My testing plan was downsized(actually mostly discarded) due to lack of time. Actually I was searching for another volunteer who could lead the remaining stuffs like testing and polishing. It'd be cool to having a seperate thread from you or anyone even if they're not going to manage the process.morsel/morceau wrote:(I was going to make a seperate thread but I remembered you had some sort of testing plan which I don't want to screw up).
I'm not sure about whether to keep the wrong palettes like vip games or not. To fix all the similar problems, it's also necessary to handle "mario/luigi course clear" that uses tiles different from ones in the hud.scaffolding shuffle (level 4) - luigi colours in status bar (second half of row 0 should be fixed, doesn't seem to affect other coulours used in level)
In w7 house, there's a hidden WC allowing you to reset the midway/special item statuses. One of its purposes is allowing players to backtrack when they try to beat that level. Despite this, that item's effect isn't intended and it should be fixed.pixel perfect - the First Aid box makes it harder to cheese this level with yoshi [!!!]
The yoshi problem: Most levels after world 4 don't allow you to bring a yoshi, which makes it pointless to have a yoshi in the map after midgame. Even yoshi's allowed on certain levels, it causes several side effects like ones you mentioned.
With these fact, disabling to bring yoshis over the map will be safe. Then yoshis in the houses need to be removed (or maybe it's fine to place useless powerups like maglx2)[/spoiler]
Yes, they seem fine to me. I've never heard of that problem until now. Two possibilities:Nin wrote:Are BG's working? BG's and such aren't loading at all for some reason.
1) You might have disabled layer 2.
2) obscure emluator? (other than zsnes/snes9x/higan/bsnes)
As far as I know, every segment of loading routine is either the vanilla code or lunar magic's hack which is safe to use. Maybe something about window mask settings went wrong because of an in-house hack, but it's not likely to happen because it checks the game mode and tries to affect only credits.