Wandersong - Unison
- Piesonscreations
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Re: Wandersong - Divisi
Who would've thought that the Wandersong was All Star, after all.
Man, what an enjoyable experience it was to watch this LP. Almost teared up with Sama and Miriam's hug at the end there. Miriam is such a good character.
Also, I like to imagine that Eya just erased Audrey. Or hey, maybe Audrey really wasn't a human and was more of a thing created by Eya to be the thing that would end the world, hence her refusal to accept anything other than that. And even Rainbow wasn't aware of this, but of course, would've been conditioned to believe that this "person" would be the hero.
Man, what an enjoyable experience it was to watch this LP. Almost teared up with Sama and Miriam's hug at the end there. Miriam is such a good character.
Also, I like to imagine that Eya just erased Audrey. Or hey, maybe Audrey really wasn't a human and was more of a thing created by Eya to be the thing that would end the world, hence her refusal to accept anything other than that. And even Rainbow wasn't aware of this, but of course, would've been conditioned to believe that this "person" would be the hero.
- UFereSanyo
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Re: Wandersong - Divisi
I decided to make a drawing of a mix of Demo and Eyala :^) I hope you like it! I tried to upload the image from my computer but i had an http error, so i just posted it somewhere else and copied the image url.
Uhh! That's right, I exist.
- raocow
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Re: Wandersong - Divisi
Woooow.....
... that was a stellar finale.
I love that the whole deal that did the thing was less "the McGuffins saved the day" and more "the united voices of the world in general". The real achievement here was bringing everyone together, that is a wild accomplishment, and far more admirable than convincing 7 distant but technically reachable people to hand over a piece of their being, especially when they can technically be dead and containing no trace of their former selves to do it.
Out of interest, where DID Audrey go...? She never appeared once in the finale after the creation of the black hole, which is odd because she doesn't usually vanish after killing an overseer, she sticks around, gloats a bit, then whoosh. She's absolutely smug enough that she would've been standing there, inaudibly gloating in the silent silhouettes after the final strike. Was she at the equivelant of Ground Zero? Did she die?
Also I find it terribly ironic that all that matters to her is the title of The Hero, when we literally know absolutely nobody else who has previously been The Hero, so her claim to the title and feeling of self importance is utterly obliterated in the moment she ceases being and a new world exists, as she'd be totally forgotten. Like, at what point do you hear "This recreation of the universe has happened several times; the last hero was the knight of Fort Cettaira, Sir Arnold Wedgeworth, and before that we had the Eyan Cleric of Chimeslight, Lady Julia Rhombus-Sparke." Even the monks of the Mount Ichor have nothing to say of previous universes, only that "the end" is a thing that happens and they're ready for it. They don't even mention The Hero, nor previous iterations of them, despite Bhami's words making it fully clear that they're aware of the fact that this is a thing that has happened countless times.
For The Hero, there is no recognition, hall of fame, or cheering fans in the next world. The actions of The Hero are utterly destructive at their core. The title is as meaningless as the several "you dashed" achievements that she earns along the way. In a way, I suppose that's why she was chosen. The only person capable of being selected to do this is someone who is so entirely self absorbed and willing to stroke their ego to the extent that they absolutely WILL end the world... just so they can, for the last moments of all of their world's existence, call themself "The Hero" (note the capitalisation). The title is not a badge of honor. It's a mark of shame that cuts so deep that an entirely new universe has to be created just to get past the fact that something like this could happen.
I mean, gosh, can you imagine the difference in the people of Rulle crowding around Audrey if they knew that she was about to rip the floor out from under everyone? People are aware she's fighting monsters, and they acknowledge the title of "The Hero" in that regard. Do they know she's ending the world? There are those with the overseer songs that provide them, but is she upfront about the reason for using it? I'd like to see if there's dialogue that suggests that the general population of the world is aware of what she's REALLY doing because I can't imagine it going well if she just walks up to someone and says "Hi, can you give me the sequence of notes needed to access the spirit world so I can go in and kill one of the seven binding forces of existence and eventually release us from reality to make way for Eya's plan?"
... that was a stellar finale.
