Would people be mad if I just told him that the clay doll suit has more verbs than 'punch'? I'm gonna wait at minimum one episode either way, just wondering the public opinion on this optional not-really-important feature he's (extremely most likely) gonna miss otherwise.
Edit: Won't happen, ignore it.
La-Mulana 2 - fish. it is a fish. it's true.
Re: La-Mulana 2 - super turbo nuclear cannon device 256
- Voltgloss
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Re: La-Mulana 2 - super turbo nuclear cannon device 256
my personal, two-part thoughts
1. I suspect he will discover it when he reaches Nibiru, if he hasn't before then tried "hey can I use subweapons while in this suit," which I do think is a reasonable thing to try and is how I stumbled on this feature myself
2. I personally prefer to give raocow the opportunity to have the surprise and enjoyment of discovering things for himself, especially since he's explicitly said he is not asking for help from people who aren't blind to the game



Re: La-Mulana 2 - super turbo nuclear cannon device 256
Voltgloss wrote: ↑2 years agomy personal, two-part thoughts
1. I suspect he will discover it when he reaches Nibiru, if he hasn't before then tried "hey can I use subweapons while in this suit," which I do think is a reasonable thing to try and is how I stumbled on this feature myself
2. I personally prefer to give raocow the opportunity to have the surprise and enjoyment of discovering things for himself, especially since he's explicitly said he is not asking for help from people who aren't blind to the game
Right, forgot its prevalent role in Nibiru. I'm gonna shut up about the bonus verb.
That said, I still want to present a counterpoint to part 2: Telling him might lessen a spike of joy but also potentially replace it with a higher amount of base joy throughout the rest of the game. I would not have told him more than "maybe try more buttons in the suit" or somesuch, he'd still have an element of "surprise and enjoyment" as to what more there could possibly be to the suit.
- PSI Ninja
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Re: La-Mulana 2 - super turbo nuclear cannon device 256
Also, it's absolutely insane to see the black Valkyries popping up this early in the game. I only played the game in normal mode, so I didn't expect that.
- Draexzhan
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Re: La-Mulana 2 - super turbo nuclear cannon device 256
I just worry that he'll piece together just what "Spiral Hell" is before he actually gets there.
- Bluster Kerfuffle
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Re: La-Mulana 2 - just a bad use for your condiments
Also yeah why does pressing that weight make that sound?
Re: La-Mulana 2 - just a bad use for your condiments
Also yeah why does pressing that weight make that sound?
- Draexzhan
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Re: La-Mulana 2 - just a bad use for your condiments
I seem to recall hearing that that trap sound is a bug. Though, I don't even remember what that pedestal does, so I'm not the authority on this subject..
The pepper puzzle is a highlight of this game for me. I've really been looking forward to the day that raocow solved that puzzle and I was not disappointed.
- Voltgloss
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Re: La-Mulana 2 - just a bad use for your condiments
Regarding the pedestal that makes the "trap sound" in Ancient Chaos:
the ramifications of opening the sealed gate between Gate of the Dead and Dark Star Lord's Labyrinth
:


- Crow
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Re: La-Mulana 2 - just a bad use for your condiments
mysteries, everywhere



- Voltgloss
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Re: La-Mulana 2 - just a bad use for your condiments



Re: La-Mulana 2 - just a bad use for your condiments
I think you should because we're already giving raocow a full encyclopedia of knowledge including text that is one-time only. If he missed something important because of a button press it's partially the game's fault for letting him back out of something so important and visible only for a limited time.
Of course the bigger question is do you call attention to it and potentially spoil the fact that something you're adding to the notes is important right about now? I think you should, because it's relevant information he *should* have that he missed through slight fault of his own, that he can use to potentially figure out where he's going at a time where he's feeling pretty unsure of his progress and options.
also raocow, if the Ancient Chaos and that tower are so difficult to manage, why not try to find the grail point first before trying to decide if you can fight Anzu? It's like how once you found the grail point in Gate of the Dead that area became much more manageable.
Re: La-Mulana 2 - just a bad use for your condiments
Re: La-Mulana 2 - just a bad use for your condiments
She reminds me of someone I used to date. Dose crazy eyes @_@



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Ditocoaf
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Count Mohawk
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Re: La-Mulana 2 - just a bad use for your condiments
In the Dark Star Lord's Mausoleum,
there is a room with 32 tablets arranged in a 4x8 grid. I believe raocow reached this room today. (referencing voltgloss's map suggests this is room "
C7
")[/ispoiler]I have also seen
a couple of rooms elsewhere in Eg-Lana, no idea where, which have a handful of lights lit up in a 4x8 array
.Is it possible that those two phenomena are related?
(i.e., you would want to do something with the tablets corresponding to the lit-up panels, or recite only those mantras in order, or something?)
Re: La-Mulana 2 - just a bad use for your condiments
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Re: La-Mulana 2 - just a bad use for your condiments
Voltgloss wrote:
warpio wrote:
Re: La-Mulana 2 - just a bad use for your condiments
It's a rather large design flaw when significant portions of the game feel like that though. I personally spent about 90% of the game feeling like I'd barely accomplished anything in my 2-4 hour play sessions. And that's even when I did accomplish quite a bit because navigating just felt so tedious, such as that really infuriating room in Ancient Chaos.
Oh, so I'm not the only one who was thinking that, lol. Though I've been planning on replaying the Danganronpa's recently anyways and Ibuki is one of my favorite characters in the series.
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Ditocoaf
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Re: La-Mulana 2 - what did i understand
Here's hoping raocow didn't cheat himself out of an important tutorial!
(to be clear, I'm as blind as raocow is)
Re: La-Mulana 2 - what did i understand
Pay attention to the names of rooms on the map. You've definitely been to the room/s which contain the answer to the mantra puzzle that you bruteforced. Fobos even directly told you this once.
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Re: La-Mulana 2 - what did i understand
"i don't want to brute force it" *proceeds to brute force it anyways*
"this feels so bad what i'm doing here" *keeps doing it*



- repairmanman
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Re: La-Mulana 2 - what did i understand
especially because he'll have to actually solve it to figure out the other solution



