Ann Brown and the Fountainhead
Industrial Pandemonium
Go play raocow's Workday and My Heart Burns For You.Doctor Shemp wrote:I'm surprised you gave my level Don't Panic! Just Chill a Decent and not worse.
I did not get the raocoins, but I knew where they all were and could have bothered to get them if I felt like it.raekuul wrote:Why were you expecting a stopwatch in Approaching the Sand Temple?
As far as it being meh, do you have any suggestions, and did you go for the Raocoins?
Axon wrote: Ann Brown and the Fountainhead
Industrial Pandemonium
Validon98 wrote:Oh wow, thanks, I thought my level wasn't going to get reviewed, but it did! ^^;
Ah. I had moved the start point to Section 4, which seemed appropriate. Because of the nature of the content and because of the tripped midpoint, I had assumed that the start point was in the wrong spot. I have played through the whole stage regardless.Voltgloss wrote:Isrieri, when you played A Castle Level, where did it start you? I ask because your review only talks about one portion of the level. If the level started you where I think it started you, you missed a LOT of the level's content and pretty much its entire point (through no fault of your own).
-Yes. Before the spikes.Hoeloe wrote:Demo's Journey Through Time
There was no level in the file. A folder with graphics, but no level.ztarwuff wrote:I've checked the link to my level , Shroom Samba Spelunking, and it seems to be intact/ Did you really have problems downloading it?
-The thwomps have a flat top that looks like the rock the level is made out of. Its just a few keystrokes in notepad. I agree, a very minor change that won't matter much, but it will make your level better.XutaWoo wrote:DAMNage and Damnation
Sure thing. I'll look through them and update the list down the road. Another week maybe. I'll probably just repeat what you guys have already said.SAJewers wrote:Isrieri, if you go on another review run (there's a level by Franky that wasn't placed on the wiki that you should probably test), could you play you play through all the levels in the Approved with Changes list here
If you want, go through the rejected levels as well, just in case.
To be honest, I feel kind of humiliated, being highlighted like that, with the whole intermission thing, but I won't hold it against you. You're here to review, not to consider if criticism hurts our feelings, after all.
I'll try those levels you mentioned, try to fix some things you brought up and maybe answer your criticisms more precisely after I compose myself...YOU. I want to talk to you.Mikkofier wrote:Gulp. :(
-Okay then!Isrieri wrote:-Yes. Before the spikes.Hoeloe wrote:Demo's Journey Through Time
-You can keep some of the bats, but maybe get rid of the ones that fly up at you rather than down. There's more ways to make levels interesting than adding enemies. I'm only being this nitpicky about it because you're in very cramped corridors. I really want this to be in W-3. Maybe I'm crazy.
-Yeah, the one out in the open.
I mean that your warp to the town is halfway onscreen and halfway off. Put it all the way onscreen by moving it half a tile to the left. That way, I don't have to sit there running against the screen while I'm waiting for the warp to trigger. And if you don't want to bother making warps all along that side, then make a little wall there that funnels people to your warp so they can't try to jump to the next screen and fail.Mikkofier wrote: I'm not sure what you mean, could you elaborate?
Is this level going to be used or something? I'm surprised it was dug up. :)Isrieri wrote:I've not updated the list yet, but here's my opinion of Franky's level.
Muaha - GoodI mean that your warp to the town is halfway onscreen and halfway off. Put it all the way onscreen by moving it half a tile to the left. That way, I don't have to sit there running against the screen while I'm waiting for the warp to trigger. And if you don't want to bother making warps all along that side, then make a little wall there that funnels people to your warp so they can't try to jump to the next screen and fail.Mikkofier wrote: I'm not sure what you mean, could you elaborate?