I love that the whole deal that did the thing was less "the McGuffins saved the day" and more "the united voices of the world in general". The real achievement here was bringing everyone together, that is a wild accomplishment, and far more admirable than convincing 7 distant but technically reachable people to hand over a piece of their being, especially when they can technically be dead and containing no trace of their former selves to do it.
Out of interest, where DID Audrey go...? She never appeared once in the finale after the creation of the black hole, which is odd because she doesn't usually vanish after killing an overseer, she sticks around, gloats a bit, then whoosh. She's absolutely smug enough that she would've been standing there, inaudibly gloating in the silent silhouettes after the final strike. Was she at the equivelant of Ground Zero? Did she die?
Also I find it terribly ironic that all that matters to her is the title of The Hero, when we literally know absolutely nobody else who has previously been The Hero, so her claim to the title and feeling of self importance is utterly obliterated in the moment she ceases being and a new world exists, as she'd be totally forgotten. Like, at what point do you hear "This recreation of the universe has happened several times; the last hero was the knight of Fort Cettaira, Sir Arnold Wedgeworth, and before that we had the Eyan Cleric of Chimeslight, Lady Julia Rhombus-Sparke." Even the monks of the Mount Ichor have nothing to say of previous universes, only that "the end" is a thing that happens and they're ready for it. They don't even mention The Hero, nor previous iterations of them, despite Bhami's words making it fully clear that they're aware of the fact that this is a thing that has happened countless times.
For The Hero, there is no recognition, hall of fame, or cheering fans in the next world. The actions of The Hero are utterly destructive at their core. The title is as meaningless as the several "you dashed" achievements that she earns along the way. In a way, I suppose that's why she was chosen. The only person capable of being selected to do this is someone who is so entirely self absorbed and willing to stroke their ego to the extent that they absolutely WILL end the world... just so they can, for the last moments of all of their world's existence, call themself "The Hero" (note the capitalisation). The title is not a badge of honor. It's a mark of shame that cuts so deep that an entirely new universe has to be created just to get past the fact that something like this could happen.
I mean, gosh, can you imagine the difference in the people of Rulle crowding around Audrey if they knew that she was about to rip the floor out from under everyone? People are aware she's fighting monsters, and they acknowledge the title of "The Hero" in that regard. Do they know she's ending the world? There are those with the overseer songs that provide them, but is she upfront about the reason for using it? I'd like to see if there's dialogue that suggests that the general population of the world is aware of what she's REALLY doing because I can't imagine it going well if she just walks up to someone and says "Hi, can you give me the sequence of notes needed to access the spirit world so I can go in and kill one of the seven binding forces of existence and eventually release us from reality to make way for Eya's plan?"
Re: Wandersong - Divisi
fell way behind on this oopsie
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Wandersong - Divisi
The devs actually answered that once!helucard wrote: ↑3 years ago Out of interest, where DID Audrey go...? She never appeared once in the finale after the creation of the black hole, which is odd because she doesn't usually vanish after killing an overseer, she sticks around, gloats a bit, then whoosh. She's absolutely smug enough that she would've been standing there, inaudibly gloating in the silent silhouettes after the final strike. Was she at the equivelant of Ground Zero? Did she die?
The original intent for that scene was that you'd get to see her fall into the pit that the Dream King was in, outright saying she died, but they realized two things:
1: It was very hard to notice alongside all the other effects going on.
2: It clashed with the story's theme of forgiveness.
Therefore, they changed it to be ambiguous and the official answer is "no one knows". So what happened to Audrey? Who knows!
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Ditocoaf
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Re: Wandersong - Divisi
Yeah, I like that it doesn't answer what happens to Audrey. Her story ends with killing the Dream King, what happens to her after that is outside the scope of canon.
Theories where she gets "left behind" while the new world is created don't feel right to me. The "wandersong" is the bard's own invention, in the end, and filtering people out based on whether they deserve a second chance doesn't feel true to the bard's spirit. It feels more appropriate, to me, to imagine her in this new universe, her quest over and made obsolete, having to figure out what to do with her life now that the "hero" title is meaningless. Just another person again, like she was always afraid of.
