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Copy / Paste Tool

The second SMBX collab!
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SAJewers
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Re: ASMBXT 3rd Party Editing Tools

Post by SAJewers »

kil3 wrote: Also if anyone has other ideas for other stuff to track, that could be cool.
Not stat tracking, but do you have the ability to disable screensavers? That might be useful for raocow.
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Re: ASMBXT 3rd Party Editing Tools

Post by kil3 »

Haha, I better not even try. Whenever I try and do operating system API things or even stuff like "make sure the game closes properly" google chrome starts reporting my program as malware. Also It gets weird with winxp/vista/7/8 compatibility problems.
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Re: ASMBXT 3rd Party Editing Tools

Post by docopoper »

I guess you could track stars for each level. The save file contains that info.

The format after the third "next" is:

(string) "level name"
(int) section_collected

this will repeat for each section in which a star has been collected for each level.
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Re: ASMBXT 3rd Party Editing Tools

Post by kil3 »

Cool. I wonder what else is in there...
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Re: ASMBXT 3rd Party Editing Tools

Post by kil3 »

I fixed the game not closing properly and added the per level death stuff, and fixed some bugs maybe. Finalish version of the death counter until/if someone can get me that .txt file: http://www.gamearchaeology.com/Lunar%20Launcher.exe
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Re: ASMBXT 3rd Party Editing Tools

Post by kil3 »

If someone makes that text file I mentioned on the last page I can.
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Re: ASMBXT 3rd Party Editing Tools

Post by kil3 »

I'm about to implement that with this warp list here. Anyone notice anything missing?

0=The Castle of Absolutely No Significance Whatsoever
40=A Terrible Level
41=Mild Interruptions
73=Flight Simulator
74=Leek Secret Slide
75=Ehcilc Os Era Sekamer
76=An Uninspired Ghost House
77=Cavey Cave Cavelands
78=The lounge
79=Majestic Tower
80=Cloud Nine
81=Fricken Meta
82=Land of the Pacifists
83=Hip Hopping About
84=Castle of Reflection
85=Reverse Zone
86=Lethal Lava Cave
87=Climbing The Mountain
89=Snowy Evening
90=Knock on Wood
91=lullaby
92=Parco di Potassio
93=The Bronze Factory
94=Mysterious Jungle
95=Spikey Cave
96=Toad Central
97=Revolution
98=Plain of the Lesser Used
99=Danger! Disco!
100=Much to do Around Lava
101=Block Overhang
102=Swampy Shy Shrine
103=Oh, No! It's Lakitu!
104=Tutorial of Spikes
105=Welcome to River City
106=Capital City in the Sky
107=Where's the Floor?
108=Lusco Fusco
109=Shy Guy's Pinball Machine
110=Misery Down
111=Claymore Speedrun
112=Sunken Despair
113=It's a Wonderful Demo
114=Pebble's Peak
115=Foodland
116=Tree of Broken Memories
117=Underbelly
118=Technical Difficulties
119=Pit of Obscurity
120=Case of the Uncertain House
121=Treasure Island
122=Bastion of Cold and Dead
123=Leaky Jungle
124=Ancient Tomb
125=Cryptic Caverns
126=Mountain Scale
127=Tank Assault
128=Everyday Life of a Ladder
129=Dodge the Beefsteak!
130=Stormy Ascent
131=Blood Cavern
132=Watch your Head!
133=DemoWare
134=Mooncastle
135=Charlie's Revenge
136=Exciting Sky-Cave!
137=Life Lift
138=Welcome
139=Synthetic Nightmare
140=Super Killer Death Ray
141=Shoe Zone
142=Hot Hot Angry Stars
143=Elemental Confusion
144=Glazed Donut Dungeon
145=the old library found in the ancient monastery up far away into the north
146=Demo's Souls
147=Tunnel
148=Frozen Phony Key Factory
149=Haunted Sky Mansion
150=Oh Shoot! They Shoot!
151=Timed Jumps on Moving Everything
152=Test Chamber M
153=Castle on the Moonlit Cliff
154=Gotta Go Quick
155=The Life and Times of Nasa Amulet Guy
156=Ascend
157=Final Fight
158=murder death place zone
159=Fluffy Quest
160=GOTTA GO FAST
161=Luna Tower
162=The Firelands
163=USS Suboptimal
164=Tewi Eien Tewi
165=Edge of the Universe
166=Everything Switch Palace
167=Deltinus Castle
168=Demo Dance Mix
169=Four of a Kind
170=Super Demo 128
171=Suicidal Boss Rush
172=Groovy
173=Questionable Content
174=Where is my sanity?
179=Go By Sea
180=Ascetic Skies
181=Forest Ghost House
182=Only One Screen
183=Talkhaus Abode
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Re: ASMBXT 3rd Party Editing Tools

