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[SUBMISSIONS CLOSED] Make A Good Level Contest (SMW) 3 - Rules/Submissions

would you like to participate in some fun contests? would you like to create some fun contests? well ^_^
S.N.N.
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[SUBMISSIONS CLOSED] Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by S.N.N. »

ONLY POST YOUR LEVELS IN THIS THREAD

IF YOU WANT TO TALK GO HERE

DISCUSSION THREAD IS HERE - CLICK ME.

ZIP FILE CONTAINING ALL 70 ENTRIES IN THIS THREAD - CLICK ME



This is long overdue. It's time for the Talkhaus's third ever Make a Good Level Contest, or MaGL 3 for short, hosted by myself and Willhart. We will be basing this off of how the first MaGL operated, in that this will be an anything-goes Super Mario World level design contest. No boxes with sprites/blocks, no gimmicks, simply a contest to make the most fun level that you can.

RULES:
-You may use any resources you wish - custom sprites, blocks, music, etc. - or you can use nothing more than Lunar Magic. It's up to you.
-Submit an IPS/BPS file and not a ROM.
-You may work either alone or with a partner.
-You can edit the overworld, but it will not be judged. Only the content from when you enter the level to when you end the level will be judged.
-Likewise, you can edit the title screen, but it won't be judged.
-Your level should be beatable - that is, it should have a goal of some sort (key, ? sphere, goal tape, boss).
-The deadline for this contest will be OCTOBER 1ST, 2016.

USEFUL LINKS:
Lunar Magic - the primary level editor for SMW (NECESSARY)
Floating IPS - creates IPS/BPS patches by using a clean ROM and a patched ROM (NECESSARY)
AddmusicK - allows you to insert custom music (OPTIONAL)
GPS or BlockTool Super Deluxe - allows you to insert custom blocks (OPTIONAL)
SpriteTool - allows you to insert custom sprites (OPTIONAL)
Effect Tool - allows you to insert neato effects such as gradients, parallax, and more (OPTIONAL)

There are other tools in SMWC's "Tools" section you can use, but these are the most common ones, so they have been put here for easy pickings.


JUDGING RUBRIC:
Fun: 30 - The bulk of your score comes from this. Is the level well-designed? Is it fun to play? Is your block/sprite placement reasonable? Is it too long, too short, or just right? Many factors will be judged here, but they will be thoroughly explained in the judging comments.
Difficulty: 5 - Is the level consistent with its difficulty? Does it start easy and get harder? Does the curve jump all over the place?
Creativity: 10 - Have you done something fresh with your level? Did you attempt to bring in some unique gameplay ideas, either modified or vanilla?
Aesthetics: 10 - Does it look nice? Does it sound nice? This encompasses both graphics and music, 5 points for each.
Functionality: 5 - Does the level work/play properly? Are there glitches everywhere, or is it a smooth, immersive ride from start to finish? Should be an easy 5 if you playtest your level.


JUDGES:
The judges will remain anonymous until the contest is over. There are four of them.

RESULTS:
As per the other major Talkhaus contests, raocow has agreed to play the entries, so your results will be shown in his videos.


Good luck!
Last edited by S.N.N. 7 years ago, edited 11 times in total.
waffledoctor87
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by waffledoctor87 »

So I have made a thing.

https://www.dropbox.com/s/1vqdojuttgicf ... h.ips?dl=0

It's called YELLOWGLASS ATHLETIC and it's a short athletic speedrunny eater block race vanilla-minus-music thing that was inspired by me realizing you could wall triangle run up tile 1EB.
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Divemissile
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Divemissile »

i crafted this level for this contest

enjoy (?)
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nice stroll.zip
(225.5 KiB) Downloaded 165 times
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Kincyr
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Kincyr »

here's my little rompyromp.

although it's a little on the short side (not quite long enough to warrant a midpoint in my opinion), I certainly hope everyone enjoys playing it.


just for funzies, here's a little something I did purely for my amusement that while present, didn't go into the level per se:
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eggs.ips
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raekuul
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by raekuul »

See later post.
Last edited by raekuul 7 years ago, edited 2 times in total.
Games Beaten In 2020, 2021, 2022, 2023, 2024
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by MaxMaxMaxVidya »

Hey, so this is my level! It's titled "The Secret Sound Of The Jagged Hills" AKA Bluffing Bluffs. 2 Exits, one's pretty tough! I hope its fun, and hopefully i'll do more smw stuff in the future!
It's pure vanilla too, and i don't mind if its entered with powerups/horse
Author is me, MWL Or Max (The WL is secret :> )

https://www.mediafire.com/?wut04zr0t5m5x8t

Its funny, i've been a fan of raocow and talkhaus for aaaaaaaaages, and this is the first ever post im making! dont go easy on me because im new though
Last edited by MaxMaxMaxVidya 7 years ago, edited 1 time in total.
I also do singing!
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Mandew »

