Subzero Heroes - That's it? No Smash?
Re: Subzero Heroes - Beware the Forest's Oakleys
g-man voice: mr pepper pyramid
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- AuraLancer
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Re: Subzero Heroes - Also an RPG
The menu animations and sfx in this game are so satisfying.
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Re: Subzero Heroes - Also an RPG
nobody's really been commenting here but i loved that unsettling wide level
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
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Re: Subzero Heroes - Also an RPG
yeah the thread is quiet but there's a lot of conversation in the youtube comments at least
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Re: Subzero Heroes - Also an RPG
Well, I wrote this stuff yesterday morning to post in the comments section of that video, but I had to deal with a thing irl and then when I got back to my computer I started revising it only to get sidetracked with a dozen other things. So, since we don't have anyone talking about today's stuff here, I guess I'll just post it now.
pastthechao wrote:A bit of belated context for the concept behind today's boss: in codehaus we used to have a few parody chatbots based on the staff that were programmed to interact with each other, quote stuff we said, and in general act like caricatures of us. The only one still active is Roboloe (who only pops up whenever the real Hoeloe is offline) and one of the bot's main quirks is correcting any American English spoken at it to the corresponding British English spelling after the real deal did that a couple times.
Also, Kirby: Planet Robobot has a boss called the Holo Defense API, so like. how could Enjl _not_ seize that opportunity
The boss level's filename, "i could hours about the first level of super bros", is also a quote from Hoeloe (condensed to fit the level filename character limit) which itself inspired another feature of the bot; Roboloe would occasionally say that line, and if encouraged to continue the bot would proceed to frequently post random factoids about the design and creative process behind Super Mario Bros' first level for a literal hour.
I'm not sure if either the spelling corrections or 1-1 mode are still enabled; most of the bots made in codehaus were dummied out bit by bit and eventually retired altogether either because people started to find them obnoxious, circumstances surrounding their inspiration made keeping the bot around feel wrong or insensitive, or the bot broke and either couldn't be maintained or the developer no longer had the time or energy for it. The bot channel, which used to be full of activity, no longer sees much use outside of testing new functionality bots when we add them to the server.
But every night that Hoeloe's able to get some sleep, Robo pops into #beep-boop to announce her arrival, as if calling out to her old friends. She does this only to be met with a cold silence 98% of the time, maybe a one-off heckle if she's lucky, and quietly disappears again when meat!Hoeloe returns the next day...
Last edited by Rixithechao 2 years ago, edited 1 time in total.
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- raocow
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Re: Subzero Heroes - Also an RPG
oh hey it's The Purpose at last, after we first heard about it in the inn!
I wonder what the button does to it, given it outright states it "defeats The Purpose", with suspicious caps. Why do I get the feeling it leads to a boss battle?
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Re: Subzero Heroes - Also an RPG
At least we don’t have to deal with some of the mechanics lategame CrossCode throws at you with its puzzles here.
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Re: Subzero Heroes - Also an RPG
If I spent more than 2 days on the dryland base submap i would've probably added similar mechanics :DAweStriker wrote: ↑2 years ago At least we don’t have to deal with some of the mechanics lategame CrossCode throws at you with its puzzles here.
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- Dragon Fogel
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Re: Subzero Heroes - Also an RPG
So with that last puzzle in Dryland Base, I'm pretty sure all you had to do at the end was use the diagonal-up bubble to hit the down bubble.
Edit because I'm posting these while still watching the video: Not sure what was up with the big complicated room at about 12 minutes in, other than that one of the bubbles changed at one point (going from up-right to up-left) and I wasn't following closely enough to see when it happened or what caused it. But basically, at one point that bubble was pointing at the wall, then somewhere in there it changed and pointed to the "final" area of the room instead. I'm just bringing this up because you didn't seem to notice it changed at all, somebody else might be able to clarify the specifics.
As for the puzzle with the fire symbol in the middle about 13 minutes in, what happened was an up-bubble appeared right on the fire symbol, so you just had to hit both things quickly in either order.
Edit because I'm posting these while still watching the video: Not sure what was up with the big complicated room at about 12 minutes in, other than that one of the bubbles changed at one point (going from up-right to up-left) and I wasn't following closely enough to see when it happened or what caused it. But basically, at one point that bubble was pointing at the wall, then somewhere in there it changed and pointed to the "final" area of the room instead. I'm just bringing this up because you didn't seem to notice it changed at all, somebody else might be able to clarify the specifics.