Post by raocow »

that's a lot of levels D:
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Re: ASMBXT 3rd Party Editing Tools

Post by Mata Hari »

There are not actually 183 levels cowrao
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Re: ASMBXT 3rd Party Editing Tools

Post by Duker »

kil3 wrote:95=Spikey Cave
Just a minor corection, it's 'Spikey Cavey', missing a y
fart.
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Re: ASMBXT 3rd Party Editing Tools

Post by Willhart »

Would it be possible to have a layer that follows Demo's exact location?
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Re: ASMBXT 3rd Party Editing Tools

Post by docopoper »

Nope (afaik).
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Re: ASMBXT 3rd Party Editing Tools

Post by lucasadrianogb »

Maybe a save state program?
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Re: ASMBXT 3rd Party Editing Tools

Post by aterraformer »

lucasadrianogb wrote:Maybe a save state program?
Please no! I don't want to see SMBX getting major popularity for the wrong reasons!...
SSoHPKC for example
raocow wrote:the plan is to wait for Jump to be released and then replacing the graphics without telling anyone involved with Jump.
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Re: ASMBXT 3rd Party Editing Tools

Post by Willhart »

Download link for the Copy-Paste tool seems to be broken.
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Re: ASMBXT 3rd Party Editing Tools

Post by docopoper »

Ok. It should be back up now.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Willhart
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Re: ASMBXT 3rd Party Editing Tools

Post by Willhart »

The Copy-Paste tool doesn't recognize the a2mbxt.exe unless it is renamed back to asmbxt.

Also I noticed that you can copy and move blocks that have been resized manually on the level file. The creation of custom lenght slopes becomes way easier.
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Re: ASMBXT 3rd Party Editing Tools

Post by KingTwelveSixteen »

Why does this thing have so few downloads???

Copy-paste is so useful sometimes. SO USEFUL. :mrgreen:

In fact, why didn't I download it until just now? Because I used to be stupid, that's why! :roll:
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Re: Copy / Paste Tool

Post by docopoper »

Ok, I've made a large update to this thing's functionality. See the opening post.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Re: Copy / Paste Tool

Post by Willhart »

"No grid snap movement" and "layer/id specific selection" will be very useful for my levels.
Thank you. It is working fine as of now.
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Re: Copy / Paste Tool

Post by docopoper »

Good. :)
Are there any other features you would like added?
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.

Image <- Go team Yeah Doctor Shemp.!
Image <- That's everyone being nice to me. ^^

I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
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Re: Copy / Paste Tool

Post by Willhart »

Larger working area is the first thing that comes to mind.
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Re: Copy / Paste Tool

Post by devil†zukin »

could you just replace the smbx editor entirely while you're at it thank you
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Willhart
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Re: Copy / Paste Tool

Post by Willhart »

It would be nice to test the levels within the level editor somehow. It would mean less program switching. Also I just realised I can copy paste items to a different section if I keep holding the mouse button. This means I can actually create more than one section in one of my unfinished levels with relative ease.
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