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PGE Project thread (Latest Editor 0.3.1.12 and Engine 0.2.6-alpha)

The second SMBX collab!
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ano0maly
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Re: PGE Project thread (Latest Editor 0.3.1.12 and Engine 0.2.6-alpha)

Postby ano0maly » 2 months ago

What is the PGE Project?

My understanding was that the goal of PGE was to reproduce and create a royalty-free platforming engine that is also backwards-compatible with SMBX 1.3x.

But then SMBX 2.0 came along and that changed the whole story. If PGE and SMBX 2.0 coexist, what would be their relationship?
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Wohlstand
PGE and LunaLUA developer
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Re: PGE Project thread (Latest Editor 0.3.1.12 and Engine 0.2.6-alpha)

Postby Wohlstand » 2 months ago

ano0maly wrote:What is the PGE Project?

My understanding was that the goal of PGE was to reproduce and create a royalty-free platforming engine that is also backwards-compatible with SMBX 1.3x.

But then SMBX 2.0 came along and that changed the whole story. If PGE and SMBX 2.0 coexist, what would be their relationship?
PGE Project - game engine (pge_engine) and toolkit (editor, calibrator, gfx-tools, maintainer, musplayer), and here is multiple purposes to use PGE:
- As successor of old SMBX Engine for continuing original game series with upgraded and controllable base
- As generic game engine of platform gengre to create brand new games from scratch, using any free-available/own-drawn graphics, legal free-available/own-recorded musics/sounds, and lua-scripts for gameplay, AIs and easter eggs ;-)
PGE Engine part is main part which is now in alpha state, and SMBX 2.0 is using LunaLua core until PGE Engine will be released and it will have completed implementation of necessary API to move already coded things to it.


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