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A2MBXT - Sounds & Music

The second SMBX collab!
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Hoeloe
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Re: A2MBXT - Sounds & Music

Post by Hoeloe »

SAJewers wrote:Just a note that I still need 2 level end jingles before I can put out a Base Game Update.
Oh yeah, I totally forgot about the super leek jingle. I'll look into that this week if I can. Been super busy.
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SAJewers
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

Yeah, I need that too, but that's not really priority right now. That's more important is the SMB2 Orb and SMB3 Card jingles.
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kitikami
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Re: A2MBXT - Sounds & Music

Post by kitikami »

I made a couple jingles you are welcome to use. I'm not sure if they need to be a specific length, but if you want to use them but need a different length, I can try playing around with them some more.

SMB3 Card Exit: https://www.dropbox.com/s/al8slnjtf5yjc ... n.mp3?dl=0
SMB3 Card Exit (shorter version): https://www.dropbox.com/s/9uyoo2zexml4z ... 2.mp3?dl=0

SMB2 Orb Exit: https://www.dropbox.com/s/xtp1r6coyn9px ... t.mp3?dl=0

Link to listen to tracks on soundcloud: https://soundcloud.com/user-642852636/s ... a2xt-music
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SAJewers
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

What are your guys' thoughts on changing some of the sound effects again?
kitikami wrote:I made a couple jingles you are welcome to use. I'm not sure if they need to be a specific length, but if you want to use them but need a different length, I can try playing around with them some more.

<span>SMB3 Card Exit: <a href="https://www.dropbox.com/s/al8slnjtf5yjc ... </a></span>
<span>SMB3 Card Exit (shorter version): <a href="https://www.dropbox.com/s/9uyoo2zexml4z ... </a></span>

<span>SMB2 Orb Exit: <a href="https://www.dropbox.com/s/xtp1r6coyn9px ... </a></span>

<span>Link to listen to tracks on soundcloud: <a href="https://soundcloud.com/user-642852636/s ... </a></span>
Thanks for that!
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Re: A2MBXT - Sounds & Music

Post by dr_vblschrf »

i'm probably suuupeeeerrr late to the game here but if there's ever a need for original music for replacing things or for future episodes i'm happy to compose stuff where needed. i'm not going to link right here without being asked though cause i want to avoid "ha look at me look at my music" self promo but if there's a need for it i'll put up or pm some samples to see if it's liked.

but yeah i'd feel kinda weird jumping in not knowing what's up but if there's a need and people like my stuff i'd love to contribute!
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Re: A2MBXT - Sounds & Music

Post by Mabel »

dr_vblschrf wrote:i'm probably suuupeeeerrr late to the game here but if there's ever a need for original music for replacing things or for future episodes i'm happy to compose stuff where needed. i'm not going to link right here without being asked though cause i want to avoid "ha look at me look at my music" self promo but if there's a need for it i'll put up or pm some samples to see if it's liked.

but yeah i'd feel kinda weird jumping in not knowing what's up but if there's a need and people like my stuff i'd love to contribute!
post stuff
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Re: A2MBXT - Sounds & Music

Post by dr_vblschrf »

stuff posted

"stuff" has more the type of thing i'd do level-music-wise. it's under a different artist name but it's me. some of that stuff is sorta old though.
"posted" has my latest stuff. this is its own album though so this is here more for "this is my style" and not "use these specific pieces".

but yeah that's the stuff i do.
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

https://www.mediafire.com/folder/3jz7e1cwsb4so/Music

Feel free to use any of this. It's a bunch of random music I've come across and held on to.
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Willhart
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Re: A2MBXT - Sounds & Music

Post by Willhart »

I don't like the new "Banana Snake throws banana" sound. It does not fit to the game in my opinion, and sounds kind of annoying.

Also a lot of these levels use mp3 for music. Is there a reason for changing them to ogg?
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

Got something better? The old one I don't think was any better.
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Re: A2MBXT - Sounds & Music

Post by Willhart »

SAJewers wrote:Got something better? The old one I don't think was any better.
It took a little time to get used to, but I don't see it as much of a problem anymore. Weird.
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

Well, OK then.

