Sorry it took so long to get around to testing this.Lejes wrote:Over a year in the making, I give you ARCHERY MINIGAME.
Well, not really a year, more like a few weeks. To be honest, I procrastinated so long that I completely forgot what the original concept was supposed to have been and can't find the original idea posts any more, so I winged it. It uses a round system like the archery mini games in Ocarina of Time and Majora's Mask, and I'd like some input on what I've got there. Once the fundamentals have been touched up I can focus on adding the bits that integrate it into the quest, like messages, prizes, etc.
First score: 511
Second score: 715
It's great! It might be a bit long if someone has to replay it more than once or twice for a higher score, but it's a fun spectacle. 750 and up would definitely be attainable with Bow 2, which is currently in the latter half of AZCT.
The hitboxes on the X signs is a bit unforgiving when they're moving (rounds 10, 12) but it's not that hard to get used to.
The patterns in the later rounds are really fun, 20 was funny. I wish the signs in round 17 took a tiny bit longer to come up, and that there was a little time after they go back down to hit maybe one blue rupee? If you miss your shots at the start of it or don't notice you need to fire, it could potentially be frustrating late into the rounds, but hitting one thing would mitigate that. And round 19 seemed very short.
In terms of prizes, Quiver 2 is definitely yours. Quiver 3 is up for grabs too, but don't feel that you need to split it up into two sets of 10 rounds or something to give away both quivers, because the endgame swap fairy will give away Quiver 3 in exchange for Quiver 2. You could give away one of Bow 2 or Arrow 2 as another prize if you really want one of them, as they're both in shops at the moment. Or there could be some script item that affects arrows? And then, if you want to do a piece of heart, or a magic piece (2 per container), budgeting one for the arrow game will be fine. Lots of options.
It's in a swamp, and it's run by the brother of a flirty girl in town, although that can be changed as it's just a throwaway line. So if you want to write messages / make a storefront, that's what you have to work with.