Rénà wrote:could you just replace the smbx editor entirely while you're at it thank you
Haha, don't worry - I'm working on it sort of (by making an engine that I intend on making a replacement for SMBX in)
Willhart wrote:It would be nice to test the levels within the level editor somehow. It would mean less program switching. Also I just realised I can copy paste items to a different section if I keep holding the mouse button. This means I can actually create more than one section in one of my unfinished levels with relative ease.
Sorry, I'm pretty sure there is no way to call SMBX to open with a specific level loaded from the command line - otherwise I would totally do that.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.
<- Go team Yeah Doctor Shemp.!
<- That's everyone being nice to me. ^^
I made a game called
Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.