As for the puzzle with the fire symbol in the middle about 13 minutes in, what happened was an up-bubble appeared right on the fire symbol, so you just had to hit both things quickly in either order.
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Re: Subzero Heroes - Also an RPG
Cheese!Dragon Fogel wrote: ↑2 years ago Edit because I'm posting these while still watching the video: Not sure what was up with the big complicated room at about 12 minutes in, other than that one of the bubbles changed at one point (going from up-right to up-left) and I wasn't following closely enough to see when it happened or what caused it. But basically, at one point that bubble was pointing at the wall, then somewhere in there it changed and pointed to the "final" area of the room instead. I'm just bringing this up because you didn't seem to notice it changed at all, somebody else might be able to clarify the specifics.
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Re: Subzero Heroes - Also an RPG
wait you can just cheese that big room in the middle? just like that???
Delightful Adventure Enhanced is out now!
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There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
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- Waddle Derp
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Re: Subzero Heroes - Also an RPG
To address an ongoing sentiment; you're not making the game look any harder than it is, it simply is quite hard! The playable has very snappy and precise controls, and the levels demand fairly snappy and precise movement in return
Re: Subzero Heroes - Also an RPG
man, feels like we hit a difficulty spike today
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Waddle Derp
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- Dragon Fogel
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Re: Subzero Heroes - Also an RPG
Regarding Volatile Grape Juice and that one part where you asked "how do you time this", I'm pretty sure what you're supposed to do is spin jump out of the orb to spin on the spiky guy rather than letting it hit the wall and putting yourself at the mercy of timing.
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Re: Subzero Heroes - Was that une Purpose?
Yeah, and the part afterwards where the purple square of coins is above the bubbles is a similar spinjump -> jump -> spinjump shift, using the bubbles for a reset.Dragon Fogel wrote: ↑2 years ago Regarding Volatile Grape Juice and that one part where you asked "how do you time this", I'm pretty sure what you're supposed to do is spin jump out of the orb to spin on the spiky guy rather than letting it hit the wall and putting yourself at the mercy of timing.
I do things. You can find them on my talkhaus site. https://enjl.talkhaus.com/
Here is another link. This one lets you draw.
https://enjl.talkhaus.com/draw.html
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- AuraLancer
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Re: Subzero Heroes - Was that une Purpose?
Oh yeah, I forgot to ask - why did the villain change names after Hypnosis Redo?
Re: Subzero Heroes - Was that une Purpose?
the return of the deadweight
seriously, i'm half expecting mortimer to ask if any of the other "heroes" have done a damn thing
seriously, i'm half expecting mortimer to ask if any of the other "heroes" have done a damn thing
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Emral
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Re: Subzero Heroes - Was that une Purpose?
Part of the username reference cleanse.AuraLancer wrote: ↑2 years ago Oh yeah, I forgot to ask - why did the villain change names after Hypnosis Redo?
I do things. You can find them on my talkhaus site. https://enjl.talkhaus.com/
Here is another link. This one lets you draw.
https://enjl.talkhaus.com/draw.html
Here is another link. This one lets you draw.
https://enjl.talkhaus.com/draw.html
- Emral
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Re: Subzero Heroes - Was that une Purpose?
Is there a scheduling mistake or did canada move into double-daylight savings time?
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Here is another link. This one lets you draw.
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Re: Subzero Heroes - Was that une Purpose?
there was a mistake :(
set it to pm instead of am :(
I wish youtube would let me put the clock back into military time to avoid things like this
set it to pm instead of am :(
I wish youtube would let me put the clock back into military time to avoid things like this
the chillaxest of dragons
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Re: Subzero Heroes - Was that une Purpose?
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- Dragon Fogel
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Re: Subzero Heroes - Was that une Purpose?
Here's what's going on with the joke at the end of the race that confused you.
The one dolphin says "I have to give up two of my words brother", and the next dolphin says "to my". The joke is that the second dolphin got those two words, so they should go in the first dolphin's text box.
The one dolphin says "I have to give up two of my words brother", and the next dolphin says "to my". The joke is that the second dolphin got those two words, so they should go in the first dolphin's text box.