Having seen an example
Sturg posted over on the SMBX forum of what the Verb column is I'm gonna go ahead and recant my previous agreement with cutting it actually; the main argument I've seen against it is that it overlaps with the Adjective column, which I get - I get why one would make that mistake, because he effectively put
adjectives in his example chart he posted here.
Consider what the chart - which I'm gonna spoiler here for convenience - would look like if the "-ing" were taken off the verbs to make them actual verbs rather than participles.
"Electrifying," for instance, is a state of being to be applied to something - maybe there are a bunch of Sparks all over the place, those are pretty zappy. But "electrify" is something you do
to something - personally I had the immediate thought of a lake overrun with exceedingly rude fish it's morally okay to zap. Maybe instead Bootleg Frankenstein's lab doesn't have the lightningrod or whatever extended and you've gotta get it up there to help him resurrect his buddy. There are a lot of possibilities, a lot more than you'd think when the given example instead just says "electrifying."
Now, yes, the Verb column can
overlap with the Adjective column; we're seeing that right here in the example chart, you just have to apply the verb as a participle like that - take "jump" and put in a bunch of jumping enemies like Ninjis and Tweeters, for instance. But it doesn't inherently,
and the Adjective column will rarely
overlap with the Verb column itself; the Adjective column's gonna have, y'know, Adjectives - "hellish," "smelly," "glamorous," "blue," "windy," "loud," dark." You're not gonna get stuff like "accelerating" or "destroying" there, and even if you did it'd be less flexible than it'd be in verb form - "accelerating" is a state of being, "accelerate" is something you can do.
sedron wrote: ↑
Literally every possible gimmick is going to have some number of people who don't want to do it. Likewise, there's no gimmick that's going to inspire everyone. Obviously we want the gimmick to minimize the number of people who it doesn't work for, but we also want something that inspires new, creative designs. That's why these contests have gimmicks at all, and it's why the contest proposal that basically amounted to no gimmick did poorly in voting.
I firmly believe that keeping two locations is our current best option for this goal. I don't think it's super restricting and I think it will lead to some really interesting designs.
I mean I don't disagree with the notion that two locations will make for a lot of interesting possibilities, but so could two of any of the other categories. "Smelly" and "glamorous" gives me the immediate thought of a society where strong odor is a status symbol in some fashion - maybe they're flower people or something - and you have to help a dude out with getting his smell on. "Accelerate" and "destroy" from Sturg's example on the SMBX forum gave me the idea of being aboard a Bad Guy airship and overloading the engines in some fashion to crash it into a mountain. And how using two NPCs can make for interesting level design seems almost self-explanatory. :p
To get to the point, having peeps use two of a column of their choice
like Fogel suggested a while ago, ano0maly and I agreed with and everybody else seemingly overlooked allows for even more
potential creativity while simultaneously being less restrictlve
than having everybody pick a second Location specifically.
tl;dr Verb doesn't overlap with Adjective actually, don't cut it. Also, let peeps use two of whichever column hits them in the inspiration gland hardest rather than restricting them to two Locations specifically.