Theories where she gets "left behind" while the new world is created don't feel right to me. The "wandersong" is the bard's own invention, in the end, and filtering people out based on whether they deserve a second chance doesn't feel true to the bard's spirit. It feels more appropriate, to me, to imagine her in this new universe, her quest over and made obsolete, having to figure out what to do with her life now that the "hero" title is meaningless. Just another person again, like she was always afraid of.
- Le Neveu de Rameau
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Re: Wandersong - Divisi
Sapphire wrote:She's a lonely girl
...She ain't got a home.
OOooOOooOOooOO-oo-oo!
Re: Wandersong - Divisi
Is it possible to actually lose the final boss? Or is the health bar just for show?
- Crow
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Re: Wandersong - Divisi
nah you can't lose
i don't think there's a fail state in the entire game like there's a few spots where you can fall in pits but you'll be literally like 3 seconds back at most
i don't think there's a fail state in the entire game like there's a few spots where you can fall in pits but you'll be literally like 3 seconds back at most
i've honestly never played a video game in my life
- CrappyBlueLuigi
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Re: Wandersong - Divisi
i agree that this is likely where she's at post-song, but i definitely feel a bit dissatisfied not getting to experience any of this from the game directly. i'm a sucker for unreasonably self-righteously malicious characters getting their sole motivation ripped from them and having to really, unavoidably confront why the person they were was harmful to themself as much as it was everyone else, just cause it's a really cathartic thing for me in fiction. and like yeah, i could just write that myself, but i think the game could've gone there, and it really felt like it was going there a few videos ago before audrey was like "nvm i am 100% the same person i was three hours ago, and for that matter the same person i was a week ago"
Re: Wandersong - Divisi
When playing as Audrey is the closest, where dying restarts the boss fight. That's kind of a game over in a way, just skipping the actual game over screen and having to choose to continue.
fart.
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Ditocoaf
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Re: Wandersong - Divisi
Some singing sections loop if you do badly enough the first time through. That's basically this game's approach to challenge. I think you can't "fail" the boss fight, but I think the theoretical "how close is Miriam to stealing the sword?" meter loses progress if you're messing up too much
Re: Wandersong - Divisi
This is beautiful.
***
I like that the game doesn't try to redeem Audrey at all. By this point her toxic qualities kind of define her and it would take a whole nother game to reverse that in a way that would feel satisfying, so using the final stretch to instead lean in on how dangerous she is makes more sense to me. And having a character Sama can't help who refuses to change or even self-reflect balances out the game's generally positive themes and gives those more impact. A scene showing Audrey struggling with her identity in the new universe credits sequence would have been ok, but i don't think it's necessary. Being willing to leave loose ends untied or ambiguous when they're not essential to the main point is something i wish more stories would do.
Viola using a non-gendered pronoun for Ash in the ending was another cool moment of this game being casually LGBTQIA+ friendly. I also really appreciate this game committing so well to building a game around non-violent gameplay. A lot of games use abstracted violence to seem non-violent (Mario is a classic example) or are so abstract they don't really include story or characters (like a lot of rhythm or puzzle games), but few pull off a fully realized plot with conflict where the only violent things the player does are handle coffee and control (and at the very end attack) Audrey for a short time.
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Re: Wandersong - Divisi
So I started off kind of only half paying attention to this series, and then at some point (around when Audrey actually showed up, I guess?) it became captivating. It ended up being a really nice experience.
Also, for reference for raocow, Parkitect is a Rollercoaster Tycoon-style game (closer to RCT1 and 2 than the later games in that series). It's pretty good.
https://store.steampowered.com/app/453090/Parkitect/
Also, for reference for raocow, Parkitect is a Rollercoaster Tycoon-style game (closer to RCT1 and 2 than the later games in that series). It's pretty good.
https://store.steampowered.com/app/453090/Parkitect/
- HatKid
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Re: Wandersong - Divisi
I really enjoyed this LP and I want to get the game at some point, but who knows when that'll be.
What a ride this game was.
What a ride this game was.
Re: Wandersong - Divisi
So, this was something.
I want to say something regarding Audrey, something that may, well, anger some of you. If this has been brought up, apologies. It's a long-ass rant, so I'm going to put it in spoiler.
