Why not?Alexander wrote:In the...1300's?metaking wrote:The boss is the weather changing machine.
There canon with bullet that never stop.
Why not?Alexander wrote:In the...1300's?metaking wrote:The boss is the weather changing machine.

raocow wrote:Next LP project - the entire hunter/scorpion series in chronological order
Epic win here.Oracle of Wuffing wrote:Nah, it was just the preincarnation of Cthlaibil, the ancient elder evil of the spirit of warfare (who is also apparently a weather machine). It's time travel, you gotta do something completely nonsensical and brain-exploding or else it just isn't right.

Ahem.Oracle of Wuffing wrote:Nah, it was just the preincarnation of Cthlaibil, the ancient elder evil of the spirit of warfare (who is also apparently a weather machine). It's time travel, you gotta do something completely nonsensical and brain-exploding or else it just isn't right.



Yeah, that does seem pretty pointless. Like annoying for the sake of being annoying.yoshicookiezeus wrote:I have to say that the whole "some flame throwers hurt you while others kill you instantly" thing seems more than a bit arbitrary to me...
Yes, if you handwave everything that ever happens as "That's how time travel works here don't question it it makes sense I promise even the parts that don't make sense," then you won't have anything nonsensical or head-explodey, and it makes perfect sense for an ancient elder yadda yadda yadda to have a preincarnation. However, since the Committee for Determining if Time Travel is Acceptable willingly accepts funds from big-time hollywood corporations, I hardly consider them to be a neutral resource.Alexander wrote:Those methods of time travel are COMPLETELY acceptable and nothing THAT wacky happens.(By the game's standards.)
raocow wrote:Next LP project - the entire hunter/scorpion series in chronological order
Technically, those two are the exact same blocks (hurt Mario on some frames, do nothing on the others). It is just a matter of graphics. But given how the creator didn't use them in what would seem to be the most logical place (i.e. today's levels), I kind of doubt they will appear at all.Oracle of Wuffing wrote:So anyhow, is that the only type of flamethrower we're going to see, or does this game have the more "traditional" flamethrowers on future levels alongside the crazy burning potato plant type things? What with the Boomerang Bros. and Roto Discs, I would have thought that adding those types of flamethrowers was a cookie-cutter type addition to an existing hack.
Nooooo.... ._.(After ~4 minutes) ..without editing, this level alone took me about 10 minutes
Did we ever actually see this in action, though? It seemed that raocow only died when he was mini-Mario, but that could have just been a coincidence.yoshicookiezeus wrote:I have to say that the whole "some flame throwers hurt you while others kill you instantly" thing seems more than a bit arbitrary to me...
http://www.youtube.com/watch?v=tBmUfiiMeTA#t=7m57smegamario wrote:Death Montage: The Game
It's not a science, it's magic.Oracle of Wuffing wrote:Yes, if you handwave everything that ever happens as "That's how time travel works here don't question it it makes sense I promise even the parts that don't make sense," then you won't have anything nonsensical or head-explodey, and it makes perfect sense for an ancient elder yadda yadda yadda to have a preincarnation. However, since the Committee for Determining if Time Travel is Acceptable willingly accepts funds from big-time hollywood corporations, I hardly consider them to be a neutral resource.Alexander wrote:Those methods of time travel are COMPLETELY acceptable and nothing THAT wacky happens.(By the game's standards.)
As we all know, video games and movies (and the people that play/watch them) are the pinnacle of quantum physics or whatever time travel's classified under. So, let's all turn this into a five page overblown argument where we're not even listening to each other and just stating and restating our opinions. Better yet, "Ha ha, raocow died several times in situations that should have been avoided."
Nonsensical.Alexander wrote:It's not a science, it's magic.
Brain-exploding.Alexander wrote:You can NOT go back in time without altering the future/present, UNLESS you were meant to do that, but the risk that you weren't would make it too big to actually do that,
QED.Oracle of Wuffing wrote:So, let's all turn this into a five page overblown argument where we're not even listening to each other and just stating and restating our opinions.
At 1:12, he goes from Super to Regular Mario from hitting the fire, at 1:49 he goes from Super to Dead. Odd, looks like it was the same tank, so I guess Cypher was thinking along the lines of getting killed between two muncher plant fire trash barrel things would kill you, but the edge ones would just hurt you? Or I'm disoriented from all the cuttings.VideoGuy wrote: Did we ever actually see this in action, though? It seemed that raocow only died when he was mini-Mario, but that could have just been a coincidence.
raocow wrote:Next LP project - the entire hunter/scorpion series in chronological order
http://www.youtube.com/watch?v=XjsgoXvnStYAlexander wrote:You can NOT go back in time without altering the future/present,







Hell yeah.jasssmin wrote:Would you really rather have practically no progress, and just the same screens over and over and over and over and over and over and over? When rao's getting stuck like this, he also talks less/stops commenting since he's experienced enough to know what he's probably going to cut out, and that only saves himself some nerves. You don't wanna fall into some sort of trance from replaying the same sequences a million times, and lose focus on the game since you're talking so much and getting annoyed at the anti-progress that's bound to happen. IMO. It's okay that he's cutting out what he feels like cutting out, he has some quality standards to fulfill for himself, too.Kleiner Kokiri wrote:Nooooo....(After ~4 minutes) ..without editing, this level alone took me about 10 minutes
You're cutting too much. You can't cut like.. 60-70% of the footage!


