About those gold saws and metal elements and junk. Patchouli's 'Metal' magic comes from Friday, which is 金曜日 (kinyoubi). 金 which means metal, but also 'gold' in particular, and can be used to describe things that are golden colored. So when you think "the element of metal" in Japanese, you can't really help but picture something gold.
The ports are not well made, but they do their job to a satisfactory level. But I'll admit I had a different mindset when I was playing then I think many of you do. Opposed to hearing one of the ports and going, "oh, this could be so much better" I kinda just went "hey, this is supposed to be TH6's title theme. Neat!"
And in a way, a lot of the wonky, clichéd, bad quality choices are really what made this hack so much fun for me. I let out an audible groan when I played the 1-1 remake, but it was so dumb, I started laughing at the hack. And continued laughing through pretty much the whole game. When things were said and done, without even having realized it, I had played one of the most enjoyable hacks I had in a long time. And not in a 'so bad it's good' way. The levels are genuinely fun. So hearing people complain about the stuff like music, palettes, etc, sounds so alien to me. I actually think that had the hack done everything at really polished levels, I wouldn't have enjoyed it quite as much. It'd lose its charm, as passé as that sounds.
Oh well, this comment might be a bit premature. I have a pretty different outlook since I've already played the whole thing, and I have a feeling a lot of you will come to feel the same way about the hack as we get further along. But yeah, basically the criticisms (while totally valid mind you! Not arguing with that at all) sound really strange to me, since none of them came to mind while I was playing at all. It feels almost as if they're missing the point, which is a completely subjective statement, but oh well. As raocow said, we need some dumb fun every now and then.