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Super "Mario" World 2 - "Final"

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Kleetus
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Re: Super "Mario" World 2 - "Nutmeg"

Postby Kleetus » 2 weeks ago

All this time I was wondering how raocow was able to play games. I suspected that he made use of six legs, but now I know it's two hands.

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Aqualakitu
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Re: Super "Mario" World 2 - "Nutmeg"

Postby Aqualakitu » 2 weeks ago

This hack does some to have a really strange fetish for extremely tight corridors and very low ceilings. A lot of big Mario discrimination happening.

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SAJewers
hi
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Re: Super "Mario" World 2 - "Rainbow"

Postby SAJewers » 2 weeks ago

https://www.youtube.com/watch?v=_jC4cMQ ... j2d4AaABAg
1updudes on youtube wrote:As for that Blue Goshi room the idea was to keep him as a baby goshi to break the blocks or have a Tanooki Tail. Its a soft-lock which I never considered.
That's my bad. I don't think anyone noticed it when testing and neither did I.
gg raocow
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Piesonscreations
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Re: Super "Mario" World 2 - "Rainbow"

Postby Piesonscreations » 2 weeks ago

I'm kind of surprised that this softlock wasn't caught in testing or like... The conceptual stage. When you think about the ways you can interact with blocks there it's either from the top, bottom, or sides. It is necessary to be able to use the sides, so if you just think the ways that can go wrong it's strange that it got left like that haha
But I guess tunnel vision and not enough testing is a real issue.
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SAJewers
hi
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Re: Super "Mario" World 2 - "Pipe"

Postby SAJewers » 2 weeks ago

Thankfully it looks like the softlock is a one-off?
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Grounder
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Re: Super "Mario" World 2 - "Sprite"

Postby Grounder » 2 weeks ago

:ehh:

that is all
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Grounder
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Re: Super "Mario" World 2 - "Final"

Postby Grounder » 2 weeks ago

It's everyone's favorite; checkpoint starvation!

The game was mostly good, but the back-backened needed to be playtested more.
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Aqualakitu
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Re: Super "Mario" World 2 - "Final"

Postby Aqualakitu » 2 weeks ago

I would definitely like to know if this level was tested with savestates. Very much gives off that vibe that it wasn't played front to back without them.
A lot of cool ideas in the individual segments, they could have totally worked on their own or with a checkpoint in the middle. Not even much of a logistical problem when the level itself could have been a gauntlet with the checkpoint in the middle, and have the boss be its own level afterwards.
And the Thwomp boss is about as welcome as a cat Bowser in a Mario Maker level.

Very much a product of its time though, I wonder sometimes if older hacks would've been better off not striving to be as long as a regular Mario game, and instead going for something like half as many levels, but polishing those up more. Since there were some good ideas in there, but also a solid few moments that feel like they needed more testing or time to cook.

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Piesonscreations
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Re: Super "Mario" World 2 - "Final"

Postby Piesonscreations » 2 weeks ago

If anything, this game at least had a great yoshi replacement sprite.
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1UPdudes
The 1UP of Dudes
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Re: Super "Mario" World 2 - "Final"

Postby 1UPdudes » 2 weeks ago

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I left a lot of my thoughts in the comments of the last video but I'll just say again its really lovely to see people enjoy the work I made.
It was as raocow said a very personal project doing its own thing which means it does have a lot of flaws.

If I had the experience I do now then I can imagine I could of made a much smoother and more refined experience.
But I didn't. Its got that classic feel of a hack from the past cause that is exactly what it is.
It's hilarious how many issues could of been tweaked with a bit more play testing prior to its release. My bad...

( I might updated it in the future as a few people were asking for something along those lines so that'll be in the cards )

Honestly seeing the reactions to certain sprites and such really is amazing. I can't stress that enough.
I'll say once again thanks for playing this. It was really great to see an almost retrospective of my work and just take it all back in.

As I said on YouTube I am actually make a Third and Final "Mario" hack called Super "Mario" World 3-Mix.
Progress is slow as I really want to refine it and give my little fat headed plumber the send off he deserves before its too late and I forget to.
It'll be drastically different so maybe in a few years time raocow will give it ago. We'll have to see.

Before I start rambling and repeating myself too much I just want to say thanks again.
Enjoy a small doodle of Demo not knowing what to say to a very Mario looking person who is clearly not Mario.

-1UPdudes

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BobisOnlyBob
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Re: Super "Mario" World 2 - "Final"

Postby BobisOnlyBob » 2 weeks ago

1UPdudes wrote: As I said on YouTube I am actually make a Third and Final "Mario" hack called Super "Mario" World 3-Mix.
Just so you know, there's already a hack called 3Mix and raocow has played it! But it's an SMB3 hack. Your call on if you stick with the name, obviously, but making sure you're aware first.

Lovely art by the way. :D
BOB is an acronym for BOB is Only BOB etc.

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1UPdudes
The 1UP of Dudes
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Re: Super "Mario" World 2 - "Final"

Postby 1UPdudes » 2 weeks ago

BobisOnlyBob wrote:
1UPdudes wrote: As I said on YouTube I am actually make a Third and Final "Mario" hack called Super "Mario" World 3-Mix.
Just so you know, there's already a hack called 3Mix and raocow has played it! But it's an SMB3 hack. Your call on if you stick with the name, obviously, but making sure you're aware first.

Lovely art by the way. :D
Considering my little hack series is literally just called SMW I ain't winning any awards for creative hack titles. :)
That said however I had a few names in the works like Threedom-Threenale and others a long those lines.

And cheers!!

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SAJewers
hi
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Re: Super "Mario" World 2 - "Final"

Postby SAJewers » 2 weeks ago

1UPdudes wrote: Threedom
I can't not see that word and immediately think of this
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raocow
the death of the incredible huge
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Re: Super "Mario" World 2 - "Final"

Postby raocow » 2 weeks ago

ah man that cute doodle

thanks for make, man
the chillaxest of dragonsImage
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General_Urist
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Re: Super "Mario" World 2 - "Final"

Postby General_Urist » 2 weeks ago

Well that was a janky ride.

When things started people said that this hack reminded them of 'oughties newgrounds flash games. Well, here was our reminder that most of those things did not have the quality to hold up under severe scrutiny.


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