(shouting)

Ice Physics: Yay or Nay?

Post Reply

Ice Physics for Snow Levels?

Poll ended at 10 years ago

Yay!
15
63%
Nay!
9
38%
 
Total votes: 24

User avatar
WestonSmith
Bunny
Posts: 188
Joined: 11 years ago

Ice Physics: Yay or Nay?

Post by WestonSmith »

Thanks to LimePie and Bwarch, here comes our first poll/group decision. More to follow.

Snow will appear in approx. 5 out of 32 stages. While ice physics were not apart of the original Super Mario Bros, we're not exactly sticking to the script here. So would we like to implement ice physics in our snow levels? Poll will run for two weeks.
User avatar
Clamestarebla
Clamkind Arch-Highlord
Posts: 230
Joined: 10 years ago
Location: The Void
Contact:

Re: Ice Physics: Yay or Nay?

Post by Clamestarebla »

I say nay but I think 6-3 ( the white level) should have it since it seems to be the most appropriate place to have it at and having every snow level ice-physiced would get tiredsome. But if ,on the other hand, it would only appear once it would provide variety to the game.
Train harder, run faster, be stronger, better, evolution never over.
Image
Image
Image
Image
User avatar
MonkeyShrapnel
Poke a Man
Posts: 563
Joined: 11 years ago
First name: Brian
Pronouns: he/him/his
Location: Canada Eh?

Re: Ice Physics: Yay or Nay?

Post by MonkeyShrapnel »

Yeah, I'm thinking the same thing.

I don't want Ice physics for all the snow levels
but having one level focused on it would stop it from getting old.

It would keep it more faithful but still have some new concepts.
Uh...Do I just sign here? What do you mean it should be obvious? There are people in this world...well...a whole lot of people that can't follow basic instructions!

Image
Image

My silly "Collab" Youtube channel https://www.youtube.com/user/Theguyswho ... s/featured
(That means I'm the only person using it nowadays.)
User avatar
cheez8
Food Nut
Posts: 285
Joined: 15 years ago

Re: Ice Physics: Yay or Nay?

Post by cheez8 »

Nay outside of 6-3 is something I am alright with. If we went fully one or the other I'd say Nay since SMBX ice physics are hatred but I can definitely deal with putting them in 6-3 for variety's sake.
Image
Image
Image
Image
I don't really get it but okay
User avatar
aterraformer
Posts: 330
Joined: 12 years ago
Location: The Astral

Re: Ice Physics: Yay or Nay?

Post by aterraformer »

Maybe I'll just be that guy that always uses ice physics. A wintery levet just wouldn't look right without it.
raocow wrote:the plan is to wait for Jump to be released and then replacing the graphics without telling anyone involved with Jump.
Image
Image
User avatar
Clamestarebla
Clamkind Arch-Highlord
Posts: 230
Joined: 10 years ago
Location: The Void
Contact:

Re: Ice Physics: Yay or Nay?

Post by Clamestarebla »

Here's a little idea: in replacement for ice-physics outside of 6-3, how about we have snow-physics instead?

Explanation: When walking over a certain block type that would be retextured to look like normal snow and has a small snow pile as FG, some luna magic would make the player and NPCs move a tiny bit slower than usual. It would bring a new flavour to the table and could be a good alternative for ice-physics.
Train harder, run faster, be stronger, better, evolution never over.
Image
Image
Image
Image
Doctor Shemp
Banned
Posts: 0
Joined: 11 years ago

Re: Ice Physics: Yay or Nay?

Post by Doctor Shemp »

Clemasterable wrote:Here's a little idea: in replacement for ice-physics outside of 6-3, how about we have snow-physics instead?

Explanation: When walking over a certain block type that would be retextured to look like normal snow and has a small snow pile as FG, some luna magic would make the player and NPCs move a tiny bit slower than usual. It would bring a new flavour to the table and could be a good alternative for ice-physics.
Is that possible? To me there's something about that idea that doesn't seem that fun. It makes you slower without really adding any challenge since it makes the NPCs slower as well. It's essentially playing the game at a slightly slowed-down speed.
User avatar
SAJewers
ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
Posts: 4200
Joined: 11 years ago
Location: Nova Scotia

Re: Ice Physics: Yay or Nay?

Post by SAJewers »

Clemasterable wrote:Here's a little idea: in replacement for ice-physics outside of 6-3, how about we have snow-physics instead?

Explanation: When walking over a certain block type that would be retextured to look like normal snow and has a small snow pile as FG, some luna magic would make the player and NPCs move a tiny bit slower than usual. It would bring a new flavour to the table and could be a good alternative for ice-physics.
You can do something similar with Quicksand. There's a section of Just Rusty for A2MBXT Ep1 that does this.
ImageImageImageImageImage | Image | Image
Sharenite | RetroAchievements | NameMC | IGDB
User avatar
Clamestarebla
Clamkind Arch-Highlord
Posts: 230
Joined: 10 years ago
Location: The Void
Contact:

Re: Ice Physics: Yay or Nay?

Post by Clamestarebla »

I believe in LunaDll there is a way to make an event (in this case X speed) be triggered by touching a certain block. And I don't think it would have to be all over the place it would mostly be for adding a bit of difficulty to certain parts like near hammer bros or things like that. You know, the more I think about it, the lamer it sounds haha.
Train harder, run faster, be stronger, better, evolution never over.
Image
Image
Image
Image
User avatar
WestonSmith
Bunny
Posts: 188
Joined: 11 years ago

Re: Ice Physics: Yay or Nay?

Post by WestonSmith »

Surprising popularity for ice physics. Any chance of a turnaround?
User avatar
Isrieri
Creatively Bankrupt
Posts: 95
Joined: 11 years ago
Pronouns: Male

Re: Ice Physics: Yay or Nay?

Post by Isrieri »

My vote goes to snowy ground = normal, ice blocks = slippery.

That way you don't have endless terrain that is nothing but slippery ice.
Post Reply