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Re: La-Mulana 2 - ever downwarder, that's me
Posted: 04 Nov 2020, 23:37
by Voltgloss
Draexzhan wrote: ↑2 years ago
Question for the vets, because I can't quite remember:
Re: La-Mulana 2 - ever downwarder, that's me
Posted: 05 Nov 2020, 00:01
by repairmanman
Spoiler question not for raocows
Re: La-Mulana 2 - ever downwarder, that's me
Posted: 05 Nov 2020, 02:26
by Voltgloss
repairmanman wrote: ↑2 years ago
Spoiler question not for raocows
Re: La-Mulana 2 - ever downwarder, that's me
Posted: 05 Nov 2020, 02:51
by Donut
repairmanman wrote: ↑2 years ago
Spoiler question not for raocows
Re: La-Mulana 2 - ever downwarder, that's me
Posted: 05 Nov 2020, 04:17
by AweStriker
The big ask right now is that
raocow realizes the gates are scannable
.
Re: La-Mulana 2 - ever downwarder, that's me
Posted: 05 Nov 2020, 05:13
by Crow
AweStriker wrote: ↑2 years ago
The big ask right now is that
raocow realizes the gates are scannable
.
he's blindly scanned basically everything else in the game it's so HHNNMNGNF that he's decided to not do it for this one thing
Re: La-Mulana 2 - ever downwarder, that's me
Posted: 05 Nov 2020, 16:25
by Bluster Kerfuffle
also the fact that he decided to speak to every npc like five times but NOT the ones in the underworld apparently
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 05 Nov 2020, 23:31
by Alice
Welcome to quite possibly the most infuriating field to navigate in the entire game. Especially that part where you transfer from Doom to Gloom. Navigating upwards there is a complete and utter nightmare since everything is setup to screw you over and drop you all the way back down to the bottom, if not in the poison lava pool.
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 05 Nov 2020, 23:32
by Zummorr
Oh man we finally see
Voltgloss Giltoriyo again.
He's been outside so long that he got a nice tan.

Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 05 Nov 2020, 23:33
by Grounder
the return of crocodibli
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 00:43
by Draexzhan
Wow speak of the devil...
I like the usage of Himinn
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 07:13
by TiKi
I assume the LM1 Wiiware/LM2 graphics aren't drawn by Nigoro? It's rare to see a programmer with that level of artistic aptitude
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 07:41
by FourteenthOrder
Man, Alsedana has said he was dying a few times but his death just really hit me in such a weird way.
Just like, that unexpected message gave me a similar (albeit significantly lesser) feeling of shock and emptiness that real sudden deaths of people in my life do. And I'm not even the one playing, I wonder if it would have hit me even harder if I was.
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 07:53
by PSI Ninja
FourteenthOrder wrote: ↑2 years ago
Man, Alsedana has said he was dying a few times but his death just really hit me in such a weird way.
Just like, that unexpected message gave me a similar (albeit significantly lesser) feeling of shock and emptiness that real sudden deaths of people in my life do. And I'm not even the one playing, I wonder if it would have hit me even harder if I was.
I totally agree. Alsedana's death is so uncharacteristically poignant for this game, so yeah, it hit me on my own playthrough. Lumisa removing her hat at the funeral was a nice touch, along with other things like the ritual dance and Mulbruk quietly mourning - the developers handled this well.
Regarding the Eternal Prison, I went there early, as soon as I got the requisite mantras. Needless to say, I couldn't really do much. I didn't even have the Clay Doll outfit yet, so that was fun. Pretty annoying without the use of the Grail, especially with all the instadeath traps and tricky enemies that can knock you into spikes and lava.
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 10:33
by Tenlade
La mulana2 OST: Wise man who died
The fact its not some big kinda dramatic final speech at his deathbed,and you're just well, basically getting the text that the old relative in the hospital finally passed away and man that hits a bit close to home.
I do like they keep it serious and Lumisa takes her hat off and offers a moment of silence before letting the player goof off again (if you try heading to the funeral in the clay doll suit, she'll take the helmet off)
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 16:13
by raocow
I keep having hour long sessions because I just can't stop playing
Re: La-Mulana 2 - get an extra weight to put in your sorrow hole
Posted: 06 Nov 2020, 17:44
by FPzero
TiKi wrote: ↑2 years ago
I assume the LM1 Wiiware/LM2 graphics aren't drawn by Nigoro? It's rare to see a programmer with that level of artistic aptitude
I think they are. Nigoro is actually like 2 or 3 people, so maybe it wasn't the main programmer making all the assets, but otherwise I'm pretty sure they did all their work in-house with just the small team and then Playism on the side doing localization support. Even the freeware version of La-Mulana 1 had an instruction manual with lots of art in it that matches the style used throughout LM1 remake and LM2, and that was definitely all drawn by their small team.
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 06 Nov 2020, 22:56
by Alice
Only raocow would manage to activate the Alsedana funeral event with exactly 444 gold, lol.
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 06 Nov 2020, 23:24
by Crow
gotta say excellent work on solving the hard puzzle literally the last possible moment before it became relevant
hell is hell!
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 07 Nov 2020, 02:08
by FPzero
I didn't know the pig woman discounts the price of the music app after buying the harp!! I bought it for full price before buying the harp

Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 07 Nov 2020, 03:01
by Filbi
Can someone post the text of the Crystal Skulls raocow has found so far?
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 07 Nov 2020, 03:17
by thatguyif
Alice wrote: ↑2 years ago
Only raocow would manage to activate the Alsedana funeral event with exactly 444 gold, lol.
I don't understand the significance.
Also:
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 07 Nov 2020, 05:44
by Crow
thatguyif wrote: ↑2 years ago
Alice wrote: ↑2 years ago
Only raocow would manage to activate the Alsedana funeral event with exactly 444 gold, lol.
I don't understand the significance.
4 is the japanese number for death
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 07 Nov 2020, 06:42
by Voltgloss
FPzero wrote: ↑2 years ago
I didn't know the pig woman discounts the price of the music app after buying the harp!! I bought it for full price before buying the harp :reimuko:
Specifically, you have to buy the Harp and then go talk to Orpheus with it. This is the flag that triggers the pig shopkeeper discounting the music app price from 1500 down to 50.
Re: La-Mulana 2 - this is capitalism hitting you in the face
Posted: 07 Nov 2020, 06:47
by Voltgloss
Filby wrote: ↑2 years ago
Can someone post the text of the Crystal Skulls raocow has found so far?
I've added them to the end of the second post in the thread.