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Re: KCX Relay Interest Thread

Posted: 11 Dec 2015, 22:59
by Pyro
heck yeah ill do a screen

Re: KCX Relay Interest Thread

Posted: 11 Dec 2015, 23:01
by ParmaJon
I'm interested, in trying to make a level for this.

Re: KCX Relay Interest Thread

Posted: 11 Dec 2015, 23:40
by Zygl
I guess I could do a screen.
8flight wrote:What does everyone think about organizing the screen by descending player ability?
No. Do not try to quantify and rank player ability.

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 01:27
by Katazuki
Since I missed my chance in the MaGL X2 relay, I'll snag a spot here.

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 01:59
by blue_kirby
KCX?

Any requirements to join up? I'll join.

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 13:41
by 7NameSam
I'll sign up!

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 14:11
by Mabel
ill put something in at the end.

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 14:21
by Zephyr_DragonLord
This should be interesting... sign me up!

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 19:09
by Pyro
OK, got the intro and first screen done. Make sure you have the latest LunaLua, otherwise my screen won't work.

Notes:
- Level filters you to Toad at the start.
- It will say "NIL" in the bottom left of the screen. Don't worry about this, this is just setup for the screen author text. The code is there except for a crucial part that actually displays the author's name based on where you are. Don't modify this code please!!
- SMB2 waterfall is coded to filter you to Tanooki Suit.
- SMW back goal post is coded to filter you if you have a Tanooki Suit.

download

Re: KCX Relay Interest Thread

Posted: 12 Dec 2015, 19:24
by Heraga
Sure, why not.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 04:00
by MECHDRAGON777
I will use this to exploit any and all glitches I did not force in my post game level. Thank you for finally posting! I will take as early as possible, but I may use a lot of events...
8flight wrote:
Zyglrox Odyssey wrote:I guess I could do a screen.
8flight wrote:What does everyone think about organizing the screen by descending player ability?
No. Do not try to quantify and rank player ability.
Okay, that makes sense now that I think about it.
I'll just go with the way first come first serve.
I kind of wish it was like that...

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 04:34
by tangy
MECHDRAGON777 wrote:a lot of events...


I want to see something from you that isn't the 9th circle of bullet hell. Don't let me down pls

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 05:28
by Ivy
8flight wrote:I limited mechdragon to one screen without events or 20 plus/minus 5 seconds with events.
ooh this should be interesting

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 05:29
by MECHDRAGON777
tangeruse wrote:
MECHDRAGON777 wrote:a lot of events...
I want to see something from you that isn't the 9th circle of bullet hell. Don't let me down pls
Why did you start the "color" BBC and not finish it? You went through the trouble of not getting rid of it, so...

Anyway, their is tons of stuff I have done that is not Danmaku styled, and my MaGLX 2 level and the next level I linked 8flight to play are both standings of that! On top of that, Why would I use a Danmaku in this since it is Kaizo?
8flight wrote:
tangeruse wrote:
MECHDRAGON777 wrote:a lot of events...
I want to see something from you that isn't the 9th circle of bullet hell. Don't let me down pls
I limited mechdragon to one screen without events or 20 plus/minus 5 seconds with events.
*MECHDRAGON

...and what I can complete in 25 seconds, some others may take five hours to complete... (difficulty Spectrum and I am also a speedrunner...) Regardless, I Can request as many events as I need, right? Either-way, I only need four events minimum that does not involve making the section/screen longer... I need those events to make a laser shower...

Ivy wrote:
8flight wrote:I limited mechdragon to one screen without events or 20 plus/minus 5 seconds with events.
ooh this should be interesting
How is me being limited make a difference? I think it is cruel, but still? Can you please explain how that makes it interesting?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 05:37
by Ivy
MECHDRAGON777 wrote:How is me being limited make a difference? I think it is cruel, but still? Can you please explain how that makes it interesting?
it's not cruel. creativity flourishes under limitation. see: MAGLX

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 13:31
by Zephyr_DragonLord
> assuming that MECHDRAGON's screen will even be spent on a survival room

Blending in to the styles around your screen makes for an interesting limitation. Without guidance, I find it hard to make quality levels...

Though I'm pretty sure I have a good idea for my screen. I just hope there's a screen similar to the talkhaus relay where the screens are connected...

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 16:06
by ravegg
I'll try making a screen, haven't participated in one of these relay things before.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 16:54
by MECHDRAGON777
Ivy wrote:
MECHDRAGON777 wrote:How is me being limited make a difference? I think it is cruel, but still? Can you please explain how that makes it interesting?
it's not cruel. creativity flourishes under limitation. see: MAGLX
I do not think everyone's creativity peaks during a period of time that they are limited...
Zephyr_DragonLord wrote:> assuming that MECHDRAGON's screen will even be spent on a survival room

Blending in to the styles around your screen makes for an interesting limitation. Without guidance, I find it hard to make quality levels...

Though I'm pretty sure I have a good idea for my screen. I just hope there's a screen similar to the talkhaus relay where the screens are connected...
How does that work with Kaizo though? The worst I can do is Make something that is near impossible due to perision... So, Blending is not an issue! All I do is Use events to change the tile-set if need be, no?
ravegg wrote:I'll try making a screen, haven't participated in one of these relay things before.
I wish you good luck on that. This is technically the second time and third I am doing this!

By the way, I am requesting the third to last screen since I was a judge, and Mabel and 8flight are doing the last two screens and we three were the judges of this contest... If not, the section right before the check-point! (I plan on doing something truly cruel in terms of difficulty!) I think every one hopes that plan does not come to pass.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 17:56
by Sanct
Uh, am i allowed to join in on this? i'm quite interested in making a screen

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 19:24
by Ivy
Little Boo wrote:Uh, am i allowed to join in on this? i'm quite interested in making a screen
i thought you were spitznagl for a second and i was really spooked

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 19:26
by Sanct
I'm trying to exist as a separate entity, is it working?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 19:28
by Ivy
Little Boo wrote:I'm trying to exist as a separate entity, is it working?
yeah now i see the ghost and am spooked in a cute way

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 19:42
by MECHDRAGON777
Ivy wrote:
Little Boo wrote:I'm trying to exist as a separate entity, is it working?
yeah now i see the ghost and am spooked in a cute way
Well, I hope your screen is good because I liked your level in the contest.

Edit: I want to say I beat Pyro's screen without taking a hit, so their is that.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 19:54
by Ivy
well, I haven't signed up for this b/c my levels are too easy lol

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 13 Dec 2015, 20:14
by Sanct
Just a question:
Will this be using SMBX 2.0?