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Donkey Kong Country 2 -- A New Wind Blows

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ano0maly
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Re: Donkey Kong Country 2 -- The Secret to Strength

Postby ano0maly » 3 months ago

I'm also wondering if raocow realizes it yet that

when a kong is carrying the other kong, you can put the kong down instead of tossing the kong forward or upward

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Le Neveu de Rameau
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Re: Donkey Kong Country 2 -- The Secret to Strength

Postby Le Neveu de Rameau » 3 months ago

Leet wrote: -I thought the cat o nine tails was supposed to be sonic the hedgehog
"Drunk Sonic" was my friend's nickname for the Cat o' 9 Tails, so this would appear to be a common association. I'd not be surprised if the resemblance was deliberate.
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Re: Donkey Kong Country 2 -- The Secret to Strength

Postby KobaBeach » 3 months ago

+1'ing the sonic thing
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Re: Donkey Kong Country 2 -- The Paradisers

Postby strongbadman » 3 months ago

Okay I give up, what's the lp title gimmick.

In other news, the haunted rollercoaster level is pretty intense, it's a step up from target terror

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Re: Donkey Kong Country 2 -- The Paradisers

Postby BobisOnlyBob » 3 months ago

strongbadman wrote: Okay I give up, what's the lp title gimmick.

fictional currencies

raocow has a bit of a formula: the first episode title frequently has a double meaning, referring to something seen in the episode, such as the pirate galleon that makes up world 1 of DKC2. However, galleon is also the currency of Harry Potter. He's likely using a list like this one or this one. He also tries to match things on the list to the contents of the episode if he can.

It also dovetails nicely with the fact that every episode features Kremcoins, Banana Coins and DK Coins.
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Re: Donkey Kong Country 2 -- The Paradisers

Postby raocow » 3 months ago

fun fact about the title gimmick!

it was decided at pretty much the last second. Like I had no idea what to do. I didn't want to use diddy's part in the dk rap because I knew the series would have too many videos, since I was pretty much flush with dkc1. I think I got the idea like as the video was being uploaded to youtube.
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Re: Donkey Kong Country 2 -- The Paradisers

Postby FourteenthOrder » 3 months ago

I always loved how the four Kackles in Haunted Hall have different color bandanas. They're all blue in the GBA version, though. :c
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Re: Donkey Kong Country 2 -- The Paradisers

Postby Mandew » 3 months ago

raocow wrote: fun fact about the title gimmick!

it was decided at pretty much the last second. Like I had no idea what to do. I didn't want to use diddy's part in the dk rap because I knew the series would have too many videos, since I was pretty much flush with dkc1. I think I got the idea like as the video was being uploaded to youtube.
man, I wish I was clever enough to figure that one out!
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Re: Donkey Kong Country 2 -- The Paradisers

Postby YelseyKing » 3 months ago

You know. You always hear about how DKC1 has only a single ice cave level, but no one really mentions that DKC2 only has a single haunted house level. Lots more they could've done with that concept, but all they *did* was just... haunted roller coaster. Kind of a shame.
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Re: Donkey Kong Country 2 -- The Paradisers

Postby Money » 3 months ago

I think it makes more sense for there to only be a single haunted house level bc the level associated w/ it is a lot more obviously a "set piece" if that makes sense? Whereas the ice cave in DKC1 feels like they had all these ice cave assets and just... Forgot to use them for more than one level.

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Re: Donkey Kong Country 2 -- The Paradisers

Postby YelseyKing » 3 months ago

Money wrote: I think it makes more sense for there to only be a single haunted house level bc the level associated w/ it is a lot more obviously a "set piece" if that makes sense? Whereas the ice cave in DKC1 feels like they had all these ice cave assets and just... Forgot to use them for more than one level.
Yeah, I s'pose that makes sense. I just like the "Haunted House" music and scenery, and would've liked to see it get at least one more stage based on it. :P
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Re: Donkey Kong Country 2 -- The Paradisers

Postby FourteenthOrder » 3 months ago

I taught myself to play that music on the piano like 6 years ago.

...I no longer remember how tho
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Re: Donkey Kong Country 2 -- Speed

Postby AuraLancer » 3 months ago

mr cow, the Klampons are this game's version of the Klaptraps. They're the crawly big headed chompy dudes.

Also, there's no difference between hair and fur. We just tend to reserve hair for humans while other mammals only get the fur usage. However, hairs on arthropods such as spiders and insects are referred to as hair for some reason. So yes, Squitter is hairy, not furry.

