you're not lazy you're kobabeach
YUMP2 - Marginal Consciousness
- AUS
- Toni#4796
- Posts: 483
- Joined: 14 years ago
- First name: Toni
- Pronouns: they/them/their
- Location: アース
Re: YUMP2 - 15 - Not Roy
"oh no my best friend was replaced by a evil demon shadow monster"
"argh i am the evil shadow monster demon shadow"
Vip is pronounced "Beep"
nostalgic realtime nitroid let's play playlist
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7105
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: YUMP2 - 15 - Not Roy
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- AmazingBastard
- Posts: 6
- Joined: 9 years ago
Re: YUMP2 - 15 - Not Roy
Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7105
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: YUMP2 - 15 - Not Roy
I was just thinking about your avatar the other dayAmazingBastard wrote: ↑3 years ago Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- AmazingBastard
- Posts: 6
- Joined: 9 years ago
Re: YUMP2 - 15 - Not Roy
Like my avatar with this account or Just this avatar in General?KobaBeach wrote: ↑3 years agoI was just thinking about your avatar the other dayAmazingBastard wrote: ↑3 years ago Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7105
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: YUMP2 - 15 - Not Roy
The avatar. It's very goodAmazingBastard wrote: Like my avatar with this account or Just this avatar in General?
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- AmazingBastard
- Posts: 6
- Joined: 9 years ago
- AUS
- Toni#4796
- Posts: 483
- Joined: 14 years ago
- First name: Toni
- Pronouns: they/them/their
- Location: アース
Re: YUMP2 - 15 - Not Roy
hey why does the bang gang and the springboard level have the same music
"oh no my best friend was replaced by a evil demon shadow monster"
"argh i am the evil shadow monster demon shadow"
Vip is pronounced "Beep"
nostalgic realtime nitroid let's play playlist
-
- Posts: 549
- Joined: 12 years ago
- Location: USA
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 7105
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: YUMP2 - 16 - Breakfast Machine
lul @ the orbs
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- AUS
- Toni#4796
- Posts: 483
- Joined: 14 years ago
- First name: Toni
- Pronouns: they/them/their
- Location: アース
Re: YUMP2 - 16 - Breakfast Machine
that port of last resort is so cute!
"oh no my best friend was replaced by a evil demon shadow monster"
"argh i am the evil shadow monster demon shadow"
Vip is pronounced "Beep"
nostalgic realtime nitroid let's play playlist
- J. J. W. Mezun
- Posts: 195
- Joined: 7 years ago
Re: YUMP2 - 15 - Not Roy
That’s what that song was. I knew I heard it before & it was driving me nuts this whole time trying to remember.AmazingBastard wrote: ↑3 years ago Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
This game has a surprisingly good o’erworld. Most hacks, e’en the great 1s, usually just have them just go world to world for the most part, whereas this 1 feels more open-ended.
Wenn alle stehen bleiben und anstarren
und sagen, <¿Warum musst du so sein?>,
schaue ich ihnen einfach in die Augen
und sage ihnen, dass ich von Fledermäusen aufgezogen wurde.
und sagen, <¿Warum musst du so sein?>,
schaue ich ihnen einfach in die Augen
und sage ihnen, dass ich von Fledermäusen aufgezogen wurde.
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3426
- Joined: 10 years ago
- First name: Crow
- Pronouns: she/they/it
- Location: chaos garden
Re: YUMP2 - 15 - Not Roy
i promise i did not know this was coming
i've honestly never played a video game in my life
-
- Posts: 549
- Joined: 12 years ago
- Location: USA
Re: YUMP2 - 16 - Breakfast Machine
I also would like to know what the other path in Bigsports brings.
Also I just noticed, West End Girls plays in the west end of the map.
Also I just noticed, West End Girls plays in the west end of the map.
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
- Posts: 4218
- Joined: 12 years ago
- Location: Nova Scotia
- LunarRainbowShyGuy
- Posts: 895
- Joined: 9 years ago
- Location: ???
