Birds of a feather.
VIP6 - VIP
- Piesonscreations
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Re: VIP6 - Kagoshima (the Amami islands)
The Eyes in the Sky wrote: HOW MANY TIMES DO
WE HAVE TO TEACH YOU
THIS LESSON, GOLD MAN???
- BobisOnlyBob
- Mythical Quadruped
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Re: VIP6 - Kagoshima (the Amami islands)
the real key boss was in our hands all along
- AUS
- Toni#4796
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Re: VIP6 - Kagoshima (the Amami islands)
i still think the first room could've been done by throwing the key on top of the block, like raocow did several times without trying to, and then bopping the block from underneath with the p-switch thus removing the timing element from the puzzle
"oh no my best friend was replaced by a evil demon shadow monster"
"argh i am the evil shadow monster demon shadow"
Vip is pronounced "Beep"
nostalgic realtime nitroid let's play playlist
Re: VIP6 - Okinawa
Robbie Golden wrote: Now watch, and learn
my golden flock!
He'll slip and slide
on a donut block!
HA HA HA!!
Robbie Golden wrote: WHAT ARE YOU DOING???
- raocow
- the death of the incredible huge
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Re: VIP6 - Okinawa
I dunno, it went over well in discordhaus, so I decided to kinda make it a thing. Dunno how committed I'll be with it, but we'll see :D
Re: VIP6 - Okinawa
The title gimmick is things related to the levels shown in each video, but some of them are pretty out there to me (meaning that I don't get them).
Last edited by Skye 3 years ago, edited 15 times in total.
Love is nothing in tennis and everything in life.
Re: VIP6 - Okinawa
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Last edited by Skye 4 months ago, edited 1 time in total.
Love is nothing in tennis and everything in life.
- This Eye o' Mine
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Re: VIP6 - Chikuma
The numbers puzzle in Japanese used a sort of mnemonic system known as 'goro awase', which can be used to represent a multi-digit number as a more easy to remember language phrase. Basically, each number can be represented by the first one or two syllables of one of its names. By 'names' I'm referring to the fact the numbers 1 to 10 in Japanese have both a Chinese-derived and a Japanese-derived way of reading them, plus in practice people also often use the English name, or really just anything they can personally remember. For example, you can render the number '4' into 'shi', (from the Chinese reading 'shi'), 'yo', 'yotsu', 'yottsu' (from Japanese reading 'yottsu' with some liberal manipulation), or 'fo' (from the English 'four'). The idea is that you pick one rendition for each digit of your long number in such a way that the resulting syllables lined up in order spell out a viable word or phrase, which you can memorize easily and then translate the syllables back into digits when you need to know the number again.
In the case of this level, the Japanese phrase was 'shiwa nai jigoku satoro', which was derived like this:
4 - 'shi' - Chinese 'shi'
8 - 'wa' - Chinese 'hachi' (this is a very complicated thing to explain, but the basic idea is that in Japanese the syllables 'ha' and 'wa' have a linguistic history of being sometimes interchangeable)
7 - 'na' - Japanese 'nana'
1 - 'i' - Chinese 'ichi'
2 - 'ji' - Chinese 'ni' (in some compound words read as 'ji' due to historical differences in Chinese dialects)
5 - 'go' - Chinese 'go'
9 - 'ku' - Chinese 'ku'
3 - 'sa' - Chinese 'san'
10 - 'to' - Japanese 'tō'
6 - 'ro' - Chinese 'roku'
The phrase itself is either a reference to something I can't find, or semantic nonsense. The first three parts can be read as a meaningful phrase, but 'satoro' doesn't seem to resemble any word. If you take it to be a name, it could be saying something like "a wrinkle-less hell, Satoro", or "Satoro: the wrinkle-less hell". I'm guessing they just wanted a phrase and didn't worry too much about the entirety of it making sense.
