Re: A2MBXT Discussion Thread
Posted: 06 Dec 2013, 17:48
If we managed to change the list of starting characters - I don't see why not. We can just remove it from the menu and leave it in as a cheat.
Most of them are either "any" or intended for the two Towns (5 and 7, I think) which haven't even been submitted yet (and IIRC one guy who only watches Rao's video but didn't even do anything for the project). So I think this will get sorted out soon enough.Willhart wrote:There are a lot of avatars that are yet to be included in towns.
I think a working version would be good. The towns seemed to have had less review scrutiny than the actual levels.jayScribble wrote:Sorry about that: all world 7 requested avatars are installed in my town: it's just my custom NPCs that is holding me back.
If someone demands it, I'll release a "functional" version of it and have it tested.
I went through and did a spellcheck, grammar check and bugfix for a lot of the towns. I can't remember exactly which ones though and the rollback swallowed my corrections so I can't check. If there are any town creators that I didn't check for then let me know and I'd be happy to run through them.Septentrion Pleiades wrote:I think a working version would be good. The towns seemed to have had less review scrutiny than the actual levels.jayScribble wrote:Sorry about that: all world 7 requested avatars are installed in my town: it's just my custom NPCs that is holding me back.
If someone demands it, I'll release a "functional" version of it and have it tested.
Off the top of my head I don't remember coming across any German but I may be mistaken. It's been a while. If I did I probably assumed it was fine given that I don't speak or read German and Google Translate is far from being reliable as a checker.Joseph Staleknight wrote:When you checked on Town 2, did you proofread the German text as well?
Ah, okay. As long as you had the latest version it shouldn't be too much of a problem.Doctor Shemp wrote:Off the top of my head I don't remember coming across any German but I may be mistaken. It's been a while. If I did I probably assumed it was fine given that I don't speak or read German and Google Translate is far from being reliable as a checker.
I don't know if I do. My system says that I downloaded the ZIP on the 30th of September. Have you made any revisions to the text since then?Joseph Staleknight wrote:Ah, okay. As long as you had the latest version it shouldn't be too much of a problem.Doctor Shemp wrote:Off the top of my head I don't remember coming across any German but I may be mistaken. It's been a while. If I did I probably assumed it was fine given that I don't speak or read German and Google Translate is far from being reliable as a checker.
Oh. Yeah, I've done a lot of work on the town since then. Looking at the wiki page history, I can tell you had version 1.1, while the latest version I made was 2.22 (on Nov. 25). One of the major changes I did since 1.1 was to add the interior of the train station and at the far end add someone who only knew German for comic effect. That was why I asked about the German text. Thanks for letting me know!Doctor Shemp wrote:I don't know if I do. My system says that I downloaded the ZIP on the 30th of September. Have you made any revisions to the text since then?
So should I just be checking the interior of the train station?Joseph Staleknight wrote:Oh. Yeah, I've done a lot of work on the town since then. Looking at the wiki page history, I can tell you had version 1.1, while the latest version I made was 2.22 (on Nov. 25). One of the major changes I did since 1.1 was to add the interior of the train station and at the far end add someone who only knew German for comic effect. That was why I asked about the German text. Thanks for letting me know!Doctor Shemp wrote:I don't know if I do. My system says that I downloaded the ZIP on the 30th of September. Have you made any revisions to the text since then?
That's exactly what I expect, to be honest. I really liked how ASMBXT "launch" went, and that should be an extreme example for this project.SAJewers wrote:I'm not sure what Shaman's plans are, but at the very least, I want the BaseGame to be finished first, and give people enough time to check over their levels to make sure nothing in their level has broken, before any official release.
I hardly think that a week would give enough time for many of the testers to finish through the endgame. We really should be coming up with a version 1 beta test with 2 to 5 worlds ready.shaman wrote:We can make any changes on the go after some peeps get their hands in the game, and pretty easily at that, because of the friendliness of the engine. I would give this "beta" test a week or so
That's kind of a dick move to leave his town in an obviously incomplete state, unless he has real life commitments I'm unaware of. I can fix most of the problems but I'm pretty bad at graphics editing so if someone else wants to do fix up the death effects that would be swell.SAJewers wrote:My understanding from 8flight was that he was 100% done with his Town, so you're probably gonna have to make those changes.
Once everything is done, there will still be a period of beta testing between then and whichever comes first between the official release and the beginning of raocow's LP, right?SAJewers wrote:And again, I'm not gonna consider any beta testing outside of people Downloading/testing out levels in the level editor until everything is done.
Don't the replacements have to be the same length? I'm pretty sure the Zelda heart sound is less than a second. Unless you're talking about the Zelda item sound, which is one second.Demolition wrote:We really should replace the Zelda heart get sound with raocow saying "I FOUND A HEART"