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A MAGL X2 Prediction Thread

would you like to participate in some fun contests? would you like to create some fun contests? well ^_^
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Re: A MAGL X2 Prediction Thread

Post by LadySuburu »

RenaTurnip wrote: I predict I'll get 2nd place for MAFAB
Nah you gonna win the gold.

With the gimmick revealed tough I kinda regret not entering. That might've been fun.
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Re: A MAGL X2 Prediction Thread

Post by Ivy »

GalaxyOfJ wrote:Had horrible trouble sleeping last night, and somewhere in the flashes of things I guess could be called dreams, I got yet another rating in my sleep! This time I got 68th place. I'm sure if I was indignant because that's 30+ places worse than prediction or because someone else didn't do slightly better than me.
Well, at least you weren't 69th.
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Re: A MAGL X2 Prediction Thread

Post by RedMageSusie »

I feel like my level wasn't as good as last year, but who knows. It might be better than I expected. Happened last year too.

Optimistically: 50 - 100th
Realistically: around 130ish
"Competition was a lot better than expected": below 150

I can't see top 50 through. I'd feel it'd be out of place there, and the YT comments will get pretty nasty (...well, nastier).
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Re: A MAGL X2 Prediction Thread

Post by Shinoda »

Most likely gonna be in "World 2" or whatever.. Not the worst of the worst but in the bad ones...

My level isn't "bad" but it's short and not very challenging. very basic... Got some custom graphics in there but it's mostly vanilla. The level name I got indirectly implied a certain layout so that was an impairment and it was my first level. My hopes aren't high.

But I wanted to participate because FUN! Plus, I learned the engine a bit so I might be better equipped in the future.
Horikawa Otane wrote:Butt-lamps are -30 points, so =p
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Zia Satazaki
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Re: A MAGL X2 Prediction Thread

Post by Zia Satazaki »

I get the feeling my MAFAB entry is going to get a whole lot of "...wait, what? HOW!?" :3
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Re: A MAGL X2 Prediction Thread

Post by TaviTurnip »

JVyrn wrote:I get the feeling my MAFAB entry is going to get a whole lot of "...wait, what? HOW!?" :3
I hope we get this for lots of bosses :3 I'm hoping people found all kinds of neat stuff for bosses. The potential is there. One of the coolest bosses ever for SMBx for me was Pebbles Peaks and I'm kind of hoping someone decided to do something very similar to that. It was really outside the box and I'm sure at least a few people went way outside the box for their bosses.

Good luck!
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Re: A MAGL X2 Prediction Thread

Post by Zia Satazaki »

RenaTurnip wrote:
JVyrn wrote:I get the feeling my MAFAB entry is going to get a whole lot of "...wait, what? HOW!?" :3
I hope we get this for lots of bosses :3 I'm hoping people found all kinds of neat stuff for bosses. The potential is there. One of the coolest bosses ever for SMBx for me was Pebbles Peaks and I'm kind of hoping someone decided to do something very similar to that. It was really outside the box and I'm sure at least a few people went way outside the box for their bosses.

Good luck!
I may have gone further outside the box than anyone ever has before in terms of SMBX >.>
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Re: A MAGL X2 Prediction Thread

Post by Fawriel »

I have absolutely no idea. At all. I actually kinda wish for a low score... for reasons. Hehe.
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Re: A MAGL X2 Prediction Thread

Post by Minus »

I've got no idea whatsoever about placement for MAFAB. I tried to put together something fun and quick, but from the posts it sounds like folks are really confident in what they made, which is great! I think if I get around middle-ish place, I'll be pleasantly surprised.
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Re: A MAGL X2 Prediction Thread

Post by Ignoritus »

JVyrn wrote:
RenaTurnip wrote:
JVyrn wrote:I get the feeling my MAFAB entry is going to get a whole lot of "...wait, what? HOW!?" :3
I hope we get this for lots of bosses :3 I'm hoping people found all kinds of neat stuff for bosses. The potential is there. One of the coolest bosses ever for SMBx for me was Pebbles Peaks and I'm kind of hoping someone decided to do something very similar to that. It was really outside the box and I'm sure at least a few people went way outside the box for their bosses.