Here's my level

It's a level

hope you enjoy
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magl3-mandew.ips
Magl3 - Mandew level
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Big Brawler
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Big Brawler »

Well my entry, This hack hide 2 Easter eggs (LM required)
https://dl.dropbox.com/s/mhpuyqrpjjsehw ... y.ips?dl=0
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Diggertron
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Diggertron »

Here's my submission- "Castle Level #5 (horse footprint)"
Featuring a grand total of ONE EXIT :o
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diggertron level.ips
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That makes raocow a victim of proprietary software.
Skynet.
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Lazy_ »

Last edited by Lazy_ 7 years ago, edited 2 times in total.
is there an integer overflow when you become 256 years old
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Ninja Steve
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Ninja Steve »

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EvilMariobot
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by EvilMariobot »

Well, here's my shameless raocow appeal level.

Special thanks to Mandew for helping me with... more or less everything about these crazy @$$ programs.

Have fun and I hope I don't lose.

DAMMIT, give me a moment. The attachment didn't attach!
Okay, here we go.

https://www.sendspace.com/file/cjym6l
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Tobi555
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Tobi555 »

There we go hope the judges enjoy it! C:
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MAGL 3 Island Hoppin'.zip
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Last edited by Tobi555 7 years ago, edited 2 times in total.
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Slimeman01
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Slimeman01 »

:iris: :demo:
raocow wrote:To answer your question Slimeman yes that is super fine
raocow wrote:alright guys what are the weirdest levels of world 4 ?! Make sure to pay attention to tomorrow's video as this may alter your answer!!
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KirbyComment
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by KirbyComment »

My entry for MAGL 3 (assuming I did the IPS patching correctly)

MAGL 3 Entry (KirbyComment)
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by morsel/morceau »

This level was obviously not made by me as there aren't any throw blocks in it.
pellmell.zip
(105.83 KiB) Downloaded 158 times
I would like to blame FrozenQuills (see the video posted in the other thread) for the gimmick of this level and thank HertzDevil for the port of "Gaze Up at the Darkness" from Castlevania: Portrait of Ruin.

Please credit me as rUdEbOi4000.
Last edited by morsel/morceau 7 years ago, edited 1 time in total.
dont wanna jihad no more
Truckeeben
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Truckeeben »

So this may or may not have happened. I know it's bad but I hope it's at least not sinfully so

Edit: Also I would like to be credited as Thespus because this is an old internet handle I don't really use anymore
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Make a Not Awful Level 3.ips
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Reecer7 »

For my first foray into Lunar Magic, I've made a more-or-less vanilla level, except for a handful of assets. And it only has one exit. But! I'll tell you it's fairly varied, and not too trivial! It's also, as a bonus, physically beatable. I hope I win! Or at least, avoid stinky sewers!
The Correct Level is the One That's Renamed.zip
(117.31 KiB) Downloaded 152 times
Credit as Reecer6, thanks.
Last edited by Reecer7 7 years ago, edited 1 time in total.
call me reecer6, not reecer7, please! gotta maintain that same internet brand. actually i'm cro-iba now, it's cooler
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Shadow_Aura_Knight »

So the last time I made a Mario level was for TLS4's make a bad level contest when the talkhaus first opened. That means this vanilla flavored fortress level is technically my first real playable Mario! I hope it is better than the bad level contest level I made.
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VanillaFlavorFortress.ips
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Woah.
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7TC7
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by 7TC7 »

A level to be played for a contest? Coming right up!

https://mega.nz/#!Nk8AUYaZ!k5WTVKi6XPKb ... nDMHyVqJqI

Let's hope everything is fine!
Meet me at YouTube and watch Touhou stuff!
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by kuposan3 »

Here we go, my level for the contest <3
shaggmagl3.ips
(306.77 KiB) Downloaded 205 times
:trans_pride: :ace_pride:
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nothobz
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by nothobz »

Coin Conundrum

hey all! i'm coming from smwcentral for your level design contest. I've been wanting an excuse to try to make something non-vanilla, and figured this would be a good time to try!
Good luck to all participants, and may the best "magl" win!
Last edited by nothobz 7 years ago, edited 1 time in total.
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Roykirbs
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by Roykirbs »

Dental Desert!

gotta say this was a bit of a nightmare to difficulty balance.
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Re: Make A Good Level Contest (SMW) 3 - Rules/Submissions

Post by a guy »

I'm not a member of the talking house anymore but I participed in the two "ma gueule" (and x1) so might as well enter this one too.

This level is made in lunar magic.
It contains lunar and magic.
I thought the idea was good. The end result maybe not so much but oh well. Have fun.

http://bin.smwcentral.net/u/410/yoguylunarmagic.ips
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