Hello hello! Welcome to the Pursuitor thread![/s]
(Project Status: Deader than a doornail)
I often get gifs of small changes and funny bugs I encounter. Here is just a few. A few spoilers are in here!
(Project Status: Deader than a doornail)
Pursuitor is a 2D action platformer game.
It was a lovely day in the flower fields, Autumn and Tenae were enjoying their time together watching whatever was on TV. Meanwhile, the evil witch named Elizabeth was beyond bored with nothing interesting or chaotic to do. A idea hatched in her mind, she found the perfect cure to her boredom. She quickly rushed to her library to find a book on mass transformation and manipulation. She draws the transmutation circles and whatnot and casts the spell, magically turning the surrounding lands into things people of this world have not seen before. But she left out one land far away from her castle, the flowery fields. So instead of just casting the spell again but nearby, she flys over and steals the first person she could see and traps them. This just happens to be Tenae, Autumn's lover!
Autumn must rush over to save her loving Tenae and ruin Elizabeth's chaotic fun.
This game has no planned release date, but I'm working on it everyday and shooting to have it all done sometime this year! Also if you want quicker updates on the game, check out Pursuitor's twitter!
It was a lovely day in the flower fields, Autumn and Tenae were enjoying their time together watching whatever was on TV. Meanwhile, the evil witch named Elizabeth was beyond bored with nothing interesting or chaotic to do. A idea hatched in her mind, she found the perfect cure to her boredom. She quickly rushed to her library to find a book on mass transformation and manipulation. She draws the transmutation circles and whatnot and casts the spell, magically turning the surrounding lands into things people of this world have not seen before. But she left out one land far away from her castle, the flowery fields. So instead of just casting the spell again but nearby, she flys over and steals the first person she could see and traps them. This just happens to be Tenae, Autumn's lover!
Autumn must rush over to save her loving Tenae and ruin Elizabeth's chaotic fun.
This game has no planned release date, but I'm working on it everyday and shooting to have it all done sometime this year! Also if you want quicker updates on the game, check out Pursuitor's twitter!
Personal Twitter (Post about my life and sometimes small gifs of bugs I found in Pursuitor.)
Pixel Resort Twitter (Company twitter, mostly jokes.)
Pursuitor Twitter (Updates faster than the main thread.)
Itch.io (Where Pursuitor will get posted to and also my games.)
Soundcloud (Where I attempt to make music.)
Blogger (Where all art gets posted to first.)
Tumblr (Where all art gets posted to last.)
Pixel Resort Twitter (Company twitter, mostly jokes.)
Pursuitor Twitter (Updates faster than the main thread.)
Itch.io (Where Pursuitor will get posted to and also my games.)
Soundcloud (Where I attempt to make music.)
Blogger (Where all art gets posted to first.)
Tumblr (Where all art gets posted to last.)
Z to Jump
X to Attack
C to Use Item
Shift to Change Items
A to Swap Weapons to the Left
S to Swap Weapons to the Right
D to Swap Characters
Arrows to Move
(Use JoytoKey if you have a controller! I dunno how to program reconfigurable buttons yet...)
X to Attack
C to Use Item
Shift to Change Items
A to Swap Weapons to the Left
S to Swap Weapons to the Right
D to Swap Characters
Arrows to Move
(Use JoytoKey if you have a controller! I dunno how to program reconfigurable buttons yet...)
The game is all drawn and animated by myself; It's all pixel art because that's all that I ever draw. I'm making Pursuitor look like a game I would want to make. There is no inspirations or based on artwork, it is all original art made by my hands and my hands alone. All of the animation in the game is also done by myself.
Aka, the thing that's not worked on yet. Sorry!
-Subspace Save Zone: Every now and again you'll find a place where you can save. I've got some cool ideas on how to make this place look great.
-A Tiny Map: A map that will show you what world you're on. This can opened at any time and will also automatically show up on the wall in the Subspace Save Zone and at the start of the world.
-Optional Boss Rush: After you beat the game, you unlock Boss Rush to brush up on your skills of fighting the bosses back to back. You can even limit yourself and see if you can only use some weapons or locked heath!
-Langauges: Yes that's right! We'll have support for two languages! The languages we have planned are English and Japanese!
-Manual: I thought it would be neat to make a little pdf game manual for those who are into that sort of thing.
And that's just a few things that are planned!