Just wanted to get that off my chest.
I want to say something regarding Audrey, something that may, well, anger some of you. If this has been brought up, apologies. It's a long-ass rant, so I'm going to put it in spoiler.
- CrappyBlueLuigi
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Re: Wandersong - Divisi
i find it really weird the way you use the terms label and identity and would really prefer you elaborate on those instead of being vague
Re: Wandersong - Divisi
Edit: The use of 'label' and 'identity' seems clear enough to me?
"Audrey's ending is ambiguous with the implication that she could be redeemed."
Need to HARD disagree on that interpretation. I think it's purely 100% objectively ambiguous and therefore there's no possible implications to be had, good or bad. We know litelarily nothing of her fate. If anything it was proven beyond doubt in the last 2 acts that she's NOT redeemable, and I can't see how the ending could change that in any way.
"Audrey's ending is ambiguous with the implication that she could be redeemed."
Need to HARD disagree on that interpretation. I think it's purely 100% objectively ambiguous and therefore there's no possible implications to be had, good or bad. We know litelarily nothing of her fate. If anything it was proven beyond doubt in the last 2 acts that she's NOT redeemable, and I can't see how the ending could change that in any way.
fart.
- Whimsical Calamari
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Re: Wandersong - Unison
god what a game
jumping into this thread super late to put in two different thoughts:
first, re: redemption: i don't think her lack of redemption, in the way it was executed, goes against the game's whole "forgiveness" thing. because IMO she wasn't traditionally "irredeemable" at all - in the end, she chose not to be redeemed. she heard what others said, saw her many chances at redemption, thought about what her role and actions meant, weighed everything she could do differently against what she wanted... and ultimately decided that redemption and truly saving the world simply weren't worth as much to her as being The Hero.
second: of course where's Audrey, but also: where are the monks? we just, don't hear about them ever again either. the Bard never goes back to Ichor Mountain to visit them, and we never see them during the Earthsong sequence. and just like Audrey, they were fully accepting of The End, and dedicated to see it through. so i wonder if maybe, at the moment Eya sang the song that ended the universe, she just... took everyone who saw no path for themselves beyond The End? no values judgment or morality at play, Eya simply accepted the souls that were ready and willing to go. it kinda meshes with the logic of ghosts in this game - all the spirits we see have some unfinished business, whether it's delivering a message that was never told in life, giving their child closure, or just accompanying their widow for The End. and once they achieve their purpose, they're gone. (the lines that blurred after the collapse of the spirit world could also have aided that transition, too, who knows)
jumping into this thread super late to put in two different thoughts:
first, re: redemption: i don't think her lack of redemption, in the way it was executed, goes against the game's whole "forgiveness" thing. because IMO she wasn't traditionally "irredeemable" at all - in the end, she chose not to be redeemed. she heard what others said, saw her many chances at redemption, thought about what her role and actions meant, weighed everything she could do differently against what she wanted... and ultimately decided that redemption and truly saving the world simply weren't worth as much to her as being The Hero.
second: of course where's Audrey, but also: where are the monks? we just, don't hear about them ever again either. the Bard never goes back to Ichor Mountain to visit them, and we never see them during the Earthsong sequence. and just like Audrey, they were fully accepting of The End, and dedicated to see it through. so i wonder if maybe, at the moment Eya sang the song that ended the universe, she just... took everyone who saw no path for themselves beyond The End? no values judgment or morality at play, Eya simply accepted the souls that were ready and willing to go. it kinda meshes with the logic of ghosts in this game - all the spirits we see have some unfinished business, whether it's delivering a message that was never told in life, giving their child closure, or just accompanying their widow for The End. and once they achieve their purpose, they're gone. (the lines that blurred after the collapse of the spirit world could also have aided that transition, too, who knows)
Re: Wandersong - Unison
Showing up super late after the party after lurking this whole time to share my last minute thoughts about this wonderful gem of a game.
Actually I'm just going to be focusing on Audrey. (Putting it under the cut)
Anyways all that to say the game should have ended with a slumber party 0/10
Actually I'm just going to be focusing on Audrey. (Putting it under the cut)