Re: YUMP2 - 16 - Breakfast Machine
For some reason I seem to be good at figuring out when a level is automatic. This skill is balanced out by me finding other ways to make a fool of myself. For instance: in Not Roy's Castle I made things harder on myself by mistaking an ordinary turn block for a block you have to throw something at (although it was still quite doable, enough that I didn't really question it until I saw raocow simply hit it with Mario's head).
My foolishness doesn't end there. In this level that you're meant to come back to once you hit the red switch I for some reason thought the red switch blocks were on/off switch blocks and spent quite a few attempts trying to lure a chuck into the pit so I could bounce off its head and hit the switch. I never succeeded at hitting the switch, and eventually I finally thought "hmm, this seems rather difficult for such an early level... wait a minute! These are red switch blocks!".
My foolishness doesn't end there. In this level that you're meant to come back to once you hit the red switch I for some reason thought the red switch blocks were on/off switch blocks and spent quite a few attempts trying to lure a chuck into the pit so I could bounce off its head and hit the switch. I never succeeded at hitting the switch, and eventually I finally thought "hmm, this seems rather difficult for such an early level... wait a minute! These are red switch blocks!".
-
- Posts: 38
- Joined: 8 years ago
Re: YUMP2 - 16 - Breakfast Machine
that sounds like a great troll idea, though. For the next update the red switch blocks shall disappear when hitting the on/off switchLunarRainbowShyGuy wrote: ↑3 years ago For some reason I seem to be good at figuring out when a level is automatic. This skill is balanced out by me finding other ways to make a fool of myself. For instance: in Not Roy's Castle I made things harder on myself by mistaking an ordinary turn block for a block you have to throw something at (although it was still quite doable, enough that I didn't really question it until I saw raocow simply hit it with Mario's head).
My foolishness doesn't end there. In this level that you're meant to come back to once you hit the red switch I for some reason thought the red switch blocks were on/off switch blocks and spent quite a few attempts trying to lure a chuck into the pit so I could bounce off its head and hit the switch. I never succeeded at hitting the switch, and eventually I finally thought "hmm, this seems rather difficult for such an early level... wait a minute! These are red switch blocks!".
Re: YUMP2 - 15 - Not Roy
It's actually Sweet Love by Anita Baker, unless there's a joke I'm not gettingAmazingBastard wrote: ↑3 years ago Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
Mosts Awards:
-
- Posts: 549
- Joined: 12 years ago
- Location: USA
Re: YUMP2 - 15 - Not Roy
I looked up the doom song and it appeared that it sampled Sweet Loveft029 wrote: ↑3 years agoIt's actually Sweet Love by Anita Baker, unless there's a joke I'm not gettingAmazingBastard wrote: ↑3 years ago Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho
- Reecer7
- Crack is fun and nice and a good time!
- Posts: 449
- Joined: 8 years ago
- Pronouns: he/him/his
- https://cro-iba.talkhaus.com/
Re: YUMP2 - 16 - Breakfast Machine
funnily enough, the lyric raocow referenced at the start of wandersong yesterday is now appropriate!
call me reecer6, not reecer7, please! gotta maintain that same internet brand. actually i'm cro-iba now, it's cooler
strange bluebird website (check it out for my art!)
strange bluebird website (check it out for my art!)
- Kilgamayan
- Happy Birthday, Schwer
- Posts: 1916
- Joined: 15 years ago
- First name: Rabi~En~Roll
- Location: Location, Location.
Re: YUMP2 - 16 - Breakfast Machine
<3 Breakfast Machine
Also I don't think I'll ever tire of watching other people deal with Chucks above pits kicking goal orbs at the player.
Also I don't think I'll ever tire of watching other people deal with Chucks above pits kicking goal orbs at the player.
Please interact
Re: YUMP2 - 16 - Breakfast Machine
Checkpoints are removed when going for secret exit to make sure nobody gets them and die (as this would reset ON/OFF switch position forcing the player to get normal exit).