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Re: Donkey Kong Country 2 -- Speed

Postby Zummorr » 3 months ago

AuraLancer wrote:
Also, there's no difference between hair and fur. We just tend to reserve hair for humans while other mammals only get the fur usage. However, hairs on arthropods such as spiders and insects are referred to as hair for some reason. So yes, Squitter is hairy, not furry.
Fuzz on arthropods is sometimes referred to as hairs. Hair on arthropods is often referred to as setae with fuzzy spiders being setose. They are also called macrotrichia (Greek word for Big Hair), or sensilla if they are hairs have attached neurons and the hairs are designed for sensing the environment.
There might be more accurate connotations for the terms than what I'm giving here.

There are also sub cellular hairs called microtrichia, which you'd need a scanning electron microscope to see.

To differentiate setae from microtrichia. Setae are multicellular structures while microtrichia are not. Each seta has a Trichogen cell that grows the hair, a Tormogen cell that forms the socket where the seta exits from, and an attached sensory cell.
This is from my textbook so I suspect this to be an oversimplification.

The scales on moths are derived from macrotrichia and are flattened setae. Urticating hairs found on
spiders and some lepidoptera caterpillars are also modified setae.

Photo I took of a fuzzy caterpillar on a pine needle.
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Re: Donkey Kong Country 2 -- Speed

Postby ano0maly » 3 months ago

NOOOOOOOOOOOOOOOOOOOO
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Re: Donkey Kong Country 2 -- I Don't Know You

Postby Le Neveu de Rameau » 3 months ago

I'm glad raocow finished the Krow rematch with Dixie. Sure, everything about the fight is easier with Diddy, but it's still essential to let Dixie land the final blow, as there's something just so unspeakably awesome about shredding furiously on a guitar in a rainstorm while a ghost explodes in to stardust behind you.

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Re: Donkey Kong Country 2 -- I Don't Know You

Postby Piesonscreations » 3 months ago

If we named species by what they lose, what would we call humans? Loved Ones?
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Re: Donkey Kong Country 2 -- I Don't Know You

Postby strongbadman » 3 months ago

I know it's a bit of a stretch to think the kongs would be non lethally taking down all the kremlings, especiallly when you see tnt barrels and stuff. It's still pretty wild for the game to explicitly have a boss fight to go "yeah no, Krow is dead, you killed him."

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Re: Donkey Kong Country 2 -- I Don't Know You

Postby warpio » 3 months ago

no yeah the kongs totally annihilated the kremling race by the end of DK64, that must be why they don't appear anymore in DKC Returns and Tropical Freeze.

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Re: Donkey Kong Country 2 -- I Don't Know You

Postby Money » 3 months ago

Where does this put King Of Swing and Jungle Climber then?

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Re: Donkey Kong Country 2 -- I Don't Know You

Postby Kilgamayan » 3 months ago

Random thought I had a while ago but forgot: I hope the video title for the final video is

_____ "credits"_____

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Re: Donkey Kong Country 2 -- I Don't Know You, THAT'S MY PURSE

Postby Awoo » 3 months ago

Kilgamayan wrote: Random thought I had a while ago but forgot: I hope the video title for the final video is

_____ "credits"_____

Why not "Kredits", like the fake credits in the first DKC game? :3

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Re: Donkey Kong Country 2 -- Fun and Work

Postby KobaBeach » 3 months ago

Awoo wrote:
Kilgamayan wrote: Random thought I had a while ago but forgot: I hope the video title for the final video is

_____ "credits"_____

Why not "Kredits", like the fake credits in the first DKC game? :3

Not a fictional currency

Here's a bunch of fictional currencies from games I've played if raocow needs one

Kero
Crowns
Credits (SaGa Frontier, no joke)
Pg
Goz
Gella
Lucre
Ragu (this is real)
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Re: Donkey Kong Country 2 -- Fun and Work

Postby FourteenthOrder » 3 months ago

For whatever reason, of all the levels in the game, Windy Well gave me the most trouble when I was a kid. I am not sure why, it's not as hard as many of the other endgame levels.
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Re: Donkey Kong Country 2 -- Fun and Work

Postby Kilgamayan » 3 months ago

KobaBeach wrote:

Here's a bunch of fictional currencies from games I've played if raocow needs one

(SaGa Frontier, no joke)
My thinking was specifically

the currency in Babylon 5, though I suppose credits are probably really common as far as fictional currencies go

.
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