Paper Mario - The Last Stage
- raekuul
- D&C 112:13
- Posts: 1856
- Joined: 15 years ago
- First name: Pokota
- Pronouns: he/him/his
- Location: Deti Plains
- Contact:
Paper Mario - The Last Stage
1 - star rod (Prologue Bowser; Chapter 0 Begins)
2 - hammer (Jr Koopa #1)
3 - fighter (Goomba King)
4 - esp
5 - sleep (Prologue Magikoopa)
6 - needle (Chapter 1 Begins)
7 - throw (Fuzzies)
8 - bomb
9 - bomb bomb
10 - mecha (Koopa Bros.; End of Chapter 1)
11 - love-love stick (Jr. Koopa #2)
11.5 - leaf
12 - cook
13 - stone bomb (Blooper; Chapter 2 Begins)
14 - stone
15 - wing (Buzzar)
16 - sand (upgraded Bombette)
17 - magic
18 - wild hammer (Super Hammer)
19 - ninja (Tutankoopa, End of Chapter 2, Buzzar)
20 - smash bros.
21 - wheel (Electro Blooper)
22 - ball
23 - ghost (Chapter 3 Begins)
24 - hi-jump (Super Boots)
25 - normal
26 - ufo
26.9 - monado arts
27 - big-rig mouth (Tubba Blubba, End of Chapter 3)
28 - tornado (Jr. Koopa #3)
29 - invincible candy
30 - needle needle (Chapter 4 Begins)
31 - 1UP (Anti Guy)
32 - mini
33 - mix
34 - light (General Guy, End of Chapter 4)
35 - ice spark
36 - doctor (Fuzzipede, Start of Chapter 5)
37 - kine
38 - spear
39 - stone cutter
40 - burning stone (upgraded upgraded Bombette, Ultra Hammer)
41 - water (Lava Piranha, End of Chapter 5)
42 - bell
43 - robobot armor
44 - master (Kent C. Koopa, Ultra Master)
45 - ranger (Super Blooper)
46 - drill (Start of Chapter 6)
47a - mike
47b - coo+spark (Spike?)
48 - inhale (Huff 'n Puff, End of Chapter 6)
49 - parasol
50 Ice (Start of Chapter 7)
51 - freeze
52 - mirror
53 - copy (Crystal King, End of Chapter 7)
54 - spark
55 - starship (Start of Chapter 8)
56 - bullet climax
57 - paint (Koopa Bros. Redux)
58a - beam (Hallway Bowser)
58b - circus (Final Bowser, Game Complete)
Re: Paper Mario - A Long-Expected Party
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7129
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: Paper Mario - A Long-Expected Party
this is the worst idea you could have but a lot of us on discordhaus expect raocow to shitpost that way, for better or for worse. im not sure how easy pm1 is, i've only beat smrpg and i'm still at the first actual chapter of pm1, haven't played it in a year?
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- HatKid
- If this ain't a flair, then I don't know what is
- Posts: 416
- Joined: 9 years ago
- Pronouns: she/her
- https://hatkid.talkhaus.com/
Re: Paper Mario - A Long-Expected Party
I did have to use a turbo controller at one point but I was never good at button-mashing anyway.
I hope all the thread titles are just Lord of the Rings chapter titles
- camwoodstock
- raocow play floigan brothers on dreamcast
- Posts: 1049
- Joined: 10 years ago
- First name: Cam & Tori
- Pronouns: her/him
- Location: Tong-Nou
Re: Paper Mario - A Long-Expected Party
~camwoodstock | she/he (genderfluid) | | &: Tori (she/her) | The Wall of Turner
Re: Paper Mario - A Long-Expected Party
Game isn't necessarily hard, but it can catch you off guard at times.
The thing with a "shitpost" build is that...well, it doesn't really matter that much in RPG terms. Outside of HP/FP/BP, numbers don't really go up that often for Mario, so far as I can tell, and they don't necessarily go up for his partners either (
Unless you use Super Blocks
). The game's difficulty curve is really weird.Re: Paper Mario - A Long-Expected Party
Funny thing is, i have no recollection of that opening movie at all (at least the Bowser part) because i always skipped those as a kid. I don't remember when was the point that i started watching them at least once, but this clearly wasn't it!
Not sure how i feel about the attract mode screen more or less spoiling a bunch of things you're going to see in the game. Maybe there's some feeling of payoff, like "oh this is the thing i saw in the attract mode movie!" when you get to it.
Consider posting on the talkhaus too!
Re: Paper Mario - A Long-Expected Party
This game looks absolutely amazing when upscaled and the texture pack applied. The paper aesthetic makes the lower-poly environments still look intentional, even with better textures, and the texture pack legitimately makes it look like a modern game.