As for the translation, I thought about doing this thing where you make a phrase in which each word in sequence has the amount of letters that the corresponding digit signifies (ex. 4-8-7-1-2-5-9-3-10-6 = "that peculiar feeling a go gives whereupon our benefactor counts"), but that felt a bit too vague and misleading considering how obvious the puzzle would be to a native Japanese speaker, so it seemed fairer to just fit the names for the digits in each word, mixing it up slightly ham-fistedly with recognizable Greek and Latin.
In the case of this level, the Japanese phrase was 'shiwa nai jigoku satoro', which was derived like this:
4 - 'shi' - Chinese 'shi'
8 - 'wa' - Chinese 'hachi' (this is a very complicated thing to explain, but the basic idea is that in Japanese the syllables 'ha' and 'wa' have a linguistic history of being sometimes interchangeable)
7 - 'na' - Japanese 'nana'
1 - 'i' - Chinese 'ichi'
2 - 'ji' - Chinese 'ni' (in some compound words read as 'ji' due to historical differences in Chinese dialects)
5 - 'go' - Chinese 'go'
9 - 'ku' - Chinese 'ku'
3 - 'sa' - Chinese 'san'
10 - 'to' - Japanese 'tō'
6 - 'ro' - Chinese 'roku'
The phrase itself is either a reference to something I can't find, or semantic nonsense. The first three parts can be read as a meaningful phrase, but 'satoro' doesn't seem to resemble any word. If you take it to be a name, it could be saying something like "a wrinkle-less hell, Satoro", or "Satoro: the wrinkle-less hell". I'm guessing they just wanted a phrase and didn't worry too much about the entirety of it making sense.
As for the translation, I thought about doing this thing where you make a phrase in which each word in sequence has the amount of letters that the corresponding digit signifies (ex. 4-8-7-1-2-5-9-3-10-6 = "that peculiar feeling a go gives whereupon our benefactor counts"), but that felt a bit too vague and misleading considering how obvious the puzzle would be to a native Japanese speaker, so it seemed fairer to just fit the names for the digits in each word, mixing it up slightly ham-fistedly with recognizable Greek and Latin.
Re: VIP6 - Chikuma
GLaDOSINN wrote: Oh. It's you. It's been a long time. How have you been?
I've been really busy being dead. You know. After you murdered me?
... Okay, look. We both said a lot of things that you're going to regret.
But I think we can put our differences behind us. For science. You monster.
I will say though, that since you went to all the trouble of waking me up, you must really, really love to test.
I love it too.
- FourteenthOrder
- (zeal on discord)
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Re: VIP6 - Okinawa
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Last edited by Skye 4 months ago, edited 1 time in total.
Love is nothing in tennis and everything in life.
- Ashan
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Re: VIP6 - Chikuma
You don't need to always be so hard on yourself about not being able to block clone, it's a frame-perfect trick and can even be ruined by sub-pixel shenanigans I believe. It's done in the SMW speedrun but they use a cape to slow fall so you get 2 frames to hit the clone spot on the block instead of one.
- This Eye o' Mine
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Re: VIP6 - Chikuma
Has any romhack ever used for a level name "A Certain House Athletic" and a sequel to it, "Fall of House Athletic?"
- Dragon Fogel
- Master of Pointlessness
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Re: VIP6 - Chikuma
I could give endless praise to this level. Crossposting from youtube:
This level has to be one of the most brilliant levels ever constructed.
1) An amazing puzzle. Even without the word puzzle, it's quite original to have a puzzle about vines and throw blocks like that (as well as the "preview room" that lets you plan out your moves)
2) Solid design in the VIP6 vine room, which sometimes has saturation of projectiles, but it's satisfying to deal with.
3) The layer2 smash room has lots of really neat setups, like using vines to chop away saws and line guides, and having to time a vine with rising layer 2.
4) The puzzle to get a shortcut to the secret exit involves a really clever use of directional coin blocks.
I'd honestly be proud to even come up with just 1 of these amazing ideas.
This level has to be one of the most brilliant levels ever constructed.