(btw, for those wondering, the sound effect from bonk's rvenge)
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

http://www.mediafire.com/download/29e68 ... wnmusic.7z

Anyone know the sources for this music? I have an abandoned level that I'd like to fix up but I have no idea where the music comes from.

EDIT: Or maybe, suggest replacements.
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Re: A2MBXT - Sounds & Music

Post by Imaynotbehere4long »

SAJewers wrote:EDIT: Or maybe, suggest replacements.
Which level is it? I don't recognize the songs, but I'd be willing to suggest replacements if I knew their context in the level.
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

Imaynotbehere4long wrote:
SAJewers wrote:EDIT: Or maybe, suggest replacements.
Which level is it? I don't recognize the songs, but I'd be willing to suggest replacements if I knew their context in the level.
https://dl.dropbox.com/u/98897370/cadwy ... salone.zip
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Re: A2MBXT - Sounds & Music

Post by Imaynotbehere4long »

Suggestions:
1) Replace "tenemant" with


2) Replace "rooftop" with


3) Replace "fortress" with



(I used only Megaman Zero songs to try to stick to a similar theme as the level)

By the way, is it just me, or does dungeon-win not sound very...victorious (for lack of a better word)? It sounds more like a sad-ending theme than a "yeah! you beat the level!" theme like the previous version.
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Re: A2MBXT - Sounds & Music

Post by kitikami »

Imaynotbehere4long wrote:By the way, is it just me, or does dungeon-win not sound very...victorious (for lack of a better word)? It sounds more like a sad-ending theme than a "yeah! you beat the level!" theme like the previous version.
I believe that is one of the two I wrote. I made one of them not fanfare-esque since I thought it would be useful to have some variety available if a level author wanted to end their level with a different tone.
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Re: A2MBXT - Sounds & Music

Post by raocow »

are the base musics downloadable somewhere?

I ask because the song I'm going to need is going to get a few permutations on my end, and I realised that wait, these ain't the nintendo music we are using anymore!

I'm not sure what piece I want to use yet, which is why I asked in general terms.
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Re: A2MBXT - Sounds & Music

Post by Imaynotbehere4long »

raocow wrote:are the base musics downloadable somewhere?
They come with the new base game, so you could just download that and go to the "music" folder.
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Re: A2MBXT - Sounds & Music

Post by GenesisJames »

I'm having some trouble with getting the .ogg files to work. I can get the .mp3 files to play just fine, but when I do the same thing with the .ogg files, the music doesn't play. I have them in a separate folder and everything. Any suggestions?
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Re: A2MBXT - Sounds & Music

Post by Imaynotbehere4long »

Louiejub wrote:I'm having some trouble with getting the .ogg files to work. I can get the .mp3 files to play just fine, but when I do the same thing with the .ogg files, the music doesn't play. I have them in a separate folder and everything. Any suggestions?
Try re-downloading LunaLua or the base game.
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Re: A2MBXT - Sounds & Music

Post by Rixithechao »

So today I thought I'd listen through the new default tracks and when I got to Daikon Rumble I noticed it sounded a bit muddy/washed out/whatever the proper term is. Was that due to downsampling or did I give y'all a messy version of the song?

Here's a higher-quality version (still 44.1k Hz) with custom loop points.
https://drive.google.com/open?id=0B-w32 ... mRGV2NjdFk
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GenesisJames
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Re: A2MBXT - Sounds & Music

Post by GenesisJames »

Imaynotbehere4long wrote:
Louiejub wrote:I'm having some trouble with getting the .ogg files to work. I can get the .mp3 files to play just fine, but when I do the same thing with the .ogg files, the music doesn't play. I have them in a separate folder and everything. Any suggestions?
Try re-downloading LunaLua or the base game.
I tried doing that, but when I start the program, it says that it's unable to start because MSVCP120.dll is missing. :|

EDIT: Nevermind; it works. The music does, as well; I'll fix it on both of my levels and re-upload it. Thank you!
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Re: A2MBXT - Sounds & Music

Post by SAJewers »

See vcredist_x86.exe in that same folder? try running that.
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GenesisJames
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Re: A2MBXT - Sounds & Music

Post by GenesisJames »

SAJewers wrote:See vcredist_x86.exe in that same folder? try running that.
Yeah, I got it to work. Thank you!
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