Okami HD - The Great Wave Off Kanagawa
- Kilgamayan
- Happy Birthday, Schwer
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Re: Okami HD - Dragon
if someone fell in love with the guy holding kutone as he said yes to something that would be an oki doki
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- Kilgamayan
- Happy Birthday, Schwer
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Re: Okami HD - Dragon
no one saw the original version of that post where i had my wires completely crossed >|
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Re: Okami HD - Dragon
a boss worth repeating, very clearly
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Okami HD - Dragon
The second fight with Orochi is genuinely the thing I find most baffling about this game and possibly my biggest sticking point with it. Like... why? Whether or not you liked the first fight or not, just doing the same long battle again is either gonna just dampen how impressive it is, or just further embitter you towards it. If the story necessitates it, then write the story differently...
Re: Okami HD - Dragon
freshtalk wrote: ↑3 years ago The second fight with Orochi is genuinely the thing I find most baffling about this game and possibly my biggest sticking point with it. Like... why? Whether or not you liked the first fight or not, just doing the same long battle again is either gonna just dampen how impressive it is, or just further embitter you towards it. If the story necessitates it, then write the story differently...
And it’s even more ridiculous when you have to fight him a third time, along with the other bosses in the Ark. I’ll never understand why so many games do these boss refights near the end - feels so tacked on and lazy, imo.
- Kilgamayan
- Happy Birthday, Schwer
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Re: Okami HD - Dragon
S.N.N. wrote: ↑3 years agofreshtalk wrote: ↑3 years ago The second fight with Orochi is genuinely the thing I find most baffling about this game and possibly my biggest sticking point with it. Like... why? Whether or not you liked the first fight or not, just doing the same long battle again is either gonna just dampen how impressive it is, or just further embitter you towards it. If the story necessitates it, then write the story differently...And it’s even more ridiculous when you have to fight him a third time, along with the other bosses in the Ark. I’ll never understand why so many games do these boss refights near the end - feels so tacked on and lazy, imo.
Well, it IS a CapCom game...
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Re: Okami HD - Dragon
>"unforgivable" action
>makes constant excuses, clearly forgiving Oki
Japan really needs to ditch this phrase.
>makes constant excuses, clearly forgiving Oki
Japan really needs to ditch this phrase.
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- nathanisbored
- Posts: 236
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Re: Okami HD - Snow, Moon and Flowers
finally caught up to where raocow is in my Okami HD playthrough on switch! its been a long time but i eventually remembered where all the stray beads and side quests were. i completed the fish journal, animal tome, got all dojo abilities, and maxed out all stats. i have all the stray beads you can have up to this point, clocking in at 24h27m playtime so far. all i can say is, that was a chore... not my first time doing full completion, but quite possibly my last.
i still recommend raocow take at least one episode to go back and search for at least some of the stray beads and optional things he missed. also revisit the emperor!!
i still recommend raocow take at least one episode to go back and search for at least some of the stray beads and optional things he missed. also revisit the emperor!!
- Kilgamayan
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Re: Okami HD - Bullfinch and Weeping Cherry Blossoms
The commitment to no item use is impressive - I probably would have used an Inkfinity Stone instead of waiting seven years for my ink to refill at those slot machine cogs.
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Re: Okami HD - Bullfinch and Weeping Cherry Blossoms
You'd really expect that anyone complaining about running out of ink would just use one to fix their problem instead of continuing to complain about it, lol.Kilgamayan wrote: ↑3 years agoThe commitment to no item use is impressive - I probably would have used an Inkfinity Stone instead of waiting seven years for my ink to refill at those slot machine cogs.
- Kilgamayan
- Happy Birthday, Schwer
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Re: Okami HD - Three Women and Two Children
“i am no man,” said the intruder, and finally pulled back his hood to reveal his face. he was three wolves. “I am Three-Wolves. I am three wolves.”
EDIT: Also this is the obligatory Zelda dungeon complaint but I really want to know the purpose of the architecture of the shrine. Who wanted to build a house of worship and decided the best thing to do would be to make it look and function like That. Like, what if a priest/ess slips five floors up and falls to their doom in that giant open cylindrical room because they don't have the passive Video Protagonist skill that reduces fall damage to zero. Why do humanoids have to traverse white-hot gears spinning at ten fuckzillion miles an hour to get somewhere. Who thought that was a good idea. What is going on here.