1) An amazing puzzle. Even without the word puzzle, it's quite original to have a puzzle about vines and throw blocks like that (as well as the "preview room" that lets you plan out your moves)
2) Solid design in the VIP6 vine room, which sometimes has saturation of projectiles, but it's satisfying to deal with.
3) The layer2 smash room has lots of really neat setups, like using vines to chop away saws and line guides, and having to time a vine with rising layer 2.
4) The puzzle to get a shortcut to the secret exit involves a really clever use of directional coin blocks.
You don't want the vine to eat the cloud and door, so you block the vine with the directional coins. But the vine just eats through coins, so you hit a P-switch, and the vine stops at the blocks. But when the P-switch runs out, Mario can pass. It's so genius.
I'd honestly be proud to even come up with just 1 of these amazing ideas.
Mosts Awards:
- Reecer7
- Crack is fun and nice and a good time!
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Re: VIP6 - Chikuma
ngl, that's actually immediately what i assumed was the trick in the chosen translation anyway for some reason, even given all the obvious numbers. the fact that the longest number was 9 characters seemed to confirm it.This Eye o' Mine wrote: ↑3 years ago As for the translation, I thought about doing this thing where you make a phrase in which each word in sequence has the amount of letters that the corresponding digit signifies (ex. 4-8-7-1-2-5-9-3-10-6 = "that peculiar feeling a go gives whereupon our benefactor counts"), but that felt a bit too vague and misleading considering how obvious the puzzle would be to a native Japanese speaker, so it seemed fairer to just fit the names for the digits in each word, mixing it up slightly ham-fistedly with recognizable Greek and Latin.
i was burned by a tricky set of clues on Only Connect once and i've never forgotten it subconsciously
edit: now i'm trying to figure if you could theoretically do both methods at the same time, assuming you can pick any reordering of numbers 1-10 to start with. "I" can luckily work for 1 pretty handily as a roman numeral, 2 can be "do," or if that's not convincing, "bi", 3 = "try," and 4 = just "four", and i figure that's all the tricky parts.
call me reecer6, not reecer7, please! gotta maintain that same internet brand. actually i'm cro-iba now, it's cooler
strange bluebird website (check it out for my art!)
strange bluebird website (check it out for my art!)
- This Eye o' Mine
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Re: VIP6 - Chikuma
Slightly dodgy grammar, but this is the best I can get:Reecer7 wrote: ↑3 years ago edit: now i'm trying to figure if you could theoretically do both methods at the same time, assuming you can pick any reordering of numbers 1-10 to start with. "I" can luckily work for 1 pretty handily as a roman numeral, 2 can be "do," or if that's not convincing, "bi", 3 = "try," and 4 = just "four", and i figure that's all the tricky parts.
I spent four decennials to try creating sceptre-hexing nunneries.
Re: VIP6 - Kanmon Special City
Yoshi will remember this
As a general note: It occurs to me that Yoshi, having written the message box, was the one with Lunar Magic that day. The latter half of the level is ultimately devoted to making sure you don't dump yoshi in a pit. If you don't have a yoshi by the end, you get dumped in a pit. That's some crazy irony huh.
Re: VIP6 - Okinawa
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Last edited by Skye 4 months ago, edited 2 times in total.
Love is nothing in tennis and everything in life.
- Leet
- Well, hello, Smith ( ´-`)ノ
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Re: VIP6 - Kanmon Special City
Is it just me or have the last few levels had more than 5 dragon coins
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- AUS
- Toni#4796
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Re: VIP6 - Kanmon Special City
the part where you're babysitting a shell by hitting it from underneath was kind of neat actually
it really made me think of fiddly nonsense my mind would wander and do during a boring class
it's like, tedious, but sometimes tedium is better than boredom
also what is this music!! it's so mellow!
it really made me think of fiddly nonsense my mind would wander and do during a boring class
it's like, tedious, but sometimes tedium is better than boredom
also what is this music!! it's so mellow!
"oh no my best friend was replaced by a evil demon shadow monster"
"argh i am the evil shadow monster demon shadow"
Vip is pronounced "Beep"
nostalgic realtime nitroid let's play playlist