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Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 02:47
by docopoper
More importantly is it too hard to find? I mean because you do need these to get to the postgame - right?
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 13:23
by SAJewers
It was on a layer that's always hidden. I just made it collectible.
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 14:42
by Sturg
So wait, is it possible to collect?
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 15:13
by SAJewers
It is now.
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 16:07
by Sturg
haha, ok
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 18:17
by SAJewers
I just had a request to remove a level from Episode 1 (as well as remove their screen in the relay level and their name in the credits). I have a level I've made we can use in place of it, but first I'd like to see if anyone has an easy/world 1 level that can go in it's place.
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 20:41
by Sturg
While I'm not sure what level has been removed, may I suggest placing 'Take It What Now?' with that level. As it's stupidly easy to be in World 6.
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 20:51
by SAJewers
While that could work, I'd have to move Vergalon's text out of Town 6 and into Town 1, which I kinda don't want to do. If we have to shuffle levels around, then I'd prefer shuffling Monty Mole's into world 1 and swapping in a the new level into world 8, but I'd much rather just do a straight swap-in of a new level.
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 20:52
by Sturg
Mind PMing me the level removed so that I can fix it in the OW?
Re: A2MBXT Discussion Thread
Posted: 21 Apr 2014, 21:06
by Septentrion Pleiades
Mata Hari is deleting her own levels on the wiki for some reason. Her account might be compromised though.
Oh, I thought vergalon wanted to be tooken out.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 01:33
by SAJewers
OK, unless any more discussion appears on this tomorrow morning, then I'm going to replace the requested level with
this level of mine (Please test/review this if you can!), place it in world 8, and then move Monty Mole's Aerial Extravaganza into world 1.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 05:00
by Mabel
SAJewers wrote:OK, unless any more discussion appears on this tomorrow morning, then I'm going to replace the requested level with
this level of mine (Please test/review this if you can!), place it in world 8, and then move Monty Mole's Aerial Extravaganza into world 1.
Seems alright, though I do have a level in mind I can use(and I only ask this to have more than one level in this episode and its a rather silly gimmick with the difficulty to fit world 8)
If all else, we can just pick something from the Wiki that's already finished.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 06:39
by Maiku Wotaharu
Is there anything I can do to persuade you to leave "Monty Mole's Aerial Extravaganza" in World 8? I don't want to get kicked out of another town! :(
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 11:56
by SAJewers
Mabel wrote:SAJewers wrote:OK, unless any more discussion appears on this tomorrow morning, then I'm going to replace the requested level with
this level of mine (Please test/review this if you can!), place it in world 8, and then move Monty Mole's Aerial Extravaganza into world 1.
Seems alright, though I do have a level in mind I can use(and I only ask this to have more than one level in this episode and its a rather silly gimmick with the difficulty to fit world 8)
If all else, we can just pick something from the Wiki that's already finished.
What level do you have in mind? Post a Link.
I would've done that If I knew which levels were finished.
Maiku Wotaharu wrote:Is there anything I can do to persuade you to leave "Monty Mole's Aerial Extravaganza" in World 8? I don't want to get kicked out of another town! :(
Noted.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 15:47
by Mabel
SAJewers wrote:Mabel wrote:SAJewers wrote:OK, unless any more discussion appears on this tomorrow morning, then I'm going to replace the requested level with
this level of mine (Please test/review this if you can!), place it in world 8, and then move Monty Mole's Aerial Extravaganza into world 1.
Seems alright, though I do have a level in mind I can use(and I only ask this to have more than one level in this episode and its a rather silly gimmick with the difficulty to fit world 8)
If all else, we can just pick something from the Wiki that's already finished.
What level do you have in mind? Post a Link.
I would've done that If I knew which levels were finished.
Maiku Wotaharu wrote:Is there anything I can do to persuade you to leave "Monty Mole's Aerial Extravaganza" in World 8? I don't want to get kicked out of another town! :(
Noted.
I updated Hidden Switch Palace per your review, so lets go with that
http://puu.sh/8iZMN.rar
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 17:40
by Menshay
Ok, since this is apparently finally about to happen I just have a quick question to ask.
My level Edge of the Night uses a leek as the normal exit and a moneybag as the secret exit. However, if the leeks are indeed supposed to be important plot items, would it be more sensible to swap the exits (moneybag normal, leek secret)? I don't think this would cause issues bar some very minor overworld changes, but at the same time it could be too minor of a detail to even bother.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 17:56
by SAJewers
Only the Superleeks are the important items, regular leeks aren't as important.
Also, apparently Sturg gets an Overflow error on your level Mabel. Anyone else get that?
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 20:57
by ztarwuff
If it's not too late, I've got a World 1-style level called
MAKL Vanilla. That should enable you to do a straight swap, unless you're looking for a level with more than one exit.
If you've already done the work of replacing the level, ignore me completely. I don't want to be the cause of yet another delay to the project.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 21:16
by Sturg
I actually really like both Hidden Switch Palace and MAKL Vanilla. The only difference being that MAKL works for me. If anyone could figure out what's up with the 'error' in HSP (if anyone else can recreate it that is), then I'd say to let both in since it'd be beneficial to both Worlds 1 and 8 to have these levels.
Another option is we could get Retarded Volcano back in the game in World 6 and put Take it What Now? in World 1.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 22:32
by docopoper
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 22:41
by SAJewers
Thing is, I don't really want to add another level unless we're having it replace another level. I Like both levels, but I'll leave it up to you guys.
Docopoper: I don't find him THAT hard anymore, especially when you have Ammo to shoot at him.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 22:50
by docopoper
Really? Hmmm. Maybe the fight is just generally outside my skillset (which, like raocow's is much more platforming oriented than dodging oriented).
Ok, well - your choice. Just bare in mind that after all the times I've tried - I've only beaten the midgame version once and have never beaten the endgame version legitimately.
Re: A2MBXT Discussion Thread
Posted: 22 Apr 2014, 23:19
by SAJewers
docopoper wrote:Really? Hmmm. Maybe the fight is just generally outside my skillset (which, like raocow's is much more platforming oriented than dodging oriented).
Ok, well - your choice. Just bare in mind that after all the times I've tried - I've only beaten the midgame version once and have never beaten the endgame version legitimately.
While it's definitely hard, I've lost more lives on Sturg's level according to LunaDLL. It's totally doable, but is it too hard? I don't know.
Re: A2MBXT Discussion Thread
Posted: 23 Apr 2014, 00:17
by SAJewers
OK, we (me sturg, and docopoper) discussed it in the IRC, and decided to just use ztarwuff's level. We'll use HSP if we need to replace another level, otherwise, it'll go in world 2.
Re: A2MBXT Discussion Thread
Posted: 23 Apr 2014, 03:56
by Mabel
Thats fine.
I for some reason cannot consistently duplicate the overflow error, I just know it happens more when I manage to clear the level in one go.