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Submission Guidelines (READ FIRST)

The second SMBX collab!
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SAJewers
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

I just fixed the music issue people were having in the Devkit. Also, made a slight edit to the SMW POW Door to make it look less like a reset door, and removed the curtain graphic on the titlescreen. Will probably replace that graphic later.

http://www.mediafire.com/download/d6ydy ... DevKit.zip

No update download, since I replace all the music.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

Updated the Devkit:

- Fixed a few graphics, such as Catnip
- New exe with replaced HUD graphics (does not change the Bowser car yet)
- Doctor Shemp's Sound Effects v1!
- Fixed a few OW songs not playing
- Includes msvcr110.dll and the VS2012 redist.

http://www.mediafire.com/download/d6ydy ... DevKit.zip

No update archive because I forgot to make that this time around
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

Updated the Devit:

-Fixed a graphics issue with an effect
-New soundpack and submitted remix.

http://www.mediafire.com/download/d6ydy ... DevKit.zip
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

OK, I updated the devkit to merge in most of the changes from SMBX 1.3.0.1 (viewtopic.php?f=11&t=14445 )

the exe was not changed (so any exe editing they did is not included. I also did not include the two replaced SMB3 sizables, nor the OW graphics (since those are being changed anyway). Sounds were left untouched as well, even though there are still a few defaults (if Doctor Shemp wants incorporate those, he can do that.)

http://www.mediafire.com/download/d6ydy ... DevKit.zip
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

http://www.mediafire.com/download/d6ydy ... DevKit.zip

Fixed a few missing graphics, and includes new sound pack.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

The Base Game archive is now self-extracting, and will auto-install the Visual Studio 2012 Runtime.

http://www.mediafire.com/download/pxtd6 ... nstall.exe

Only change between this and Yesterday is inclusion of the Updated exe that I forgot to copy over. If that's all you need: http://www.mediafire.com/download/2vu3v ... a2mbxt.exe
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

I updated the Base Game to include the new LunaDLL. If you just need to update LunaDLL: https://dl.dropboxusercontent.com/u/490 ... ls/DLL.zip

Entire Archive (Give it 10 mins)
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

Just wanted to mention that I updated/fixed the OP. I also modified the Infobox template on the wiki (and I explain it in the OP), so it's slightly easier for me to quickly glance at a level and get it's information. If someone wants to help me out in modifying all the level pages, feel free.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Mikkofier » 5 years ago

SAJewers wrote:

[*]Create a page on the wiki with the name of the level. Scroll down and click the add Infobox button, and fill in the information with the following:
What button? I can't find it, I can't even scroll down.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby SAJewers » 5 years ago

On the right side.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Mikkofier » 5 years ago

Thanks, now I feel dumb. :oops:
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Mystick » 5 years ago

Umm, I don't want to be a hassle (being the new member and stuff), but is it still possible to submit levels? If so, is there some kind of deadline?

(I'm so ashamed this is literally my face right now: :?: )
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Mikkofier » 5 years ago

The submissions for episode 1 closed some time ago, but the other two episodes are still open.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Mystick » 5 years ago

Umm, um, I'm your typical newcomer who's all crazy about A2MBXT and I don't know how to add an already created page to the Submitted Levels section.

If anyone wants to help, then great.
If not... then I shall destroy the level that took me like a 100 hours to create.

(The 100 hours part isn't true. Maybe.)
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby KingTwelveSixteen » 5 years ago

Mystick wrote:Umm, um, I'm your typical newcomer who's all crazy about A2MBXT and I don't know how to add an already created page to the Submitted Levels section.

If anyone wants to help, then great.
If not... then I shall destroy the level that took me like a 100 hours to create.

(The 100 hours part isn't true. Maybe.)
Try using the 'link' function for text over the level name. Link it to the page about the level.

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby RozajAlMubarak » 5 years ago

Can I still submit or is everything full??

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby KingTwelveSixteen » 5 years ago

RozajAlMubarak wrote:Can I still submit or is everything full??
Mikkofier wrote:The submissions for episode 1 closed some time ago, but the other two episodes are still open.

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Sorel » 5 years ago

Is Videogame music allowed?
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby jayScribble » 5 years ago

FluffiMasta wrote:Is Videogame music allowed?
Unless it causes a copyright strike on youtube, you can use videogame music.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby docopoper » 5 years ago

I think the rule of thumb with Nintendo music is that any game made by Nintendo after and including Mario Galaxy 1 is a YouTube strike possibility.
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Doctor Shemp » 5 years ago

From uploading my Yoshi's Island race, I can tell you that Super Mario Sunshine gets ContentID'd as does the Athletic theme from Yoshi's Island.

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby docopoper » 5 years ago

Really? D: Aww.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby PKBeloved » 5 years ago

Um, when is the deadline for episode 2 submissions? :)
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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Willhart » 5 years ago

PKBeloved wrote:Um, when is the deadline for episode 2 submissions? :)
It's not technically even started yet since the episode 2 levels are not collected anywhere. There will probably be a submission period later specifically for that episode. The levels that have been sent already need to be approved too. There is still a lot of time to submit levels.

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Re: Level Submission FAQ/Notes (Download Devkit Here)

Postby Bryux » 5 years ago

SAJewers wrote: WE WILL PROBABLY NOT ACCEPT OUTRIGHT ANY LEVELS THAT CONTAIN OR USE ANY OF THE FOLLOWING:
  • stuff
  • Use of the SMB3 Leek multiple times
  • more stuff
Sooo, this means that I can't have a normal exit with a leek and a secret exit with a leek, right? One of them has to be something else?

Honestly, that seems kinda stupid. Oh well, I suppose I'll have to make my episode 2 level with only 1 leek...
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