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Re: ASMBXT - Graphics

Posted: 07 Dec 2013, 20:35
by ztarwuff
Unaniem wrote:Potential SMB3 Lakitu replacement:
npc-47.png
Too easy?
LakituQuestionMark.zip
I think it'd perfect, so long as we can get the projectiles to fall out of the mouth... Otherwise, yeah. Too easy.

Re: ASMBXT - Graphics

Posted: 07 Dec 2013, 21:20
by Unaniem
ztarwuff wrote:I think it'd perfect, so long as we can get the projectiles to fall out of the mouth... Otherwise, yeah. Too easy.
How's this?:
Now with 68% less derp
Now with 68% less derp
npc-47-2.png (2.31 KiB) Viewed 2785 times
LakituQuestionMarkII.zip
(4.21 KiB) Downloaded 73 times

Re: ASMBXT - Graphics

Posted: 07 Dec 2013, 22:25
by SAJewers
Any chance of colouring him Blue or White instead the red/orange currently? While I think it's great, I'm not a fan of the orange shading on him.

Re: ASMBXT - Graphics

Posted: 07 Dec 2013, 23:36
by Unaniem
SAJewers wrote:Any chance of colouring him Blue or White instead the red/orange currently? While I think it's great, I'm not a fan of the orange shading on him.
Pwion:
npc-47.gif
npc-47.gif (2.8 KiB) Viewed 2758 times
effect-32.gif
effect-32.gif (1.39 KiB) Viewed 2758 times

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 08:58
by Willhart
Image of my replacements from last couple of days.
randomsprites.png

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 09:27
by darkychao
Willhart wrote:Image of my replacements from last couple of days.
randomsprites.png
why are those octopus guys making half pixels on what they're standing on?

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 09:56
by Willhart
darkychao wrote:
Willhart wrote:Image of my replacements from last couple of days.
randomsprites.png
why are those octopus guys making half pixels on what they're standing on?
The original Geemer sprite was like that. It goes half a pixel inside the block its currently on from every side. I never noticed it.

Edit: Here is a better aligned version.

https://drive.google.com/file/d/0Bxij3Y ... sp=sharing

Edit2: and here is Larry Koopa.
https://drive.google.com/file/d/0Bxij3Y ... sp=sharing

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 15:13
by Menshay
Some item box ideas (with a powerup for reference): generic metal frame, that one optical illusion and that one optical illusion plus SNES logo. They should all be ready once doubled in size.
itembox.png
itembox.png (1.49 KiB) Viewed 2695 times
Also, uploading here my town avatar just to have it hosted somewhere. (Full data on the wiki.)
This wan not a completely disproportionate effort, what are you talking about.
This wan not a completely disproportionate effort, what are you talking about.
menshay_town_avatar_virs.png (2.25 KiB) Viewed 2695 times
Note: already full size.

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 15:24
by Jolpengammler
Why don't you guys take frozelar's Snake Lakitu from his level from the first game as lakitu? I think it's pretty neat!
Also, the itemboxes look nice! Especially the SNES-colors one. I think the metal one would fit for a2mt most, but not here. For this the colorful one seems to be the most fitting, because this game is all over the place

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 15:30
by SAJewers
Jolpengammler wrote:Why don't you guys take frozelar's Snake Lakitu from his level from the first game as lakitu? I think it's pretty neat!
Also, the itemboxes look nice! Especially the SNES-colors one. I think the metal one would fit for a2mt most, but not here. For this the colorful one seems to be the most fitting, because this game is all over the place
If someone can make him fit the SMB3 Lakitu, then sure (or make the current SMW Lakitu be the SMB3 one?)

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 15:49
by Jolpengammler
Oh yeah i was kinda not really paying attention, The smb3 one here is also pretty great and it's the smb3 one! Right! There are 2! xD I sure am great, so yeah, use frozelar's as SMW Lakitu?

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 16:32
by SAJewers
Does anyone still have MoneyMan's large archive of SMBX graphics that got lost in the Talkhaustrophe?

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 16:49
by Jolpengammler
Actually, don't take Frozelars Snake (gee today I sure am a person) because "[17:42:52] Frozelar: except every level that uses it would need to attach a generator layer to it and make it not throw anything" Because it's below the thing... Wouldn't work, nevermind people

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 16:52
by Frozelar
Jolpengammler wrote:Oh yeah i was kinda not really paying attention, The smb3 one here is also pretty great and it's the smb3 one! Right! There are 2! xD I sure am great, so yeah, use frozelar's as SMW Lakitu?
If we were to use it, everyone who has the lakitu in their level would need to make it throw nothing and attach a generator layer to it, which would probably be a lot of hassle.

If y'all want to use it though, I guess I could re-make his graphics so that he throws the dudes from above like a normal lakitu. Should I do that, or is there another better idea for the lakitu's graphics?

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 16:54
by Jolpengammler
Do that frizzleman! Put him on top!

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 19:58
by Frozelar
After at least an hour, here he is. I feel like it's kind of weird to be using the hammer bro graphics as the lakitu graphics but maybe that's just me.

Does he look okay, anyways?

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:02
by SAJewers
Maybe we should recolour him to differentiate him from the Regular Banana Snake? (That, or recolour the Banana Snake)

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:09
by Doctor Shemp
SAJewers wrote:Maybe we should recolour him to differentiate him from the Regular Banana Snake? (That, or recolour the Banana Snake)
I think that would be best. Although it's visually distinct from the banana snake thanks to the cloud the player might be expecting it to still spit out bananas - to basically just be a flying banana snake. I think a recolour for one of them would be a good idea.

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:36
by Frozelar
I could recolor the lakitu snake to, like, reddish or blueish. Or something else. Maybe blue?

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:37
by Jolpengammler
Holy crap I don't know why, but I love this especially with the angry cloud :3

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:37
by SAJewers
How about Yellow, to match the colour of the things he throws.

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:51
by Frozelar
I've made up some quick variations. You can pick one you like or request another color or whatever. Hopefully one of them fits yer tastes!

Blue
Image
Yellow
Image
Orange
Image
Red
Image
Purple
Image

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 21:58
by Jolpengammler
Orange and Red look pretty awesome!
(Actually all of them do)

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 22:03
by SAJewers
So, I guess we'll use one of those (probably the Red one) in place of the SMW one we already we have, and use an SMB3 version of the current SMW one (there was one posted, but lost in the Talkhaustrophe) as the SMB3 one.

Re: ASMBXT - Graphics

Posted: 08 Dec 2013, 22:39
by Menshay
Something between the yellow and orange ones, maybe? Also, note that there are blots of pure white on the cloud, I doubt those were intended.