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MaGL4 - Rules & Questions (SUBMISSIONS OVER)

would you like to participate in some fun contests? would you like to create some fun contests? well ^_^
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Valentine »

probably somewhere around 12-3 pm im not sure
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by KobaBeach »

seems to be 2 pm
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Lespna1 »

It will not let attach the BPS patch file for some reason. It says it is an invalid file or something so do I have to upload it somewhere else?
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by SAJewers »

can you compress it to a zip or something?
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Lespna1 »

SAJewers wrote: 2 years ago can you compress it to a zip or something?
Okay, I will try that.
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by PapyrusSemi »

shit the gears of magl are turning once again?

i was about to ask where i was for this, but then i remembered that the answer is "not talkhaus because (i) basically stopped showing up after maglx3"

so uh
fuck it

might make another last-second pile of trash like i did for maglx3, might sit this one out cause i have no clue how to work with smw
honestly, hard to tell what will happen tomorrow (i guess today actually)

either way, i have learned a valuable lesson:
don't just disappear off the face of the website for like 2 months or else you'll miss out on all the cool shit
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by PapyrusSemi »

after some thinking, yeah, i'm gonna be sitting this one out
honestly, one of the main reasons i could pull an x3 level outta my ass in like 4 hours is because i tinkered a lot with the smbx editor, but i have no clue how to smew, so
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Re: MaGL4 - Rules & Questions (<1 DAY REMAINS)

Post by Valentine »

i mean im gonna be honest my magl3 entry was the first thing i made in lunar magic and it was made in an hour and now im hosting the next one so like idk you've still got time.

as an aside

23 HOURS REMAIN
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Lespna1 »

Is it okay to let the judges know that I tested the level w/SNES9x v1.56? I did not test it in ZNES, but it worked fine in SNES. Will they be really overcritical? I tried my best.
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by SAJewers »

Do you mean bsnes?

also, not sure if you know, but your version of snes9x is out of date (though I don't think it would affect anything)
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by KobaBeach »

27 entries (24 th + 3 smwc) and counting holy shit
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by SAJewers »

2 more and we match magl1 :o
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Ivy »

SAJewers wrote: 2 years ago 2 more and we match magl1 :o
It is done.

here's hoping no disqualifications due to forgetting that secret exits are banned D:
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Valentine »

there's still time to remove it, if you don't i'm gonna have to say a DQ is likely
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by raocow »

you could always just chose to rate whatever first exit you get and ignore the other one

like yeah it's in the rules but you know
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Valentine »

im moreso warning of the worst possible scenario cause i dont make dq decisions alone, all important questions are discussed with the entire judge team before a decision is reached

so im just saying its very possible that there could be dws for like, not following the rules
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by ano0maly »

In hindsight, given that talkhaus is not used to contests where only one exit is allowed, it could have helped to highlight that point more front and center (in fact that seems to be the MAGL4 'gimmick' of an otherwise gimmickless event, correct me if I'm wrong on that).

I like the idea of just judging the first exit you find or having a penalty if necessary.
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Valentine »

my personal opinion, is that ill probably let it slide if its fairly minor/like the only level in the contest to do that, but at the same time i dont want to undermine the rules.

However, while rereading my own ruleset ive noticed that it fails to mention that having more than one exit is DQ-worthy, so in the end i think the harshest possible outcome is going to be a score penalty

verdict isnt final as i havent discussed it with the judges yet
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by KobaBeach »

prepare 2 b judgenated
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Re: MaGL4 - Rules & Questions (3 DAY EXTENSION)

Post by Lespna1 »

I provided a small update to my level. Also, I used the teleport keyhole, but it only has one exit on the map as mentioned in the thread before. I hope that is okay.
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Re: MaGL4 - Rules & Questions (SUBMISSIONS OVER)

Post by KobaBeach »

my only hope is that people on youtube get unironically mad over mario levels they haven't played so i can make fun of them in private discord dms like i do with old raocow videos
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Re: MaGL4 - Rules & Questions (SUBMISSIONS OVER)

Post by Scarfley »

Good luck to everyone who participated!!! :catplanet2:

33 entries (if I'm not mistaken) is a good amount! It's great to see that there is still interest in the MaGL series.

Hopefully the judges will have a pleasant time playing and scoring the entries!
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Re: MaGL4 - Rules & Questions (SUBMISSIONS OVER)

Post by Jolpengammler »

so you're telling me my 5 secret exits are going to disqualifalificationate my score!?!!?=!!
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Re: MaGL4 - Rules & Questions (SUBMISSIONS OVER)

Post by Engi »

hey guys winner pov here, SURREAL RESPONSE on my new romhack. im glad you all loved it, after my hack's completion i was catatoic for 2 days . the game just freaking rules
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