Good luck!
I may have gone further outside the box than anyone ever has before in terms of SMBX >.>
That's a significantly harder accomplishment than you'd expect.
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Re: A MAGL X2 Prediction Thread

Post by Rednaxela »

What box? You mean that crumpled paper papery thing over there? Oh... you say it used to be a box?
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Re: A MAGL X2 Prediction Thread

Post by Zia Satazaki »

Leeeeet's just say I barely even used the editor to edit <.<
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Re: A MAGL X2 Prediction Thread

Post by blue_kirby »

I think I'll be between 199 and 100. I feel like I didn't spend enough time on my level, so I'd be surprised if it was below 100.
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Re: A MAGL X2 Prediction Thread

Post by Alice »

I'll have to take 239th or 238th to essentially tie my placement from last year. Considering my level this year is actually a complete one instead of an incomplete level with a failed gimmick I think I'll achieve that fairly easily. My goal though is to at least take 120th place which is probably too optimistic. (My level last year took 120th place out of 134 submitted entries.)
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Re: A MAGL X2 Prediction Thread

Post by KingTwelveSixteen »

I predict the one's digit of my placement shall be 4.
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Re: A MAGL X2 Prediction Thread

Post by TaviTurnip »

Dang it, Horikawa.
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Re: A MAGL X2 Prediction Thread

Post by Lunikyuu »

I predict the winner will get 1st place
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Re: A MAGL X2 Prediction Thread

Post by Kerkec »

the true winners are those whose levels don't make people overly frustrated and also don't have their placement disputed in the comments of the lp video

and in that sense, we will probably all lose
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Re: A MAGL X2 Prediction Thread

Post by Zha Hong Lang »

Lunatic Quark wrote:I predict the winner will get 1st place
Nah, I think the loser will get last place. That sounds a lot more reasonable.
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Re: A MAGL X2 Prediction Thread

Post by Arctangent »

What makes the most sense is that no matter who wins, we're all losers in the end. :P

... Unless some game company looking for upstart level designers catches a hold of this and decides to contact some of their favorites. That would really change things.
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Re: A MAGL X2 Prediction Thread

Post by Ometeotl »

I dunno, last year I would have suggested middle of the road, but I ended up getting 13th. I'm more proud of my level this year, but I bet the competition is going to be all that much tougher as well, so it could be anywhere.
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Re: A MAGL X2 Prediction Thread

Post by Blivsey »

Arctangent wrote:What makes the most sense is that no matter who wins, we're all losers in the end. :P
I think this is the end-all quote, honestly
convenient noise thread for stress-relief purposes
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Re: A MAGL X2 Prediction Thread

Post by kuposan3 »

I got 23rd out of 134 entries in the first maglx so hopefully I should at least get uh, top 50? Maybe? Math?
I mean I feel like I put a lot more work into my level this time but I'm also not good at being optimistic, so really I'm hoping for top half.
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Re: A MAGL X2 Prediction Thread

Post by FFR »

silver medal for my MAGL level, because it has porn
5th place for MAFAB, because yes

... but seriously, if anything my MAGL level would suffer from lame level design, since I focused more on building a storyline (and I'm a 1st time level maker). but since most scoring relies on fun factor, I'm hoping the judges get enough laughs to increase my scoring 8-)
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Re: A MAGL X2 Prediction Thread

Post by TaviTurnip »

FFR wrote:silver medal for my MAGL level, because it has porn
5th place for MAFAB, because yes

... but seriously, if anything my MAGL level would suffer from lame level design, since I focused more on building a storyline (and I'm a 1st time level maker). but since most scoring relies on fun factor, I'm hoping the judges get enough laughs to increase my scoring 8-)
Though I wasn't trying to pander to the judges, after a lot of thought about the first MaGL X I'm convinced that a good story is key to a good level experience, and I attempted pretty hard to put this foot forward first. Worth clarifying that "good story" can mean as little as one or even no lines of dialogue (see: Shaken, Not Stirred!) so long as the player feels engaged in the level's context instead of it just being a level. I definitely think that anyone who attempted to make their level fun or funny will be well received, though where the fine line of perfection is at is too hard to guess.

Every day I'm more and more convinced I won't at all reach top 100, that said :B
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