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Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 29 May 2016, 23:44
by MECHDRAGON777
8flight wrote:
MECHDRAGON777 wrote:
8flight wrote:I need to know this for my screen. What character is last used in mechs screen? I need to know for my setup
Toad because Peach was not allowed to be taken
8flight wrote:Anyways, I made my KCX screen

Image


Each individual section is possible. Now I just need to test it in one go

I used section 2 so can someone insert a warp fro mechs screen to my screen and can someone put a checkpoint in my screen?
You are supposed to get out of my section via Pipe. The pipe is visible in three layers and it is a different warp. Also, I was hoping for a checkpoint right before my screen...

Something happened to the code between your two screens. The screen with kood and the hammers now doesnt work since mechs update.

Can someone please fix it so I can do the necessary warpage after mechs screen?

Anyways, here's my screen. Contact mabel when we get the code fixed please.

Anyways: Here's the latest update: http://www.mediafire.com/download/s5whf ... flight.zip
Where in the code is messed up?
When, I enter imaynotbeheres section the game crashes. When i open section 21, the game crashes[/quote]

Section 21 works fine for me.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 30 May 2016, 01:06
by MECHDRAGON777
8flight wrote:
MECHDRAGON777 wrote:Stuff
Im using the newest version of lunalua. What happens when you enter imaynotbeheres screen?

I'm getting this error.
What version of lunalua did you use?

Image
Since you updated the lua in 2.0, there were some files you were not supposed to copy.

Image

Edit: As for what happened:
Image

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 30 May 2016, 05:19
by MECHDRAGON777
8flight wrote:I just need to make sure the warp into mechs sections turns into toad and then ill be done
You have added three exit warps from my section to yours, right?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 30 May 2016, 17:57
by MECHDRAGON777
8flight wrote:List of Screens In order with description:

Pyro
-Toad/Tanooki Screen

Parmajon
-Koopa Switch Screen

Zyglrox Odyssey
-Toad/Link Saw Gltich Screen

Katazuki
-Bully-Screen

7namesam
-Mushroom Duck Glitch

Zephyr_DragonLord
-Gives a Power Up Screen

Ravegg
-Bubbles and spin-jump grab glitch screen

Little Boo
-Spiny Egg Generator Screen

Dog in Da Grass
-That Quicksand Screen

Ometotl
-The 50,000 Swtiches

I Maynotbehere4long
-Section 21

MechDragon777
-Section 8

8flight
-Section 2


Also, here's my finished screen which means mabel is up
http://www.mediafire.com/download/ba2q0 ... Screen.zip
Imaynotbehereforlong is the flashbacks
Mine is randomness with Radiation (and a friend made one third of mine)
I have no comment for yours.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 31 May 2016, 01:01
by Imaynotbehere4long
8flight wrote:
Edit: As for what happened:
Image
Dang it, 8flight! The background worked as a GIF because SMBX automatically resizes certain backgrounds if they're made smaller, but since SMBX doesn't natively have PNG support, it doesn't do the same for PNGs. That's why my screen messed up.

Also, the start point at the beginning is supposed to be at the top of the section so that the section can resize itself before the player can scroll the screen below the allotted design space and see the cut-off.
Mabel wrote:Ping
Don't use the version 8flight uploaded; use this version instead:

http://www.mediafire.com/download/oglqm ... llhart.zip

It's the same as 8flight's version, except I fixed the problems he caused in my screen. Also, if you're going to make a boss, please make a legitimate custom boss; don't just slap a sprite-swap together like you did with the Little Samson magician in the first contest.

Edit: also, don't forget to make the SMB1 axes (npc-178) invisible since you're the last one to go.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 31 May 2016, 04:23
by MECHDRAGON777
Imaynotbehere4long wrote:
8flight wrote:
Edit: As for what happened:
Image
Dang it, 8flight! The background worked as a GIF because SMBX automatically resizes certain backgrounds if they're made smaller, but since SMBX doesn't natively have PNG support, it doesn't do the same for PNGs. That's why my screen messed up.

Also, the start point at the beginning is supposed to be at the top of the section so that the section can resize itself before the player can scroll the screen below the allotted design space and see the cut-off.
Mabel wrote:Ping
Don't use the version 8flight uploaded; use this version instead:

http://www.mediafire.com/download/oglqm ... llhart.zip

It's the same as 8flight's version, except I fixed the problems he caused in my screen. Also, if you're going to make a boss, please make a legitimate custom boss; don't just slap a sprite-swap together like you did with the Little Samson magician in the first contest.

