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A2MBXT beta testing

The second SMBX collab!
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Voltgloss
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Re: A2MBXT beta testing

Post by Voltgloss »

Willhart wrote:
SAJewers wrote:what level is this?
Eow 7. The toad next to Mishi is called that on one line.
I say we rename him Toadsdebt (instead of Toadsworth).
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Re: A2MBXT beta testing

Post by SAJewers »

These are listed on the Bugs list and are not marked as fixed. Have these been fixed? Do these need to be fixed?
Action of Syo and Bon
-Possible to get stuck behind the flagpole if you cross it backwards.
-Add Sheath filter to fix previous issue.

Tower of Dr. Zalost
-Add Demo-only filter.

Relay:
-Lower the health for the yoshi boss.
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Re: A2MBXT beta testing

Post by Willhart »

The filters are still required. The levels are breakable otherwise. I did not add them yet since sturg was making changes to the lunadll for music codes. You can add the filters if he did not.

The stupid horse could still have one or two less hits to make it more manageable.
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Re: A2MBXT beta testing

Post by Doctor Shemp »

Voltgloss wrote:
Willhart wrote:
SAJewers wrote:what level is this?
Eow 7. The toad next to Mishi is called that on one line.
I say we rename him Toadsdebt (instead of Toadsworth).
Toadsdebt would be good. I'm sure I mentioned when I tested it that Homeless Vermin was a really, really bad choice of name and that I hoped whoever chose it wasn't a native English speaker and it somehow got lost in translation.

As for the lag, we'd need to figure out what's causing it. I suspect its the SFX but I don't know what about them particularly. Does vanilla SMBX lag for you pholtos? How about STTB?
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Re: A2MBXT beta testing

Post by pholtos »

So World 9 is let's upset pholtos greatly world. I was even in a good mood pre-recording today.

The culprit is this level whose name I've forgotten that can never make up it's mind but each ministage is death.

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Re: A2MBXT beta testing

Post by SAJewers »

pholtos wrote:So World 9 is let's upset pholtos greatly world. I was even in a good mood pre-recording today.

The culprit is this level whose name I've forgotten that can never make up it's mind but each ministage is death.

Unseen and Mysterious Future by Jolpengammler?
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Re: A2MBXT beta testing

Post by pholtos »

Yeah that was it. I think I never finished testing that one pre-this as well. I just can't beat it for one reason or another.
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Re: A2MBXT beta testing

Post by docopoper »

Hey pholtos - since you just played it - did you notice if the midpoint made yo big or not? I'm sure I made an update to the DLL that forces you small while you haven't failed the secret exit (to solve your grabbing the tiny vine problem) but on the version I have for some reason that doesn't seem to be happening. Though I do have a pretty old version.

Knowing if this is working is certainly important since otherwise the player can't beat it in one run.
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Re: A2MBXT beta testing

Post by SAJewers »

I think I recall seeing that that was the case, and you didn't get a powerup from the midpoint.
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Re: A2MBXT beta testing

Post by Septentrion Pleiades »

Willhart wrote:
docopoper wrote:Oh also guys... Can we please remove that "Homeless Vermin" thing? It's not funny and it kind of leaves a bad taste in my mouth.
What would be a better word for it?
I think "Vagrant" was what they were aiming for.
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Re: A2MBXT beta testing

Post by docopoper »

SAJewers wrote:I think I recall seeing that that was the case, and you didn't get a powerup from the midpoint.
I remember it being a thing and I'm pretty sure I submitted it. It's just that the version I have for some reason isn't doing it any more.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

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Re: A2MBXT beta testing

Post by SAJewers »

OK, I just check in the level editor using the Blue Sack. You do get powered up from the midpoint.
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Re: A2MBXT beta testing

Post by Axon »

Doctor Shemp wrote:I'm sure I mentioned when I tested it that Homeless Vermin was a really, really bad choice of name and that I hoped whoever chose it wasn't a native English speaker and it somehow got lost in translation.
My guess is that whoever made EoW7 meant "Hermit" instead of "Vermin", but just mixed up words.
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Re: A2MBXT beta testing

Post by docopoper »

SAJewers wrote:OK, I just check in the level editor using the Blue Sack. You do get powered up from the midpoint.
Yeah. I wonder what happened with that. Do you remember if the last DLL update was by me? I assume it was. If it was I'll just go and post a fixed version... That's really weird.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Re: A2MBXT beta testing

Post by SAJewers »

I have EOW7 down as by Demolition, so blame him. Someone rewrite it and send it over.

docopoper: It was either you or Kil. But yeah, send an update over.

pholtos: do you remember where in the game it had you name not in lowercase, other than Town 6?
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Re: A2MBXT beta testing

Post by pholtos »

Well let's see.. If I wasn't capitalized in town 2 leek, then town 6 and the credits most likely, and potentially in jaybird.
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Re: A2MBXT beta testing

Post by pholtos »

Contains: An Experience, The Floor Is Lava! (not really), Refuge Town, The Action of Syo & Bon, Unseen and Mysterious Future (incomplete)

20 minutes or so. I don't know how I feel about this video, I dislike showing my frustrated and annoyed side. Also, I actually cut out a lot of my deaths today.
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Re: A2MBXT beta testing

Post by Septentrion Pleiades »

I forgot about my existence in the ninth town. It was a very long time ago when I submitted that message. A lot of people worked on that boss since then so it doesn't feel right taking all the credit.
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Re: A2MBXT beta testing

Post by docopoper »

Haha. You still overcomplicated getting the key. I am looking forward to seeing rao try to get it.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Re: A2MBXT beta testing

Post by pholtos »

How do you get the key?
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Re: A2MBXT beta testing

Post by Doctor Shemp »

pholtos wrote:How do you get the key?
It's been a while but doesn't just smacking the goopa's shell into the box work?
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Re: A2MBXT beta testing

Post by Septentrion Pleiades »

My text should be changed to reflect what happened with Science. How about we take out "I made him" with "I made most of him and then a lot of people helped him work"
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Re: A2MBXT beta testing

Post by Willhart »

Should the relay leek be removed from world 9 town sanctuary?

The Action of Syo & Bon
sould -> should
EOW7
Tha name is now Toadsdebt.
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Re: A2MBXT beta testing

Post by SAJewers »

pholtos: do you think Unseen and Mysterious Future needs to be made easier?
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Re: A2MBXT beta testing

Post by Voltgloss »

Are the typo and grammar errors intentional in the message box at the start of Action of Syo & Bon? (i.e., are they a reference to the original?)
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