(shouting)

Post-Game: Do We Want One (And What Would it Be?)

User avatar
Leet
Well, hello, Smith ( ´-`)ノ
Posts: 3025
Joined: 11 years ago
First name: Chie Arale
Pronouns: she/her
Location: Harman's Room
https://leet.talkhaus.com/

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by Leet »

Attached is my bad Iris-edited demonsona because I couldn't think of anything else
Attachments
demonsona-m.png
demonsona-m.png (257 Bytes) Viewed 4762 times
demonsona.png
demonsona.png (891 Bytes) Viewed 4762 times
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Compound Fraxure
⇧ ⇧ ⇩ ⇩ ⇦ ⇨ ⇦ ⇨
Posts: 28
Joined: 10 years ago
First name: Jacob

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by Compound Fraxure »

Avatar: https://www.mediafire.com/?5vctjabcb9oqrmz

Compound Fraxure: He received a compound fracture as an axew and miraculously survived. When he became a fraxure, the name just kinda stuck.
Image
Their tusks can shatter rocks. Since a broken tusk will not grow back, they diligently sharpen their tusks on river rocks after they've been fighting. Territory battles between [name omitted] can be intensely violent.
Image
Image
Image
User avatar
swirlybomb
a bomb that is swirly
Posts: 65
Joined: 12 years ago
First name: Swirlus Bomberton
Location: The Canadas

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by swirlybomb »

I'm trying to think of an amusing quote referring to having done testing and reviews for every single level, but I'm not sure what to go for really.
"Your level is bad and you should feel bad!"
~Swirlybomb 2014
is the best I got so far, but I'm not sure if it works all that well.
anonymousbl00dlust wrote:All the obstacles in my level can be beaten on the players first attempt without any 'future predicting'.
Image
User avatar
Diggertron
Posts: 32
Joined: 11 years ago
Location: The United Kingdom of Great Britain and Northern Ireland

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by Diggertron »

https://www.mediafire.com/?78crv6pqabx7riy

Diggertron- Too lazy to update his avatar to any of the eight characters he prefers.
That makes raocow a victim of proprietary software.
Skynet.
User avatar
Mabel
Just west of wierd
Posts: 302
Joined: 10 years ago
https://marbels.talkhaus.com/

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by Mabel »

http://puu.sh/7BMMq.png
"It rides a dolphin that shoots fists of rainbows"
Image
Image
Image Image
Zia Satazaki
Floof Incarnate
Posts: 28
Joined: 14 years ago
Pronouns: she/they

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by Zia Satazaki »

Hey, I just had an idea; if you want (and there's time) I could provide remixed versions of the normal songs for hard mode? (example of my work: http://music.zetaprime.net/ )
Doctor Shemp
Banned
Posts: 0
Joined: 11 years ago

Re: Post-Game: Do We Want One (And What Would it Be?)

Post by Doctor Shemp »

JVyrn wrote:Hey, I just had an idea; if you want (and there's time) I could provide remixed versions of the normal songs for hard mode? (example of my work: http://music.zetaprime.net/ )
The original idea of the game was to show off A2XT's base resources, and remixing would be counter that. Secondly, and I don't mean offense by this, and I'm speaking from experience but as there are (to my knowledge) no MIDIs of the tracks, and no stems either, any attempt at remixing them isn't going to turn out well.
Post Reply