Claimability Calamity
Re: Claimability Calamity
Claiming ExGFXA0 for overworld purposes
Edit: Changed to A0 cause overworld fg only goes so far
Edit: Changed to A0 cause overworld fg only goes so far
I make puzzles for games sometimes check em -> Steam Workshop
- morsel/morceau
- Posts: 401
- Joined: 14 years ago
- Location: exotic horse island
Re: Claimability Calamity
I'd like 3B7 for a custom block - instant kill block (for upside down lava).
dont wanna jihad no more
Re: Claimability Calamity
Claiming map16 440-44B
I make puzzles for games sometimes check em -> Steam Workshop
Re: Claimability Calamity
claiming sublevel 15D for a MAJOR OVERHAUL I'm working on for my level.
bad sig change now year 2018
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- Posts: 0
- Joined: 14 years ago
- Location: autism account
Re: Claimability Calamity
claiming sublevel 19D and 19E
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
Claiming map16 750-77F and ExGFX 111.
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- Posts: 0
- Joined: 14 years ago
- Location: autism account
Re: Claimability Calamity
claimed music slot 5A
Re: Claimability Calamity
Claiming ExGFXA1, gonna start that post-game yo
I make puzzles for games sometimes check em -> Steam Workshop
Re: Claimability Calamity
I notice castle spikes are reserved in Map16 for 60-63, what is the orientation of these? I'm using spikes in my stage, and it'd be silly to needlessly reserve space for spikes when they're already there.
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
Those blue spikes in 260-263(page 2) claimed by aterraformer are used in level 11C. Unless the slot owner changes the content, it's safe to use them for your level. It might be wasteful to reserve multiple slots for the same thing, but it doesn't really matter as we still have plenty of remaining slots.
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
Oh, and here's claim rush #1 for boss
- Music: 5B
- ExGFX: 112, 113, 114, 115, 116, 117
- Sublevel: BF
- Map16: 780-7FF
- Sound effects (channel 7): 2C, 2D, 2E
- Sound effects (channel 8): 36, 37
There will be more claim for boss.
About those sound effects, you don't need to manage them with spreadsheet. Just letting you know I'm going to use them.
- Music: 5B
- ExGFX: 112, 113, 114, 115, 116, 117
- Sublevel: BF
- Map16: 780-7FF
- Sound effects (channel 7): 2C, 2D, 2E
- Sound effects (channel 8): 36, 37
There will be more claim for boss.
About those sound effects, you don't need to manage them with spreadsheet. Just letting you know I'm going to use them.
- mellonpizza
- working
- Posts: 105
- Joined: 10 years ago
- First name: pizza
- Location: Programming hell
Re: Claimability Calamity
Man, I keep overlooking this. Requests:
Sublevels 70 & 71
Secondary exits 35, 36, and 37
Extra sprite slots 22, 23, 24, 25
ExGFX slots A2, A3, A4, A5, A6, A7
MAP16 page 23 tiles 0 - 4F
Sublevels 70 & 71
Secondary exits 35, 36, and 37
Extra sprite slots 22, 23, 24, 25
ExGFX slots A2, A3, A4, A5, A6, A7
MAP16 page 23 tiles 0 - 4F
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
More claim for the boss
- Map16: 2000-207F
- Sprite: 53
Just in case if someone is going to desing custom sound effects in future..
- SFX ch7: 2F,30,31,32
- SFX ch8: 38,39
- Map16: 2000-207F
- Sprite: 53
Just in case if someone is going to desing custom sound effects in future..
- SFX ch7: 2F,30,31,32
- SFX ch8: 38,39
- SnackJackSJ
- *Pressing controller buttons and plucking guitar strings furiously*
- Posts: 44
- Joined: 12 years ago
- First name: Adam
- Location: United States
Re: Claimability Calamity
If I could claim level 1A that'd be great. I've just seen that anonymousbl00dlust hasn't posted in the what's left to be done thread even since he's no submitted anything and I've looked at the spreadsheet for it and he's not done anything.
So, 1A?
So, 1A?
Re: Claimability Calamity
Toss me any level and sub-level please! (Preferably an earlier world because I don't plan on adding many exgfx and the like)
(edit; read up on more info and have since done alot of work on a level. if there are not many people working on the project I would have fun making more)
(edit; read up on more info and have since done alot of work on a level. if there are not many people working on the project I would have fun making more)
-Derp-
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
Claiming sublevel 13F. Also reminding that I claimed 149 before.
- mellonpizza
- working
- Posts: 105
- Joined: 10 years ago
- First name: pizza
- Location: Programming hell
Re: Claimability Calamity
I will need ExGfx slots A8, A9 and AA. Also, I don't need Secondary exit 37 anymore.
Also I mise as well claim all of page 23 of map16 for anything else I might make (Real final, ect.)
Also page 43 of map 16.
Also I mise as well claim all of page 23 of map16 for anything else I might make (Real final, ect.)
Also page 43 of map 16.
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
Re: Claimability Calamity
turns out I've been messing around with making levels with the map16 tiles other people put it. Maybe I could make a few levels that help tie the other levels together to make the whole thing feel more cohesive?
-Derp-
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
Claiming custom sprite 54 for the final boss's final pattern (finally!)
e: @YourFace
I think we will clean up some level slots, so it would be possible.
For now I think YourFace's level should be placed at level 113, because it's most unlikely to be actually made by ganache nh. Seems like there's no way to contact him/her - cannot be found on SMWC or talkhaus.
e: @YourFace
I think we will clean up some level slots, so it would be possible.
For now I think YourFace's level should be placed at level 113, because it's most unlikely to be actually made by ganache nh. Seems like there's no way to contact him/her - cannot be found on SMWC or talkhaus.
- mellonpizza
- working
- Posts: 105
- Joined: 10 years ago
- First name: pizza
- Location: Programming hell
Re: Claimability Calamity
If you're cleaning up level slots I'll take another level.worldpeace125 wrote:I think we will clean up some level slots, so it would be possible.
I'm not a YTPMV'er. My goal is towards learning music and eventually making my own content with what I like (in this case ponies). I'm still studying how music works and this is what I can do so far, so to all the ytpmv'ers out there: Please stop following my videos, cause I'm not interested in making chiptune music with your rules you set up on how to make YTPMV's. Also I'd appreciate if you guys would lay off bronies in the comment section, cause these are made for them and not for people who
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
I discovered level 104 and 10D are exactly same, so we have one more slot.
Re: Claimability Calamity
So do I claim the castle sub-level through here then? I'll take any one of them ya got, really~
I'll just take 10D~~ *steals*
I'll just take 10D~~ *steals*
-Derp-
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
Claiming 7F0-7FF as custom blocks for multiple midway points. There can be 17 midway points per level from now on (a normal one + 16 extra). I think the number would be enough, but if you need more let me know.
- worldpeace125
- Posts: 262
- Joined: 11 years ago
Re: Claimability Calamity
claiming ExGFX 118,119,11A,11B