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7129
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: Paper Mario - A Long-Expected Party
its mostly that a lot of "the antis/haters" if you want to call them that (joke, joke), expect raocow to just meme and boost nothing but FP because more attack = more good. if rao ever needs some backseating, just go with whatever you need or whatever's lowest in the current moment while not overspecializing and that should be good enough? that's usually what i do in summon night games.thatguyif wrote: ↑1 year ago The thing with a "shitpost" build is that...well, it doesn't really matter that much in RPG terms. Outside of HP/FP/BP, numbers don't really go up that often for Mario, so far as I can tell, and they don't necessarily go up for his partners either (Unless you use Super Blocks
). The game's difficulty curve is really weird.
except that in the strategy rpg ones i tend to work on defense and magic defense more often than not, to not get boned in low level runs or brave clear runs, but you get what i'm saying.
if sebby in the spotzone tries to shit on this lp away from most public eyes on the talkhaus, please block him, even if you don't want to ban him
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- camwoodstock
- raocow play floigan brothers on dreamcast
- Posts: 1049
- Joined: 10 years ago
- First name: Cam & Tori
- Pronouns: her/him
- Location: Tong-Nou
Re: Paper Mario - A Long-Expected Party
KobaBeach wrote: ↑1 year agoits mostly that a lot of "the antis/haters" if you want to call them that (joke, joke), expect raocow to just meme and boost nothing but FP because more attack = more good. if rao ever needs some backseating, just go with whatever you need or whatever's lowest in the current moment while not overspecializing and that should be good enough? that's usually what i do in summon night games.thatguyif wrote: ↑1 year ago The thing with a "shitpost" build is that...well, it doesn't really matter that much in RPG terms. Outside of HP/FP/BP, numbers don't really go up that often for Mario, so far as I can tell, and they don't necessarily go up for his partners either (Unless you use Super Blocks
). The game's difficulty curve is really weird.
except that in the strategy rpg ones i tend to work on defense and magic defense more often than not, to not get boned in low level runs or brave clear runs, but you get what i'm saying.
if sebby in the spotzone tries to shit on this lp away from most public eyes on the talkhaus, please block him, even if you don't want to ban him
the game's extremely obvious that you need to level BP to use more attacks, rather than FP, we honestly wouldn't be shocked if raocow plays this game like we do and just. maxxes BP first. and only levels HP/FP when FORCED to before that point. incidentally we still believe this to be the proper way to play the game
~camwoodstock | she/he (genderfluid) | | &: Tori (she/her) | The Wall of Turner
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7129
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: Paper Mario - A Long-Expected Party
camwoodstock wrote: ↑1 year agothe game's extremely obvious that you need to level BP to use more attacks, rather than FP, we honestly wouldn't be shocked if raocow plays this game like we do and just. maxxes BP first. and only levels HP/FP when FORCED to before that point. incidentally we still believe this to be the proper way to play the game
pretty much. badges are super fun to use, but i try to work on hp too just in case. im terrible at timed hit minigames
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- PSI Ninja
- Posts: 574
- Joined: 9 years ago
- https://psininja.talkhaus.com/
Re: Paper Mario - A Long-Expected Party
I always thought that the original Paper Mario felt cozier than TTYD. It's been a long time since I last played it though, so I'm going to treat this series as a walk through memory lane, regardless of how "well" raocow shows off this game.
To be fair, the Super Mario RPG intro movie also teased a bunch of stuff from later in the game, although it carefully avoided any references to the Smithy Gang. Really nice touch.
Re: Paper Mario - A Long-Expected Party
I might actually do this and play the game in a year or so, when the memory of the cow LP has become just a little bit stale. Playing the game in HD sounds like a fun way to spice up a challenge run.
As someone with zero experience with SMRPG, except for hearing that Geno forest maze song in way too many hacks: cool!
I agree with PM1 being cozier than TTYD, even tho i like the latter more as a game. I didn't expect to miss the sound of Roland Sound Canvas instruments, but it's got an undeniable charm here.
Consider posting on the talkhaus too!
Re: Paper Mario - A Long-Expected Party
the star spirits were the hosts of mario party 5, and a species coming from this game appeared too
i think they used this particular bowser's castle in super circuit as well
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Paper Mario - A Long-Expected Party
I believe the similarities to the Yoshi's Island are not coincidental. If I recall correctly, the development team was instructed to take aesthetic inspiration from the two Super Mario World games when making this game. This was especially evident in some of the beta pictures and videos floating around, although the game eventually refined it into a new aesthetic.
