving this so far! Just a note though, I've managed to get myself stuck by running into a switch instead of pressing it.
when is the next sedron patch that fixes the part where he's a scrub
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Re: super cat planet! (1.0)

Post by Giik »

arabsalmon wrote:
sedron wrote:Loving this so far! Just a note though, I've managed to get myself stuck by running into a switch instead of pressing it.
when is the next sedron patch that fixes the part where he's a scrub
You can't fix scrubs, but you can fix bugs.

It doesn't really affect much but I fixed it anyway, so you can either hit buttons from the top like a normal person or download 1.0a and keep living your ground-loving lifestyle.
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Re: super cat planet! (1.0a)

Post by XerX »

I've been playing it for a few hours and I'm loving every second of it. Very frustrating though :V. (I just suck).

Also is the game supposed to crash when I do "Quit Game"?
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Re: super cat planet! (1.0a)

Post by Giik »

XerX wrote:I've been playing it for a few hours and I'm loving every second of it. Very frustrating though :V. (I just suck).

Also is the game supposed to crash when I do "Quit Game"?
o.o nope. thankfully it saves when you go back to the menu as well as when the window closes so you won't lose data hopefully. (it saves when you close it via the X too)
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Re: super cat planet! (1.0a)

Post by Willhart »

I'm having trouble with one part.
In Icecaves there is a windy upside down section that might need "some kinda double jump". Not sure if that jump is possible and I'm missing something, or if you get there from other side somehow.

Nevermind. I got it now.

My final stats.
Missed one cat somewhere. Died 633 times. Playtime 1h 44minutes.

Edit: And now I have the missing one too. There is still some bonus content I missed, but I'll probably look for those later.
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Re: super cat planet! (1.0a)

Post by quakster »

I've been holding out for Super Cat Planet Turbo, personally, but it's great that they're finally bringing over some of the newer revisions. :geek:
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Re: super cat planet! (1.0a)

Post by momo »

ramming my face into every surface to find black cats
12 to go
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Re: super cat planet! (1.0a)

Post by Giik »

Rusbojis wrote:ramming my face into every surface to find black cats
12 to go
some of them are incredibly stupid to find, so good luck
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Re: super cat planet! (1.0a)

Post by freakin whatzit »

Willhart wrote:I'm having trouble with one part.
In Icecaves there is a windy upside down section that might need "some kinda double jump". Not sure if that jump is possible and I'm missing something, or if you get there from other side somehow.
hi i'm stupid and got stuck here too but i can't figure it out like you did.
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I AM VERY DISGUSTED WITH THE TRASHY MAN. IN SPITE OF THE MONSTER, AND THE COACH, ONLY TRASHY, I WILL BEAT DOWN THEM ALL. FOR THIS I MUST STRENGTHEN MYSELF. THE MONSTER IS THE SAME TOO. COLLECT ALL THE TRASHY, RIGHTEOUS FELLOW ARE ALL UNPARDONABLE! YOU DON'T AFFECT ME. THE TRASHY STROLLING IS AN EYESORE!
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Re: super cat planet! (1.0a)

Post by Giik »

freakin whatzit wrote:
Willhart wrote:I'm having trouble with one part.
In Icecaves there is a windy upside down section that might need "some kinda double jump". Not sure if that jump is possible and I'm missing something, or if you get there from other side somehow.
hi i'm stupid and got stuck here too but i can't figure it out like you did.
try highjumping again at the top of your jump arc
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Re: super cat planet! (1.0a)

Post by Willhart »

Giik wrote:
freakin whatzit wrote:
Willhart wrote:I'm having trouble with one part.
In Icecaves there is a windy upside down section that might need "some kinda double jump". Not sure if that jump is possible and I'm missing something, or if you get there from other side somehow.
hi i'm stupid and got stuck here too but i can't figure it out like you did.
try highjumping again at the top of your jump arc
The jump is pretty tight, but definitely possible. I think the trick is to hold the up button with a specific timing with jump to bounce strong enough to the opposite direction. You'll also need some horizontal speed there too. It took a while to execute though. Also if you go upwards from there it leads to a secret cat and then loops back.
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Giik
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Re: super cat planet! (1.0a)

Post by Giik »

Willhart wrote:
Giik wrote:
freakin whatzit wrote: hi i'm stupid and got stuck here too but i can't figure it out like you did.
try highjumping again at the top of your jump arc
The jump is pretty tight, but definitely possible. I think the trick is to hold the up button with a specific timing with jump to bounce strong enough to the opposite direction. You'll also need some horizontal speed there too. It took a while to execute though. Also if you go upwards from there it leads to a secret cat and then loops back.
I say Strange Cats, though their filenames use "secretcat."


Also here's a gif of what getting past it looks like:
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I recorded it a while ago but I figured I'd post it anyway :P
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Re: super cat planet! (1.0a)

Post by tangy »

I think i made the game intentionally harder for me to play. My keyboard ghosts up+left+space but not up+right+space for some reason.

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Re: super cat planet! (1.0a)

Post by freakin whatzit »

turns out i was just being really bad at timing.
hooray!
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I AM VERY DISGUSTED WITH THE TRASHY MAN. IN SPITE OF THE MONSTER, AND THE COACH, ONLY TRASHY, I WILL BEAT DOWN THEM ALL. FOR THIS I MUST STRENGTHEN MYSELF. THE MONSTER IS THE SAME TOO. COLLECT ALL THE TRASHY, RIGHTEOUS FELLOW ARE ALL UNPARDONABLE! YOU DON'T AFFECT ME. THE TRASHY STROLLING IS AN EYESORE!
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Re: super cat planet! (1.0a)

Post by Giik »

tangeruse wrote:I think i made the game intentionally harder for me to play. My keyboard ghosts up+left+space but not up+right+space for some reason.

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Yeah, that's a pretty common problem with keyboards; arrow keys + space take up a lot of data relatively, and you can only allow so much at once, so Up+Right+Space still goes under the limit, but they keycodes for Up+Left+Space goes over and one of the keys doesn't register. Try binding Jump to X and see if that works.

Speaking of which, I made it so the options cat comments on binding weirder keys, like caps lock or windows. I added in names for pretty much every key on my keyboard, but I'm not sure if it'll be entirely accurate for some of the weirder keys.
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Re: super cat planet! (1.0a)

Post by Ivy »

good for me for having a mechanical keyboard with at least 6 simultaneous keys!
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Re: super cat planet! (1.0a)

Post by Willhart »

Maybe a page on a website like gamejolt or rpgmaker.net would be a good idea for sharing this game with more people. I've discovered some nice platformer games from those too, but I'm not too sure on how the details on sharing games that way would work. The original Cat Planet was made for ludum dare, if I remember correctly.
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