Is anyone interested in/capeable of making SMBX cutscenes
-
- Posts: 0
- Joined: 13 years ago
- Location: When you sleep there's a lesson you must learn: not for the lesson today, mate.
Is anyone interested in/capeable of making SMBX cutscenes
At the the pace that Demolition and I are making story cutscenes we'll be finished somewhere around the completion of a2mt, so if we could get any people who can help us maybe we'd be able to get stuff done before the fall of civilization.
Check out my TF2 community workshop stuff:BeatBoxingBoo wrote:a medley is just, like, a mixture of medics
Crust Crusher Crafty Cutter PinheadThread
If I didn't like anybody who had a different opinion than me on something I like I wouldn't have any friends.-Bwarch
-
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
We're also both probably going to take a break following episode one to work on ASM64T and then return for Episodes 3 and 4. So anyone who steps in also has to deal with that.
If we seem like jerks right now it's because it's 4 AM.
If we seem like jerks right now it's because it's 4 AM.
- Unaniem
- Desperately trying to figure out just what the hell
- Posts: 175
- Joined: 11 years ago
- First name: Tree
- Location: Megalovanilla
Re: Is anyone interested in/capeable of making SMBX cutscene
Correct me if I'm wrong on this, but cutscenes were created by simply using the in-game screens right? As in not the odd looking images that were using during ASMBXT.
-
- Banned
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
Alright, here's my early morning/late night opinion: why not just ditch cutscenes? Who plays these games for the story anyway? At this point they're just holding everything up.
- raocow
- the death of the incredible huge
- Posts: 4078
- Joined: 15 years ago
- Location: maybe the Wizards are the most complex, and the sales guys are up their daily
- https://raocow.talkhaus.com/
Re: Is anyone interested in/capeable of making SMBX cutscene
Yeah, just.. use what we have, basically.
edit - I mean, we already got playable world intros, in addition to some key cutscenes. That seems okay with me.
edit - I mean, we already got playable world intros, in addition to some key cutscenes. That seems okay with me.
the chillaxest of dragons
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
- Posts: 4200
- Joined: 11 years ago
- Location: Nova Scotia
Re: Is anyone interested in/capeable of making SMBX cutscene
You guys told me you were almost done. What happened?
EDIT: Either Way, get in contact with me.
EDIT: Either Way, get in contact with me.
-
- Banned
- Posts: 0
- Joined: 13 years ago
- First name: Stephen
- Location: Holstaurus Heaven
Re: Is anyone interested in/capeable of making SMBX cutscene
I agree with the main point. The game itself is already almost done, and only us creators really are going to bemoan the sparsity of cutscenes.Doctor Shemp wrote:Alright, here's my early morning/late night opinion: why not just ditch cutscenes? Who plays these games for the story anyway? At this point they're just holding everything up.
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
- Posts: 4200
- Joined: 11 years ago
- Location: Nova Scotia
Re: Is anyone interested in/capeable of making SMBX cutscene
I'd just like to point out that The Overworld still isn't done (Sturg: Castle of World and Tower of Zalost had to be swapped again after talking with Demolition), and there are at least four Towns that need updating.
After talking with Demolition and Darkychao last night, I can say that with an extra person or two, the cutscenes can get done in a short amount of time. All the planning and writing and whatnot has been done for them; they just need to actually make them.
Demolition/Darkychao: What Intro cutscenes have you guys done again? I might might be able to help out do a few intro cutscenes.
After talking with Demolition and Darkychao last night, I can say that with an extra person or two, the cutscenes can get done in a short amount of time. All the planning and writing and whatnot has been done for them; they just need to actually make them.
I only have one of the key cutscenes, and it's arguably the least important of the key cutscenes.raocow wrote: edit - I mean, we already got playable world intros, in addition to some key cutscenes. That seems okay with me.
Demolition/Darkychao: What Intro cutscenes have you guys done again? I might might be able to help out do a few intro cutscenes.
Re: Is anyone interested in/capeable of making SMBX cutscene
I'm up for helping make any of the super plot-important cutscenes. Anything else may as well be dropped unless it's easy to make quickly.
Re: Is anyone interested in/capeable of making SMBX cutscene
I honestly dislike where this is going, getting total A2MT vibe from this. If this take too long, just make simpler stuff (dialogue boxes within gameplay and whatnot) for the story and that's it.
We're not professionals, this is not a super serious project, so I think this is not worth delaying MORE the game for.
We're not professionals, this is not a super serious project, so I think this is not worth delaying MORE the game for.
is this videogames?