Unfortunately, I fear the comments and talkhaus thread will be filled with spoilers and unsubtle allusions to future content. I've already seen:
Re: Paper Mario - A Short Rest
Not expecting anything to be done about this or whatever, just wanted to vent. Hopefully it's not gonna be as much of a thing further into the LP.
- camwoodstock
- raocow play floigan brothers on dreamcast
- Posts: 1049
- Joined: 10 years ago
- First name: Cam & Tori
- Pronouns: her/him
- Location: Tong-Nou
Re: Paper Mario - A Short Rest
(Also, dreams totally exist in the Mario universe! Our evidence?)
hey if at any point anyone posts that image please let it stay up just long enough for us to record us groaning in response, and send itwarpio wrote: ↑1 year ago I'm excited to see more of this playthrough, but I'm kinda bummed to see that the comments are already starting to go out of their way to bring up "Paper Mario civil war politics". I don't know what it is about this franchise's fanbase but this happens in every single discussion thread about the older games ever nowadays. As an avid enjoyer of 2 of the newer Paper Mario games it honestly kinda ruins my enjoyment of internet playthroughs of the older games when they are always accompanied by commenters making toxic potshots at other games in the series that nobody asked for.
Not expecting anything to be done about this or whatever, just wanted to vent. Hopefully it's not gonna be as much of a thing further into the LP.
~camwoodstock | she/he (genderfluid) | | &: Tori (she/her) | The Wall of Turner
- raekuul
- D&C 112:13
- Posts: 1856
- Joined: 15 years ago
- First name: Pokota
- Pronouns: he/him/his
- Location: Deti Plains
- Contact:
Re: Paper Mario - A Short Rest
Which is a shame, since both Color Splash and Origami King look like they'd be right up my alley.
As for Paper Mario 64. This game is a bop. Shame the comments won't let this be a blind playthrough.
Re: Paper Mario - A Long-Expected Party
camwoodstock wrote: ↑1 year agothe game's extremely obvious that you need to level BP to use more attacks, rather than FP, we honestly wouldn't be shocked if raocow plays this game like we do and just. maxxes BP first. and only levels HP/FP when FORCED to before that point. incidentally we still believe this to be the proper way to play the game
Re: Paper Mario - A Short Rest
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7129
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: Paper Mario - A Long-Expected Party
They did. It was one of the GBA games i used to own when i was like 8, along with sonic advance 1-3, pokemon fr and emerald.
Bought it in a toy shop downtown that no longer exists because everytime someone opens a video game store here someone breaks in and steals their shit or they go out of business because most of the stores in my town are small local businesses.
The store owners in my town actually did a petition so a certain supermarket chain (Pingo Doce) wouldn't steal their clientele by including the small restaurant part of the convenience store that it has in like Faro and such, same with another chain (Continente) not having an electronics store (Worten) and such. That's your Koba-lore for the day
I actually don't like the way a lot of NPC designs were super neutered, but as long as the games are good I don't mind, I do want to play OriKing and I'll try to give StickStar and Color Splash a shot when I'm able to, despite them being a bit eh (and if I'm able to run CS on my shitty 2014 PC). Please don't be mean to people who enjoy the later games, that's straight up circa-PS3 era JRPG and WRPG fanboy tribalism shit, and I do not want to see that in my RPG communities at all.camwoodstock wrote: ↑1 year agohey if at any point anyone posts that image please let it stay up just long enough for us to record us groaning in response, and send it
gb2 rpg codex with that shit (or smashboards in this case)
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
Re: Paper Mario - A Short Rest
Because of calling attention to the fact that Goompa had no hands with which to use the hammer, it occurs to me that goombas and Demo probably have the same situation with having to use a foot to hold things! I don't know, maybe goombas use their mouths too.
I used to be bitter about post-TTYD Paper Mario as a kid, but nowadays i don't have the time or energy or desire to be bitter about things like that and instead just enjoy my nostalgia for the first two games and let people enjoy the other ones. All of the weird arcane rules surrounding Mario as a character/IP these days are the bigger fish to fry if you want to rant about Mario, anyway.
Consider posting on the talkhaus too!
Re: Paper Mario - A Short Rest
1 - only for a mostly noncanon intro and a couple visual gags like mario falling to the ground, though the us marketing called attention to it
ttyd - some paper, as a treat (this is also when "mario story" changed its jp branding to paper mario)
super - like none
sticker star onwards - hoo boy
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Paper Mario - A Short Rest
Regarding the whole going all-in with BP: I can see the benefit, but given my own experience, I feel like badge swapping's going to be a big thing regardless of whether you put all your levels into that or not. And that's going to be the true test.
It's a good philosophy to have. I know some people who are still bitter about gaming stuff from like 10 years ago and...eesh