Music Discussion
- WestonSmith
- Bunny
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Music Discussion
Hey y'all. So most things are simple. We'll be using the default music, nothing else. Overworld uses Overworld, Underwater uses Underwater, Underground uses Underground, and Castle uses Castle. Great.
However, we might want a tad more variety then that. Here are a few different sections and themes that could use different music.
1) Underground bonus rooms
2) Coin Heaven
3) Bowser Boss Battles
4) Bowser Clear
5) "Night" Music (to avoid burnout on the Overworld music)
So, thoughts? Suggestions? Can we reach some sort of joint decision on what music to use for the above (and any others I might have missed)? Talk it out.
However, we might want a tad more variety then that. Here are a few different sections and themes that could use different music.
1) Underground bonus rooms
2) Coin Heaven
3) Bowser Boss Battles
4) Bowser Clear
5) "Night" Music (to avoid burnout on the Overworld music)
So, thoughts? Suggestions? Can we reach some sort of joint decision on what music to use for the above (and any others I might have missed)? Talk it out.
- Clamestarebla
- Clamkind Arch-Highlord
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Re: Music Discussion
Personnal Favorites:
Bonus (undeground): SM64's desert
Heaven: SMB3's Sky
Bowser Battle: SMB3's Battle
Bowser Beat: Misc's Metroid Charge
Night: SM64's Snow
Bonus (undeground): SM64's desert
Heaven: SMB3's Sky
Bowser Battle: SMB3's Battle
Bowser Beat: Misc's Metroid Charge
Night: SM64's Snow
Train harder, run faster, be stronger, better, evolution never over.
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- Banned
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Re: Music Discussion
There aren't that many underground levels, so underground bonus could use the main underground without it causing burnout.
EDIT: This might be thinking ahead too much but if we're planning to do sequels based on SMB2 & SMB3 then it might be best to avoid using any of the devkit music for those games.
EDIT: This might be thinking ahead too much but if we're planning to do sequels based on SMB2 & SMB3 then it might be best to avoid using any of the devkit music for those games.
- aterraformer
- Posts: 330
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- Location: The Astral
Re: Music Discussion
I really like the 8-4 Bowser theme in All Stars. Maybe someone could make an 8-bit version? Yeah, that'd be awesome.
- WestonSmith
- Bunny
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Re: Music Discussion
Well, yeah, that IS way ahead. However, in fairness to your point, I'd agree that perhaps we should leave those options out. That does leave us with World, SMRPG, and the Misc sections to choose from.Doctor Shemp wrote: EDIT: This might be thinking ahead too much but if we're planning to do sequels based on SMB2 & SMB3 then it might be best to avoid using any of the devkit music for those games.
Re: Music Discussion
1) Underground bonus rooms: mariorpg-rosetown.mp3
2) Coin Heaven: smg-beach-bowl-galaxy.mp3
3) Bowser Boss Battles: mariorpg-bowser.mp3
4) Bowser Clear: tds-metroid-charge.mp3
5) "Night" Music: mariorpg-seasidetown.mp3
2) Coin Heaven: smg-beach-bowl-galaxy.mp3
3) Bowser Boss Battles: mariorpg-bowser.mp3
4) Bowser Clear: tds-metroid-charge.mp3
5) "Night" Music: mariorpg-seasidetown.mp3
Re: Music Discussion
1) Underground bonus rooms = SMB1 Underground (Assuming normal underground is SMB3)
2) Coin Heaven = SMW Athletic
3) Bowser Boss Battles = SMW Boss
4) Bowser Clear = Does there need to be one?
5) "Night" Music (to avoid burnout on the Overworld music) = SMB2 Overworld
EDIT: Oh wait you're going to do sequels? You should use different music than the defaults if you do.
2) Coin Heaven = SMW Athletic
3) Bowser Boss Battles = SMW Boss
4) Bowser Clear = Does there need to be one?
5) "Night" Music (to avoid burnout on the Overworld music) = SMB2 Overworld
EDIT: Oh wait you're going to do sequels? You should use different music than the defaults if you do.
Last edited by Isrieri 10 years ago, edited 1 time in total.
- Leet
- Well, hello, Smith ( ´-`)ノ
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Re: Music Discussion
sequels arent planned but they COULD be
inb4 super demo sisters 2 takes 30 years
inb4 super demo sisters 2 takes 30 years
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- WestonSmith
- Bunny
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Re: Music Discussion
If we ever get to the point of a sequel, I solemnly promise to never allow another A2MT situation.Leet wrote:sequels arent planned but they COULD be
inb4 super demo sisters 2 takes 30 years
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- Banned
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Re: Music Discussion
So long as we stick to a sequel being exactly like this but based on SMB2 (I presume SMB2 USA) instead then that shouldn't be an issue.
Re: Music Discussion
I think Coin Heaven can be fit with SMB1 original bonus theme thing.
- WestonSmith
- Bunny
- Posts: 188
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Re: Music Discussion
Unfortunately, the kit doesn't include either that song or replacement song. Since I'm trying to avoid custom music (and I'd like to showcase the kits music), we're looking for something from either the SMRPG, SM64, or Misc sections.LitDude42 wrote:I think Coin Heaven can be fit with SMB1 original bonus theme thing.
- aterraformer
- Posts: 330
- Joined: 12 years ago
- Location: The Astral
Re: Music Discussion
I would like to use this for my wtf inus world post game level