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AZCT To-Do List

Posted: 09 Nov 2013, 10:31
by jayScribble
Just putting it up here (again) for organizational reasons:

High Priority:
  • Dungeons (bosses not included)
  • Mini-Dungeons
  • Overworld
Medium Priority:
  • Overworld Dungeon Placement
  • Overworld Features and Secrets
  • Dungeon Bosses
  • Dungeon Testing and Improvement
  • Overworld Testing and Improvement
  • Item Sorting and Selection
  • Scripting
  • Final Dungeon
  • Final Boss
Low Priority:
  • Music
  • Sprites
  • Plot Writing
  • Shops and Item Pricing
  • Author Cameos and Sprites
  • Bonus Dungeons
  • Assembly
Post-Assembly
  • Dungeon Insertions
  • Alpha/Beta Testing
  • Polishing and Bug removals
  • Official Release
Anything I missed or something that should be inserted should be posted down below.

Re: AZCT To-Do List

Posted: 23 Feb 2014, 20:39
by KobaBeach
Horikawa Otane wrote:Just out of curiosity, is this game still being actively worked on?
Kinda?

The overworld is currently being worked on by Doctor Shemp.

I still have to finish my dungeon, which I've been procrastinating on (all I have to do is remake the 2D section, tone down the difficulty and it's finished, but tests and stuff).

The following dungeons are complete:
Wizrobe's House (by KingTwelveSixteen)
Wyvern Cavern (by raekuul)
Tar Pits (by Doctor Shemp)
Gargoyle's Domain (by AlexanderXCIII)
Old <name of town> (by CodeGorilla)

The following dungeons are incomplete:
Leever Nest (by Riolu180) [needs boss]
Shoe's Zone (by Moosh and Nabe) [they've been gone for a while now]
Shrine of Illusion (by CodeGorilla) [he started working on it in December]
Nimbus Monastery (my terrible level) [need to finish the 2D section]

The following minidungeons are open:
Boomerang dungeon
Flipper dungeon

The following minidungeons are taken:
Luna's Chariot (originally by Aposke, Kil is taking over now)
Wand dungeon (by LaularuKyrumo)
Quiver dungeon (by Validon98)

Re: AZCT To-Do List

Posted: 20 Aug 2016, 07:05
by FireSeraphim
@Kobabeach: I find it suspicious that you're omitting the fact that I made the red candle dungeon (The Ghost Ship, it's boss was made by Moosh) and the Hookshot dungeon (The Forgotten Vale, it's only missing a fitting bossfight).

Re: AZCT To-Do List

Posted: 20 Aug 2016, 12:19
by Nimono
FireSeraphim wrote:@Kobabeach: I find it suspicious that you're omitting the fact that I made the red candle dungeon (The Ghost Ship, it's boss was made by Moosh) and the Hookshot dungeon (The Forgotten Vale, it's only missing a fitting bossfight).
You do realize that post was made 2 years ago, yes?

Re: AZCT To-Do List

Posted: 21 Aug 2016, 10:20
by Nabe
If anyone is wondering what's left to do, I've been posting in the planning thread about it. Basically all that's left is two final dungeon floors (one claimed, one unclaimed) and a big chunk of boss scripting (3-4 bosses) that's slowly being handled. This doesn't include the potential optional dungeon by Franky.

Re: AZCT To-Do List

Posted: 24 Aug 2016, 19:15
by Willhart
Am I in the game yet?

Re: AZCT To-Do List

Posted: 26 Aug 2016, 13:36
by Nabe
Willhart wrote:Am I in the game yet?
:D