-A Tiny Map: A map that will show you what world you're on. This can opened at any time and will also automatically show up on the wall in the Subspace Save Zone and at the start of the world.
-Optional Boss Rush: After you beat the game, you unlock Boss Rush to brush up on your skills of fighting the bosses back to back. You can even limit yourself and see if you can only use some weapons or locked heath!
-Langauges: Yes that's right! We'll have support for two languages! The languages we have planned are English and Japanese!
-Manual: I thought it would be neat to make a little pdf game manual for those who are into that sort of thing.
And that's just a few things that are planned!
The game has a total 6 worlds, each themed after a type of environment. I'll will only talk about the first four.
-World 1 - Unnamed Flower world: Flowers littered everywhere! Each one more beautiful than the last; It's a flower picking dream! But I'd be conscious of what flowers you chose to pick, some might bite.
-World 2 - Unnamed TV world: A once booming landscape now littered with half working TVs. Some are on and are playing some TV show, while the others are smashed in or don't have any power.
-World 3 - Misguided Maze of the Mind: A tricky place filled with beautiful crystals that anyone can get lost in just by simply gazing into. Getting lost is almost as easy as encountering a monster in here. Lots of weird things happen here as well; I'd keep a good look out on my surroundings if I were you.
-World 4 - Unnamed Candy world: The sweets here threw a little party from what it seems. Maybe it was for you? Maybe... Well who knows, they might be friendly since they're made of candy and all.
-World 1 - Unnamed Flower world: Flowers littered everywhere! Each one more beautiful than the last; It's a flower picking dream! But I'd be conscious of what flowers you chose to pick, some might bite.
-World 2 - Unnamed TV world: A once booming landscape now littered with half working TVs. Some are on and are playing some TV show, while the others are smashed in or don't have any power.
-World 3 - Misguided Maze of the Mind: A tricky place filled with beautiful crystals that anyone can get lost in just by simply gazing into. Getting lost is almost as easy as encountering a monster in here. Lots of weird things happen here as well; I'd keep a good look out on my surroundings if I were you.
-World 4 - Unnamed Candy world: The sweets here threw a little party from what it seems. Maybe it was for you? Maybe... Well who knows, they might be friendly since they're made of candy and all.
With each world, a boss lays at the end of the road. Each boss will be challenging and will force the player to play good watch out for every attack. I'm going to try and make each boss rememberable, but not be cheap about it and force them to be hard just so you spend more time on them I. e. insta-kill attacks, undodgeable attacks, etc.
World 1: Unnamed Flower Boss
World 2: Unnamed TV Snake
World 3: Shattered Screeches
World 4: Unnamed Candy Boss
Here's the boss of World 1, Squashmin! The OLD first boss. The NEW first boss will be something of a flower.
Here's also World 2's boss!
World 1: Unnamed Flower Boss
World 2: Unnamed TV Snake
World 3: Shattered Screeches
World 4: Unnamed Candy Boss
Here's the boss of World 1, Squashmin! The OLD first boss. The NEW first boss will be something of a flower.
Here's also World 2's boss!
ALL OF THE GIFS ARE OLD AND POOP AND DON'T REALLY SHOW OFF THE GAME THAT MUCH
Little dagger stabbing.
The finished hitsparks.
All types of weapons and characters.
Dagger not actually being where it's meant to be.
Trickshotting (Not actually in the game.)
Playing around with bullets.
Little bat monster for world 2.
Little box art cover I drew!
Little dagger stabbing.
The finished hitsparks.
All types of weapons and characters.
Dagger not actually being where it's meant to be.
Trickshotting (Not actually in the game.)
Playing around with bullets.
Little bat monster for world 2.
Little box art cover I drew!
There's a number of planned Easter Eggs, probably about enough to be 50% of the game! In a effort to have players come back and keep playing, there's a bunch of little goodies you can find, some being more useful than others. But the more useful they are, the harder they are to find, so place keep this in mind! But sadly, since they're secrets, I can't talk about them a whole lot...
I really just wanted to hide a bunch of cool stuff that may or may not affect the gameplay when found; Because I think it's cool.
I really just wanted to hide a bunch of cool stuff that may or may not affect the gameplay when found; Because I think it's cool.
So yeah! This is my little game I've been working on. Got any ideas, feel free to say them! Bwarch said I could make a thread on my game so I did.
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