EDIT: Also this is the obligatory Zelda dungeon complaint but I really want to know the purpose of the architecture of the shrine. Who wanted to build a house of worship and decided the best thing to do would be to make it look and function like That. Like, what if a priest/ess slips five floors up and falls to their doom in that giant open cylindrical room because they don't have the passive Video Protagonist skill that reduces fall damage to zero. Why do humanoids have to traverse white-hot gears spinning at ten fuckzillion miles an hour to get somewhere. Who thought that was a good idea. What is going on here.
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Re: Okami HD - Three Women and Two Children
the demons fucked it up, clearlyKilgamayan wrote: ↑3 years ago “i am no man,” said the intruder, and finally pulled back his hood to reveal his face. he was three wolves. “I am Three-Wolves. I am three wolves.”
EDIT: Also this is the obligatory Zelda dungeon complaint but I really want to know the purpose of the architecture of the shrine. Who wanted to build a house of worship and decided the best thing to do would be to make it look and function like That. Like, what if a priest/ess slips five floors up and falls to their doom in that giant open cylindrical room because they don't have the passive Video Protagonist skill that reduces fall damage to zero. Why do humanoids have to traverse white-hot gears spinning at ten fuckzillion miles an hour to get somewhere. Who thought that was a good idea. What is going on here.
- Crow
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Re: Okami HD - Three Women and Two Children
all the oina are canines and thus protagonists so they have no fall damage
i've honestly never played a video game in my life
- nathanisbored
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Re: Okami HD - Three Women and Two Children
the game is very explicit about the point of no return, and you'll probably be able to guess when it would happen too.
i will go ahead and post things of interest here:
i will go ahead and post things of interest here:
- raocow
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Re: Okami HD - Three Women and Two Children
thank you for all this yo
I'll be combining this with a txt file I got independantly
I'll be combining this with a txt file I got independantly
the chillaxest of dragons
Re: Okami HD - Three Women and Two Children
Also, one last thing:
Check Sei-An City's Weapon Merchant or the merchant in Wep'keer. They have something you want.
- Crow
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Re: Okami HD - Three Women and Two Children
owl control
i've honestly never played a video game in my life
- Crow
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Re: Okami HD - Three Women and Two Children
said this on patapon spotzone as well but the stray bead reward is something you get only after beating the game, so, you should do cleanup first
also: do the monster manifests as well if they're not included, since there's gold dust you don't have you probably would like to have
also: do the monster manifests as well if they're not included, since there's gold dust you don't have you probably would like to have
i've honestly never played a video game in my life
- Kilgamayan
- Happy Birthday, Schwer
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Re: Okami HD - Cuckoo and Azaleas
Ending the LP with the end of the game is absolutely the right call. Going through the end of the game and then coming back and doing rando cleanup is going to make the end of the LP like the thumbs-up button on these forums except with all the comedy removed.
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Re: Okami HD - Cuckoo and Azaleas
I'm of the opinion the Ark resembles Shelcoof from Panzer Dragoon II Zwei a LOT
(Also, anyone else notice the hieroglyphs of Crimson Helm, Orochi, and Ninetails in the woodprint of the Ark crashing?)
- SAJewers
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Re: Okami HD - Cuckoo and Azaleas
hey a fun little okami anecdote (that not everyone might know about) in today's checkpoint
Re: Okami HD - Cuckoo and Azaleas
The climax on Mt Ezofuji is so good. I know a lot of people don't like the repetitiveness of the second Orochi fight for gameplay reasons, but i think the payoff in the story buildup makes up for it.
Re: Okami HD - Cuckoo and Azaleas
For me the owl fights were the rock bottom of the entire game. You get taunted by Shiranui's super-awesome brush techniques that you're never going to get, the fight itself was confusing as fuck to the point that I had to look up a guide how the hell to do anything of value in it, and Shiranui's presense it just baffling and entirely unexplained. Also how the hell can Ishaku just casually open a gate in space and time?!?!?! That's a big fucking deal they just ignore... All in all hated the experience.
fart.
Re: Okami HD - Cuckoo and Azaleas
i guess holy water being wolf pee would have been too crass even for this game
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
- famous knife crow thumbnail responsibility holder
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Re: Okami HD - Cuckoo and Azaleas
Dogs are now Powerful
i've honestly never played a video game in my life