Ignoring some of the items with notes beside them, we have a good start on what items are where, but the pricing and placement of the shops themselves in correlating to the dungeons and dungeon order is another issue that we must tackle.Doctor Shemp wrote:Assuming that Overworld 1 is up to the Flipper Dungeon and Overworld 2 is everything past that, and that the overworlds themselves are non-linear, here's my opinion on which items should be on each overworld (be it hidden or in shops):
Overworld 1Overworld 2
- Bait
- Bomb Bag: Medium (would require bombs to access)
- Boomerang: Magic (or well hidden in the Boomerang Minidungeon)
- Cane of Byrna
- Charge Ring 1
- Heart Ring 1
- Magic Ring 1
- Peril Ring
- Scroll: Peril Beam
- Scroll: Spin Attack
- Stone of Agony
- Sword: White (with beef gate)
- Wallet 1
- Wealth Medal 1
- Whisp Ring 1 (assuming anyone's used jinxes)
- Arrows: Silver
- Blue Ring
- Bomb Bag: Large
- Bombs: Super (ideally after running a gauntlet of Phantom Ghinis, so you can have the satisfaction of blowing them up on the way back out)
- Bow: Long
- Charge Ring 2
- Heart Ring 2
- Magic Book
- Magic Ring 2
- Red Ring
- Scroll: Cross Beams
- Scroll: Hurricane Spin
- Scroll: Super Quake (would require a hammer to access)
- Spells: All
- Sword: Magic
- Wallet 2
- Wealth Medal 2
- Whimsical Ring
- Whisp Ring 2 (assuming anyone's used jinxes)
Post discussions, ideas and suggestions below to help know if the price is right and the availability of those items is understandable.