Maybe a little, but not nearly to the extent I thought it would. I'll mess with it a bit more before I make his sheet, but I think it could work.ztarwuff wrote: Oh yeah, you're right. The hair on Toad cosplay raocow just ends up looking like shading. Oh well, can't do much about it, I guess, unless he has an R painted on his chest but that would be silly.
The second SMBX collab!
Made an update to Paper Demo (mainly her cape sheet in which I forgot to add front/back facing frames.
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Looks like I can't add any more attachments, so heres a link to all the Paper raocow sheets, hopefully I didn't mess anything up with uploading them, but if I did, I still have them all save on my laptop.
EDIT- Had to update Angry Cow. Nothing major, just had to flip the R on one of the frames.
FInished Paper Kood. I tried to theme his power ups on koopa subspecies (although the bomb throwing hammer bros is based on an enemy from Midas Machine, at least design wise).
NOTE:Both flying power ups lack a frame from Kood facing towards/away from the player. I've added the facing towards frame in the corner, and the climbing frame is facing away.
The Lakitu power up causes the full cloud to spawn while Kood is sinking. If possible, use the 3rd frame of his walking animation for falling while in water (not sure how specific we can get with setting what frame plays where, so if it's an issue, I'll try to find a work around).
Everything looks awesome so far. I also noticed the poll and voted for just costumes, since accessories seem too difficult to fit all different characters. On the other hand, visual effects like a light trail or sparkles could possibly be cool, depending on what you can make with the shaders.
Starting a new LP Here. Do give the game a look if you find it interesting.
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