(shouting)

Claimability Calamity

A vanilla VIP-like smw collab!
ravegg
Posts: 90
Joined: 10 years ago
Location: The Internet

Re: Claimability Calamity

Post by ravegg »

Claiming ExGFXA0 for overworld purposes

Edit: Changed to A0 cause overworld fg only goes so far
I make puzzles for games sometimes check em -> Steam Workshop
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morsel/morceau
Posts: 401
Joined: 14 years ago
Location: exotic horse island

Re: Claimability Calamity

Post by morsel/morceau »

I'd like 3B7 for a custom block - instant kill block (for upside down lava).
dont wanna jihad no more
ravegg
Posts: 90
Joined: 10 years ago
Location: The Internet

Re: Claimability Calamity

Post by ravegg »

Claiming map16 440-44B
I make puzzles for games sometimes check em -> Steam Workshop
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Rextep
Posts: 3
Joined: 12 years ago
Pronouns: him/her
Location: playing video games

Re: Claimability Calamity

Post by Rextep »

claiming sublevel 15D for a MAJOR OVERHAUL I'm working on for my level.
bad sig change now year 2018
KingYoshi89
Posts: 0
Joined: 14 years ago
Location: autism account

Re: Claimability Calamity

Post by KingYoshi89 »

claiming sublevel 19D and 19E
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

Claiming map16 750-77F and ExGFX 111.
KingYoshi89
Posts: 0
Joined: 14 years ago
Location: autism account

Re: Claimability Calamity

Post by KingYoshi89 »

claimed music slot 5A
ravegg
Posts: 90
Joined: 10 years ago
Location: The Internet

Re: Claimability Calamity

Post by ravegg »

Claiming ExGFXA1, gonna start that post-game yo
I make puzzles for games sometimes check em -> Steam Workshop
Virus610
Posts: 1
Joined: 11 years ago

Re: Claimability Calamity

Post by Virus610 »

I notice castle spikes are reserved in Map16 for 60-63, what is the orientation of these? I'm using spikes in my stage, and it'd be silly to needlessly reserve space for spikes when they're already there.
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

Those blue spikes in 260-263(page 2) claimed by aterraformer are used in level 11C. Unless the slot owner changes the content, it's safe to use them for your level. It might be wasteful to reserve multiple slots for the same thing, but it doesn't really matter as we still have plenty of remaining slots.
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

Oh, and here's claim rush #1 for boss
- Music: 5B
- ExGFX: 112, 113, 114, 115, 116, 117
- Sublevel: BF
- Map16: 780-7FF
- Sound effects (channel 7): 2C, 2D, 2E
- Sound effects (channel 8): 36, 37

There will be more claim for boss.
About those sound effects, you don't need to manage them with spreadsheet. Just letting you know I'm going to use them.
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mellonpizza
working
Posts: 105
Joined: 10 years ago
First name: pizza
Location: Programming hell

Re: Claimability Calamity

Post by mellonpizza »

Man, I keep overlooking this. Requests:
Sublevels 70 & 71
Secondary exits 35, 36, and 37
Extra sprite slots 22, 23, 24, 25
ExGFX slots A2, A3, A4, A5, A6, A7
MAP16 page 23 tiles 0 - 4F
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

More claim for the boss
- Map16: 2000-207F
- Sprite: 53

Just in case if someone is going to desing custom sound effects in future..
- SFX ch7: 2F,30,31,32
- SFX ch8: 38,39
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SnackJackSJ
*Pressing controller buttons and plucking guitar strings furiously*
Posts: 44
Joined: 12 years ago
First name: Adam
Location: United States

Re: Claimability Calamity

Post by SnackJackSJ »

If I could claim level 1A that'd be great. I've just seen that anonymousbl00dlust hasn't posted in the what's left to be done thread even since he's no submitted anything and I've looked at the spreadsheet for it and he's not done anything.

So, 1A?
Image
Whoa! Jack plays Mario Hacks?!
peace, love, and music
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YourFace
Posts: 0
Joined: 14 years ago
Location: Maryland, US OF A

Re: Claimability Calamity

Post by YourFace »

Toss me any level and sub-level please! (Preferably an earlier world because I don't plan on adding many exgfx and the like)
(edit; read up on more info and have since done alot of work on a level. if there are not many people working on the project I would have fun making more)
-Derp-
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

Claiming sublevel 13F. Also reminding that I claimed 149 before.
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mellonpizza
working
Posts: 105
Joined: 10 years ago
First name: pizza
Location: Programming hell

Re: Claimability Calamity

Post by mellonpizza »

I will need ExGfx slots A8, A9 and AA. Also, I don't need Secondary exit 37 anymore.
Also I mise as well claim all of page 23 of map16 for anything else I might make (Real final, ect.)
Also page 43 of map 16.
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
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YourFace
Posts: 0
Joined: 14 years ago
Location: Maryland, US OF A

Re: Claimability Calamity

Post by YourFace »

turns out I've been messing around with making levels with the map16 tiles other people put it. Maybe I could make a few levels that help tie the other levels together to make the whole thing feel more cohesive?
-Derp-
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

Claiming custom sprite 54 for the final boss's final pattern (finally!)

e: @YourFace
I think we will clean up some level slots, so it would be possible.

For now I think YourFace's level should be placed at level 113, because it's most unlikely to be actually made by ganache nh. Seems like there's no way to contact him/her - cannot be found on SMWC or talkhaus.
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mellonpizza
working
Posts: 105
Joined: 10 years ago
First name: pizza
Location: Programming hell

Re: Claimability Calamity

Post by mellonpizza »

worldpeace125 wrote:I think we will clean up some level slots, so it would be possible.
If you're cleaning up level slots I'll take another level.
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

I discovered level 104 and 10D are exactly same, so we have one more slot.
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YourFace
Posts: 0
Joined: 14 years ago
Location: Maryland, US OF A

Re: Claimability Calamity

Post by YourFace »

So do I claim the castle sub-level through here then? I'll take any one of them ya got, really~

I'll just take 10D~~ *steals*
-Derp-
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

Claiming 7F0-7FF as custom blocks for multiple midway points. There can be 17 midway points per level from now on (a normal one + 16 extra). I think the number would be enough, but if you need more let me know.
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worldpeace125
Posts: 262
Joined: 11 years ago

Re: Claimability Calamity

Post by worldpeace125 »

claiming ExGFX 118,119,11A,11B
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markyjoe1990
Posts: 11
Joined: 13 years ago

Re: Claimability Calamity

Post by markyjoe1990 »

Claiming Block 511.
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