Edit: also, don't forget to make the SMB1 axes (npc-178) invisible since you're the last one to go.
Changing the two backgrounds I added into .pngs also messes it up. Were those .pngs or .gifs?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 31 May 2016, 05:21
by Mabel
Its time boys.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 31 May 2016, 17:08
by Imaynotbehere4long
MECHDRAGON777 wrote:Were those .pngs or .gifs?
Your backgrounds were still GIFs.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 31 May 2016, 18:15
by MECHDRAGON777
Imaynotbehere4long wrote:
MECHDRAGON777 wrote:Were those .pngs or .gifs?
Your backgrounds were still GIFs.
Then it may have been me by accident.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 05 Jun 2016, 13:25
by Mabel
progress is going p. clean rn
might be done by next sunday since im only running 40 hours after tonight.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 17 Jun 2016, 17:35
by Mabel
http://puu.sh/pwcxG.rar

here we go, give it a full test and make sure nothing broke.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 17 Jun 2016, 20:20
by MECHDRAGON777
Mabel wrote:http://puu.sh/pwcxG.rar

here we go, give it a full test and make sure nothing broke.
Does that mean it is the full version?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 00:44
by Mabel
MECHDRAGON777 wrote:
Mabel wrote:http://puu.sh/pwcxG.rar

here we go, give it a full test and make sure nothing broke.
Does that mean it is the full version?
of the relay? yes. the start position in this copy is right before my section starts for people to try out.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 01:17
by MECHDRAGON777
Mabel wrote:
MECHDRAGON777 wrote:
Mabel wrote:http://puu.sh/pwcxG.rar

here we go, give it a full test and make sure nothing broke.
Does that mean it is the full version?
of the relay? yes. the start position in this copy is right before my section starts for people to try out.
I thought it was the full episode. Sorry.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 04:06
by MECHDRAGON777
Refraction wrote:
Mabel wrote:http://puu.sh/pwcxG.rar

here we go, give it a full test and make sure nothing broke.
I'm not going to be here for a part of june and a whole junk of july, so you and some other people have to test it, but first we need to get pyro to add the text credit section.
Pyro wrote:Ping
Can you use lunalua to add the names of each screen designer to the text please.
My section is really three screens, how will it work from mine?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 14:08
by snoruntpyro
They'll all just say MECHDRAGON777....?

Edit: Hey 8flight why the hell did you change half of my screen.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 14:54
by Zygl
Refraction wrote:
Pyro wrote:They'll all just say MECHDRAGON777....?

Edit: Hey 8flight why the hell did you change half of my screen.
1. It was extremely easy to do an exploit that would skip the key portion of your screen by tanking a hit, so I had to change that
You didn't change it being breakable, you changed the entire obstacle as I understand it. Like, no. That is not something you do. What you do in this situation is either leave it as is or tell the person in question so they can fix it, you don't just take it upon yourself to redesign half of somebody else's screen. Unless they don't turn up I guess, but Pyro is very much present and accounted for.

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 15:18
by Zygl
Refraction wrote:It was about 7 months ago. And Pyro told me that she fixed it herself on Skype.
If she already made a fix then why did you take it upon yourself to implement a fix in the first place?

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 15:58
by snoruntpyro

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 21:56
by MECHDRAGON777
Pyro wrote:They'll all just say MECHDRAGON777....?

Edit: Hey 8flight why the hell did you change half of my screen.
I was hoping they would say my username, then something after it. (Someone else designed 1/3rd of the screens and I did that out of respect. He wants to stay anonymous, so I will not say his username, but I still think it should say "My username - <Anonymous>" and something else for the other two.)

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 22:10
by snoruntpyro
MECHDRAGON777 wrote:pong
Which screen did the anonymous person make? It can be changed depending on what the screen currently is. :/

Re: KCX(Kaizo Contest X) Relay Interest Thread

Posted: 18 Jun 2016, 23:48
by MECHDRAGON777
Pyro wrote:
MECHDRAGON777 wrote:pong
Which screen did the anonymous person make? It can be changed depending on what the screen currently is. :/
The first of the roulette which I think the randomly.izer is set when Layout = 2. When playing the level, it will be the easiest and the graphics will be 8 bit. [ispoiler]their is laser and radiation as well, but those are ones I made myself.[/ispoiler]

Re: KCX(Kaizo Contest X) Relay Testing Phase

Posted: 20 Jun 2016, 15:08
by Mabel

Have you beaten the boss yet?


Re: KCX(Kaizo Contest X) Relay Testing Phase

Posted: 17 Aug 2016, 15:08
by Mabel
I see no reason why not:

https://mega.nz/#!MZEiFYba!ypExmN2L3vNl ... PISnejEwLo

ITS TIME BOYS, FULL EPISODE IS UP