-
- Banned
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
If you can't summarise the cutscene in a SMW-style post-castle textbox, the story is too complicated for a platformer and will most likely just come across as wanky.
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
- Posts: 4200
- Joined: 11 years ago
- Location: Nova Scotia
Re: Is anyone interested in/capeable of making SMBX cutscene
It would really help if either one of them posted an update.
Re: Is anyone interested in/capeable of making SMBX cutscene
This might actually be a nice replacement idea if the whole thing is really taking so long, especially if those cutscenes are the only major part left to do.Doctor Shemp wrote:SMW-style post-castle textbox
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
- Posts: 4200
- Joined: 11 years ago
- Location: Nova Scotia
Re: Is anyone interested in/capeable of making SMBX cutscene
I'm still waiting on the Overworld at least three towns, and a soundpack update that at least includes the super leek jingle as game-beat.mp3, so it's not the only major thing left to do.Menshay wrote:This might actually be a nice replacement idea if the whole thing is really taking so long, especially if those cutscenes are the only major part left to do.Doctor Shemp wrote:SMW-style post-castle textbox
-
- Banned
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
Oh shit, forgot about that. I've got a busy schedule at the moment so things keep dropping out of my head. I'll get a soundpack update done today.SAJewers wrote:I'm still waiting on the Overworld at least three towns, and a soundpack update that at least includes the super leek jingle as game-beat.mp3, so it's not the only major thing left to do.Menshay wrote:This might actually be a nice replacement idea if the whole thing is really taking so long, especially if those cutscenes are the only major part left to do.Doctor Shemp wrote:SMW-style post-castle textbox
- Willhart
- Stalker, Doxxer, and Sexual Harasser
- Banned
- Posts: 2434
- Joined: 13 years ago
- Location: Finland
Re: Is anyone interested in/capeable of making SMBX cutscene
I am interested in making SMBX cutscenes.
- Mabel
- Just west of wierd
- Posts: 302
- Joined: 10 years ago
- https://marbels.talkhaus.com/
-
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
Ok here are the cutscenes that need to get done. Feel free to pick and chose, post bellow wich ones you are interested in doing.Try to be surreal with them and give sheath very little dialogue.
Last edited by Demolition 10 years ago, edited 4 times in total.
-
- Banned
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
So, based on the descriptions of those cutscenes, we're looking at a 2016 release date right?
- Willhart
- Stalker, Doxxer, and Sexual Harasser
- Banned
- Posts: 2434
- Joined: 13 years ago
- Location: Finland
Re: Is anyone interested in/capeable of making SMBX cutscene
I'll start making the start of world 4 cutscene.
- Leet
- Well, hello, Smith ( ´-`)ノ
- Posts: 3025
- Joined: 11 years ago
- First name: Chie Arale
- Pronouns: she/her
- Location: Harman's Room
- https://leet.talkhaus.com/
Re: Is anyone interested in/capeable of making SMBX cutscene
omgan early cutscene wrote:
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
-
- ? Title Title Title Title ?
- Posts: 30
- Joined: 14 years ago
- Location: USA
Re: Is anyone interested in/capeable of making SMBX cutscene
I could make a It wouldn't be that hard.
PS: that means I'm making that cutscene. Nobody else needs to bother doing anything with it.
PS: that means I'm making that cutscene. Nobody else needs to bother doing anything with it.
Last edited by KingTwelveSixteen 10 years ago, edited 1 time in total.
- Willhart
- Stalker, Doxxer, and Sexual Harasser
- Banned
- Posts: 2434
- Joined: 13 years ago
- Location: Finland
Re: Is anyone interested in/capeable of making SMBX cutscene
In EoW 4 cutscene version I have, event "talk four" is missing a trigger event. It makes the cutscene stuck. I hope it's fixed already. Someone should also spell check all of the cutscenes.
- Mabel
- Just west of wierd
- Posts: 302
- Joined: 10 years ago
- https://marbels.talkhaus.com/
Re: Is anyone interested in/capeable of making SMBX cutscene
EoW 9 seems easy enough. Guess ill help with that then...
-
- Banned
- Posts: 0
- Joined: 11 years ago
Re: Is anyone interested in/capeable of making SMBX cutscene
I can check the spelling and the grammar. I'm good at that and I've already done all the towns. Give me the links and I'll start.Willhart wrote:In EoW 4 cutscene version I have, event "talk four" is missing a trigger event. It makes the cutscene stuck. I hope it's fixed already. Someone should also spell check all of the cutscenes.